Search found 659 matches

by vidboi
Fri May 27, 2011 6:53 am
Forum: Holodeck
Topic: The Long Night - Demon: The Fallen (IC Thread)
Replies: 65
Views: 57394

Re: The Long Night - Demon: The Fallen (IC Thread)

Nathaniel grinned slightly and chuckled under his breath. "Well, what is there to say?" he asked out loud, putting on an air of confidence mixed with anxiety, "I tend to do the talking." 'And leave the real work to everyone else,' he added to himself. "My host's name is Nath...
by vidboi
Fri May 27, 2011 5:05 am
Forum: General Discussion
Topic: Metagame 3.0 Interest Check
Replies: 27
Views: 18128

Re: Metagame 3.0 Interest Check

this wins hard.

unlike the other unoriginal fucks i'm actually going to put some effort into this character :P

CN: Joyeuse
CS: 11101001/DF
NP: 2601 - Tactical phase
by vidboi
Fri May 27, 2011 4:38 am
Forum: Custom Designs & Ships
Topic: Alchemy 2: Just Kill Everything
Replies: 49
Views: 14449

Re: Alchemy 2: Just Kill Everything

sorry about the lack of activity STARSTRUCK. i had a great design, but then opened shipmaker and remembered my last encounter with massed triggers and weapon systems :P
by vidboi
Thu May 26, 2011 9:55 pm
Forum: Custom Designs & Ships
Topic: My First Attempt
Replies: 14
Views: 2541

Re: My First Attempt

firstly you should never mix section styles. download horsemonster's detailed weapons pack and use those for the turrets. you should also hide the thrusters by setting their alpha to 0. the ship underneath however looks quite good. the sectionwork is nice and the colours aren't bad either. you could...
by vidboi
Thu May 26, 2011 12:35 am
Forum: Holodeck
Topic: The Long Night - Demon: The Fallen (IC Thread)
Replies: 65
Views: 57394

Re: The Long Night - Demon: The Fallen (IC Thread)

avoiding attention, nathaniel carefully made his way around the crown of demosn already assembled. too busy discussing the earlier events, noone noticed as he slipped through a door beside the stage. he came into an antechamber, and passing through found himself in larger room with a desk and a circ...
by vidboi
Thu May 26, 2011 12:29 am
Forum: Holodeck
Topic: The Long Night - Demon: The Fallen Campaign (OOC and Signup)
Replies: 15
Views: 22394

Re: The Long Night - Demon: The Fallen Campaign (OOC and Sig

sorry about that, exams and stuff ^^; i'll get to it straight away
by vidboi
Mon May 23, 2011 10:56 pm
Forum: Custom Content & Sprites
Topic: 128 New Shiny Sections
Replies: 17
Views: 28107

Re: 128 New Shiny Sections

i would say these are even better than expected, but it's kaelis so i expected them to be this good :P

i like the look of a lot of them, now i just have get around to building something again
by vidboi
Sun May 22, 2011 10:08 pm
Forum: Holodeck
Topic: The Long Night - Demon: The Fallen (IC Thread)
Replies: 65
Views: 57394

Re: The Long Night - Demon: The Fallen (IC Thread)

Nathaniel woke in silence once again, with no welcoming alarm call. Groggily he moaned and rolled over again. Invariently he'd wake up in the midst of the night, troubled by fading memories of pain and destruction. 'What was the time now?' he wondered, 'four? five?' he opened his eyes slowly and bli...
by vidboi
Sat May 21, 2011 5:41 pm
Forum: Shipmaker Info and Help II
Topic: Just curious...
Replies: 5
Views: 2792

Re: Just curious...

this is a really odd error that only appears occasionally for no discernable reason, and only on some ships. basically, just ignore it
by vidboi
Fri May 20, 2011 7:33 pm
Forum: Holodeck
Topic: The Long Night - Demon: The Fallen Campaign (OOC and Signup)
Replies: 15
Views: 22394

Re: The Long Night - Demon: The Fallen Campaign (OOC and Sig

I'm most of the way through planning a character, and I just need a couple of queries answered. Unfortunately my computer keeps deciding "lol no internet for you" whenever I try and go on chat :|
by vidboi
Thu May 19, 2011 11:17 pm
Forum: Custom Content & Sprites
Topic: Help with error . .
Replies: 4
Views: 4272

Re: Help with error . .

have you depthed weapons then mirrored them? that causes most errors like this
by vidboi
Tue May 17, 2011 5:26 pm
Forum: General Discussion
Topic: BSF Tournament
Replies: 215
Views: 141875

Re: BSF Tournament

Sorry about that, I've got a load of exams coming up so I haven't been able to fit it all in, although I will get round to it when I've got more time, sorry for the delay
by vidboi
Sun May 15, 2011 7:11 pm
Forum: Custom Designs & Ships
Topic: Alchemy 2: Just Kill Everything
Replies: 49
Views: 14449

Re: Alchemy 2: Just Kill Everything

sadly i procrastinated too much to finish my entry for the last competition, but count me in this time
by vidboi
Thu May 12, 2011 11:35 pm
Forum: General Discussion
Topic: Just a question...
Replies: 17
Views: 8068

Re: Just a question...

well i don't know, but it's th15's decision, and we can't make it for him why th15 appears to have stopped developing bsf? nobody really can know, but i guess it might be something to do with his progression in making games. from looking at early press releases bsf was always meant to be about gamep...
by vidboi
Thu May 12, 2011 3:24 am
Forum: Custom Designs & Ships
Topic: Alchemy 2: Just Kill Everything
Replies: 49
Views: 14449

Re: "Alchemy": A Simple Shipbuilding Experiment

i'm kinda working on something, is it alright to flip the drawing around the y axis?