Link redone using photobucket. It should work now. If not. . . then I got nothin'.CryoSleep wrote:It doesn't show up to me
Search found 893 matches
- Wed Oct 30, 2013 5:25 pm
- Forum: Custom Designs & Ships
- Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
- Replies: 113
- Views: 553939
Re: Majicnanas's Spacecraft and Spacecraft Ideas.
- Wed Oct 30, 2013 2:49 pm
- Forum: Custom Designs & Ships
- Topic: Zalausai's Ships and Ship Ideas
- Replies: 462
- Views: 1425015
Re: Zalausai's Ships and Ship Ideas
If you would allow me to make a recommendation, a plant-like ship (to keep in with the Green magic theme) that slowly moves its vines when not targeting an enemy. Also it should move a non-rotational weapon on the vine's tip when targeting an enemy. I undertook the above project. Mostly because Maj...
- Wed Oct 30, 2013 1:10 pm
- Forum: Custom Designs & Ships
- Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
- Replies: 113
- Views: 553939
Re: Majicnanas's Spacecraft and Spacecraft Ideas.
First link, with Img BBCcode used.Majicnanas wrote:Thanks Zal, but first link is dead. (Atleast for me)
- Mon Oct 28, 2013 12:14 am
- Forum: Custom Designs & Ships
- Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
- Replies: 113
- Views: 553939
Re: Majicnanas's Spacecraft and Spacecraft Ideas.
If you would allow me to make a recommendation, a plant-like ship (to keep in with the Green magic theme) that slowly moves its vines when not targeting an enemy. Also it should move a non-rotational weapon on the vine's tip when targeting an enemy. Interesting. I'll have some free time after Hallo...
- Wed Oct 23, 2013 5:37 pm
- Forum: Custom Designs & Ships
- Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
- Replies: 113
- Views: 553939
Re: Majicnanas's Spacecraft and Spacecraft Ideas.
I like the glowy bits on the recent two, well done.
I also approve the topic name wholeheartedly.
I also approve the topic name wholeheartedly.
- Sun Oct 20, 2013 6:44 am
- Forum: . _ _._. (Etcetera)
- Topic: Zalausai's BSF Blog
- Replies: 59
- Views: 42382
Re: Zalausai's BSF Blog
While I won't be able to make any ships for awhile due to starting a new class for the next 6 weeks. (3d modeling, finally). I can still make tutorials as they can be saved in a text file until they are released. Just let me know if anyone has any ideas as I can't really think of anything else to wr...
- Sun Oct 20, 2013 5:15 am
- Forum: Custom Designs & Ships
- Topic: Miram is back again 3.
- Replies: 46
- Views: 19350
Re: Miram is back again 3.
The ships looks good. The grey plates near the center seem a little out of place with the rest of it. Try changing their color to the brownish one instead of grey.
Needs more doodads. Red doodads should work. Make sure they fit the ship's curvature.
Needs more doodads. Red doodads should work. Make sure they fit the ship's curvature.
- Thu Oct 17, 2013 6:12 am
- Forum: . _ _._. (Etcetera)
- Topic: Zalausai's BSF Blog
- Replies: 59
- Views: 42382
Re: Zalausai's BSF Blog
I'm not dead or anything, just been busy with online college, being a new dad, and an extended stay at the in-laws (god, what a nightmare that was).
- Thu Oct 17, 2013 6:09 am
- Forum: Custom Designs & Ships
- Topic: Return to game sprites
- Replies: 12
- Views: 8348
Re: Return to game sprites
They look good. Make sure to give the "player concept" direct controls for a more halo-y feel if they are ever released.
- Sun Oct 06, 2013 7:00 am
- Forum: Shipmaker Info and Help II
- Topic: Tutorial Index
- Replies: 33
- Views: 39297
Re: Tutorial Index
A new tutorial is up.
The much overdue. . .
Zalausai's Guide to Triggers
The much overdue. . .
Zalausai's Guide to Triggers
- Sun Oct 06, 2013 6:58 am
- Forum: Shipmaker Info and Help II
- Topic: Zalausai's Guide to Triggers
- Replies: 0
- Views: 47272
Zalausai's Guide to Triggers
Trigger Guide This guide is designed to help new users gain an understanding of triggers. It is by no means a substitute for experience and testing, but it is enough to understand the inner workings of most trigger systems. The Trigger Menus The Edit Menu http://i1292.photobucket.com/albums/b567/Za...
- Sat Oct 05, 2013 3:38 am
- Forum: General Discussion
- Topic: State of the community?
- Replies: 11
- Views: 19525
Re: State of the community?
*Wipes dribble from the corner of BSF's comatose mouth*
Yup, it's still alive. . . . for the most part.
Just waiting for the next blood transfusion (influx of new blood (newbies)).
Yup, it's still alive. . . . for the most part.
Just waiting for the next blood transfusion (influx of new blood (newbies)).
- Thu Sep 26, 2013 1:02 pm
- Forum: Custom Designs & Ships
- Topic: Zalausai's Ships and Ship Ideas
- Replies: 462
- Views: 1425015
Re: Zalausai's Ships and Ship Ideas
Only #9 has weapons and an AI setup at this point.Majicnanas wrote:I've yet to see an actual ship taking advantage of it's long shape by going broadside. I think that would fit your experimental #10.
However, for broadside, # 11 (upcoming) should work for it.
- Wed Sep 25, 2013 11:22 pm
- Forum: Custom Designs & Ships
- Topic: Zalausai's Ships and Ship Ideas
- Replies: 462
- Views: 1425015
Re: Zalausai's Ships and Ship Ideas
HLB Experiment ship #10
- Wed Sep 25, 2013 1:58 pm
- Forum: Custom Designs & Ships
- Topic: Zalausai's Ships and Ship Ideas
- Replies: 462
- Views: 1425015
Re: Zalausai's Ships and Ship Ideas
Here is another HLB ship (one more, then I can work on the story revision) This one actually has statistics and can function in the DGW. (Test it if you want) SMscreen078.png HLB Concept Experiment #9 Class: Tiny Unspecified Ship HP: 200 Speed: 4 Turning: 1.5 Accel: 0.25 Weapons Dual Tiny Red Laser ...