Search found 659 matches

by vidboi
Sun Apr 28, 2013 4:37 am
Forum: Shipmaker Info and Help II
Topic: Workspace
Replies: 13
Views: 13361

Re: Workspace

I find keeping loading sprites into shipmaker (or keeping them in the build area itself) just reduces the variation of sprites I use. Instead I find having a load of windows open at the side and dragging and dropping sprites onto the ship much easier.
by vidboi
Sat Apr 27, 2013 8:57 am
Forum: Shipmaker Info and Help II
Topic: Those darn doodads
Replies: 4
Views: 9406

Re: Those darn doodads

2) This problem will instantly fix itself if you place another section or just mirror the ship, you do not need to manually fish out all the doodads and re-parent them. You can also just find the section the doodads are parented to and change it's depth up/down 1 and back which fixes it. This is pa...
by vidboi
Sat Apr 27, 2013 7:24 am
Forum: Faction Database
Topic: Heaven's Grace (Re-balancing in progress)
Replies: 39
Views: 31732

Re: Heaven's Grace (Re-balancing in progress)

You're missing the spreadsheet there... (It'd probably be best [if you're using google docs or similar] to set it up with a locked backup that only you can edit, like the main lasers wars doc)
by vidboi
Fri Apr 26, 2013 10:34 pm
Forum: Custom Designs & Ships
Topic: New thread for the new year.
Replies: 56
Views: 51417

Re: New thread for the new year.

That's a damn fine ship, the highlights are very nicely done.
by vidboi
Fri Apr 26, 2013 12:29 am
Forum: Faction Database
Topic: Ariadne Industrial Machina
Replies: 55
Views: 44608

Re: Ariadne Industrial Machina

I'm not sure how you've done it Anna. Not only do the last couple of ships you've posted look awesome, they've also somehow made all the other AIM ships look even better.
by vidboi
Fri Apr 26, 2013 12:02 am
Forum: Faction Database
Topic: The Republic of Eden (R.O.E/The New Republic) [WIP]
Replies: 9
Views: 11120

Re: The Republic of Eden (R.O.E/The New Republic) [WIP]

Looks good so far, the ships look nice a clean which I guess is the look you were going for. I like how the 'special feature' theme gives a little extra character to each ship.
by vidboi
Thu Apr 25, 2013 5:26 am
Forum: Custom Designs & Ships
Topic: Back to Building!
Replies: 41
Views: 21033

Re: Back to Building!

Looks good, fairly simple but nicely done overall, nothing I can think to criticise it on. Some nice sectionwork and layering blending everything together there. Don't think there's much of a trick to using doodads, although using them as additive shading/highlights like on STARSTRUCK's Fold Guardia...
by vidboi
Thu Apr 25, 2013 1:19 am
Forum: Custom Content & Sprites
Topic: New Sprites by me.
Replies: 44
Views: 40686

Re: New Sprites by me.

There's an easy way to stop this from happening
Image
Leaving a computer accessible in a public place is never a good idea.
by vidboi
Wed Apr 24, 2013 3:08 am
Forum: Faction Database
Topic: Ariadne Industrial Machina
Replies: 55
Views: 44608

Re: Ariadne Industrial Machina

Nothing I can fault the appearance on, I like the use of subtle glows for highlights on the wings. So. . . it vomits red lasers onto its opponents face? I calculate 38 individual projectiles per volley. Isn't that a little CPU heavy? Sadly, I don't see any PD. 38 projectiles is nowhere near taxing o...
by vidboi
Sun Apr 21, 2013 1:43 pm
Forum: Faction Database
Topic: Commonwealth of Independent Traders
Replies: 29
Views: 44164

Re: Commonwealth of Independent Traders

OP updated with doodaddy gifs and a download.
by vidboi
Sun Apr 21, 2013 10:23 am
Forum: Faction Database
Topic: Commonwealth of Independent Traders
Replies: 29
Views: 44164

Re: Commonwealth of Independent Traders

New ship added; the Corporation class escort destroyer.
Doogie12 wrote:Yea, I actually like the new ones more. But dem doodads were sick.
I'll have to get around to making gifs for the new ships as they have equal amounts of doobling.
by vidboi
Sun Apr 21, 2013 12:33 am
Forum: Faction Database
Topic: Commonwealth of Independent Traders
Replies: 29
Views: 44164

Re: Commonwealth of Independent Traders

Updated the OP with a new ship, the Enterprise class beam frigate.
Necrontyr1998 wrote:Aww, the director looked amazing. The doodads were executed perfectly.
Who's to say I'm not going to use the same pattern of doodads on the new carrier :P
by vidboi
Fri Apr 19, 2013 9:50 am
Forum: Faction Database
Topic: Commonwealth of Independent Traders
Replies: 29
Views: 44164

Re: Commonwealth of Independent Traders

Thanks for the compliments, unfortunately I've had difficulty making other ships in the same style as the Synergy, and as a result I've decided to go back to the original inspiration for said ship and build a new fleet along a similar but more repeatable style. First post has been updated to reflect...
by vidboi
Tue Apr 16, 2013 11:44 pm
Forum: Faction Database
Topic: Sovereign Aurelian Republic
Replies: 90
Views: 129682

Re: Sovereign Aurelian Republic

Maybe I should just up the armour or speed of my own frigate. Every 1v1 frigate test ends in a one hit kill within a few seconds. :P Well an anti-capital ship torpedo is going to do some serious damage if it hits a small frigate. Try testing with more ships (i.e. 3v3 or more) and the result should ...
by vidboi
Sat Apr 13, 2013 8:10 pm
Forum: Faction Database
Topic: Sovereign Aurelian Republic
Replies: 90
Views: 129682

Re: Sovereign Aurelian Republic

Doogie12 wrote:I tested my ships against the SAR, usually mine win.
That's odd, in every test I've done the with the new rebalanced Mior ships the result is the opposite. :/