Search found 893 matches

by Zalausai
Wed Oct 30, 2013 5:25 pm
Forum: Custom Designs & Ships
Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
Replies: 113
Views: 553939

Re: Majicnanas's Spacecraft and Spacecraft Ideas.

CryoSleep wrote:It doesn't show up to me
Link redone using photobucket. It should work now. If not. . . then I got nothin'.
by Zalausai
Wed Oct 30, 2013 2:49 pm
Forum: Custom Designs & Ships
Topic: Zalausai's Ships and Ship Ideas
Replies: 462
Views: 1425015

Re: Zalausai's Ships and Ship Ideas

If you would allow me to make a recommendation, a plant-like ship (to keep in with the Green magic theme) that slowly moves its vines when not targeting an enemy. Also it should move a non-rotational weapon on the vine's tip when targeting an enemy. I undertook the above project. Mostly because Maj...
by Zalausai
Wed Oct 30, 2013 1:10 pm
Forum: Custom Designs & Ships
Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
Replies: 113
Views: 553939

Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Majicnanas wrote:Thanks Zal, but first link is dead. (Atleast for me)
First link, with Img BBCcode used.

Image
by Zalausai
Mon Oct 28, 2013 12:14 am
Forum: Custom Designs & Ships
Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
Replies: 113
Views: 553939

Re: Majicnanas's Spacecraft and Spacecraft Ideas.

If you would allow me to make a recommendation, a plant-like ship (to keep in with the Green magic theme) that slowly moves its vines when not targeting an enemy. Also it should move a non-rotational weapon on the vine's tip when targeting an enemy. Interesting. I'll have some free time after Hallo...
by Zalausai
Wed Oct 23, 2013 5:37 pm
Forum: Custom Designs & Ships
Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
Replies: 113
Views: 553939

Re: Majicnanas's Spacecraft and Spacecraft Ideas.

I like the glowy bits on the recent two, well done.
I also approve the topic name wholeheartedly.
by Zalausai
Sun Oct 20, 2013 6:44 am
Forum: . _ _._. (Etcetera)
Topic: Zalausai's BSF Blog
Replies: 59
Views: 42382

Re: Zalausai's BSF Blog

While I won't be able to make any ships for awhile due to starting a new class for the next 6 weeks. (3d modeling, finally). I can still make tutorials as they can be saved in a text file until they are released. Just let me know if anyone has any ideas as I can't really think of anything else to wr...
by Zalausai
Sun Oct 20, 2013 5:15 am
Forum: Custom Designs & Ships
Topic: Miram is back again 3.
Replies: 46
Views: 19350

Re: Miram is back again 3.

The ships looks good. The grey plates near the center seem a little out of place with the rest of it. Try changing their color to the brownish one instead of grey.
Needs more doodads. Red doodads should work. Make sure they fit the ship's curvature.
by Zalausai
Thu Oct 17, 2013 6:12 am
Forum: . _ _._. (Etcetera)
Topic: Zalausai's BSF Blog
Replies: 59
Views: 42382

Re: Zalausai's BSF Blog

I'm not dead or anything, just been busy with online college, being a new dad, and an extended stay at the in-laws (god, what a nightmare that was).
by Zalausai
Thu Oct 17, 2013 6:09 am
Forum: Custom Designs & Ships
Topic: Return to game sprites
Replies: 12
Views: 8348

Re: Return to game sprites

They look good. Make sure to give the "player concept" direct controls for a more halo-y feel if they are ever released.
by Zalausai
Sun Oct 06, 2013 7:00 am
Forum: Shipmaker Info and Help II
Topic: Tutorial Index
Replies: 33
Views: 39297

Re: Tutorial Index

A new tutorial is up.
The much overdue. . .
Zalausai's Guide to Triggers
by Zalausai
Sun Oct 06, 2013 6:58 am
Forum: Shipmaker Info and Help II
Topic: Zalausai's Guide to Triggers
Replies: 0
Views: 47272

Zalausai's Guide to Triggers

Trigger Guide This guide is designed to help new users gain an understanding of triggers. It is by no means a substitute for experience and testing, but it is enough to understand the inner workings of most trigger systems. The Trigger Menus The Edit Menu http://i1292.photobucket.com/albums/b567/Za...
by Zalausai
Sat Oct 05, 2013 3:38 am
Forum: General Discussion
Topic: State of the community?
Replies: 11
Views: 19525

Re: State of the community?

*Wipes dribble from the corner of BSF's comatose mouth*
Yup, it's still alive. . . . for the most part.
Just waiting for the next blood transfusion (influx of new blood (newbies)).
by Zalausai
Thu Sep 26, 2013 1:02 pm
Forum: Custom Designs & Ships
Topic: Zalausai's Ships and Ship Ideas
Replies: 462
Views: 1425015

Re: Zalausai's Ships and Ship Ideas

Majicnanas wrote:I've yet to see an actual ship taking advantage of it's long shape by going broadside. I think that would fit your experimental #10.
Only #9 has weapons and an AI setup at this point.
However, for broadside, # 11 (upcoming) should work for it.
by Zalausai
Wed Sep 25, 2013 11:22 pm
Forum: Custom Designs & Ships
Topic: Zalausai's Ships and Ship Ideas
Replies: 462
Views: 1425015

Re: Zalausai's Ships and Ship Ideas

HLB Experiment ship #10
SMscreen079.png
SMscreen079.png (3.27 KiB) Viewed 71186 times
by Zalausai
Wed Sep 25, 2013 1:58 pm
Forum: Custom Designs & Ships
Topic: Zalausai's Ships and Ship Ideas
Replies: 462
Views: 1425015

Re: Zalausai's Ships and Ship Ideas

Here is another HLB ship (one more, then I can work on the story revision) This one actually has statistics and can function in the DGW. (Test it if you want) SMscreen078.png HLB Concept Experiment #9 Class: Tiny Unspecified Ship HP: 200 Speed: 4 Turning: 1.5 Accel: 0.25 Weapons Dual Tiny Red Laser ...