Search found 265 matches

by -Desert-
Fri Jun 13, 2014 1:17 am
Forum: Custom Designs & Ships
Topic: Spamming my old stock ships here.
Replies: 0
Views: 47758

Spamming my old stock ships here.

As you might guess by that title, this is where my stock things end up. You may throw comments and improvements at me, but these ships aren't really being developed for proper use and were mainly for toying around with destroying things efficiently. Even though quite a few have nanomatices on board,...
by -Desert-
Thu Jun 12, 2014 8:17 pm
Forum: Custom Designs & Ships
Topic: super-nova stock ships :)
Replies: 2
Views: 5853

Re: super-nova stock ships :)

Have you even read the rules jason? You should make your own topic.
As for the stock ship: what Majic said. However, your ships already seem to have a certain feeling of depth in them, which is nice and better than the uberships that usually show up :D
by -Desert-
Wed Jun 11, 2014 6:57 pm
Forum: . _ _._. (Etcetera)
Topic: Destiny
Replies: 8
Views: 20891

Re: Destiny

Necrontyr1998 wrote:In games like destiny where authority and chain of command don't mean as much as in games like Arma, I suppose l'll be more trigger happy. Shoot first, ask questions later. Besides, why the hell not? XD
Now that's exactly the idea of this :D
by -Desert-
Tue Jun 10, 2014 3:20 pm
Forum: Shipmaker Info and Help II
Topic: GUI_Maintitle
Replies: 3
Views: 11224

Re: GUI_Maintitle

'File is not opened for reading' might mean it's in a protected folder or something. From and to what OS did you change?
by -Desert-
Wed Jun 04, 2014 7:04 pm
Forum: . _ _._. (Etcetera)
Topic: Destiny
Replies: 8
Views: 20891

Re: Destiny

I dunno. They managed to make an Xbox version of Minecraft, a PC version of Destiny should be 'workable' (i.e. possible)

Oh yes, I rarely play anything non-PC :P
by -Desert-
Wed Jun 04, 2014 7:03 pm
Forum: Custom Designs & Ships
Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
Replies: 113
Views: 554143

Re: Majicnanas's Spacecraft and Spacecraft Ideas.

STARSTRUCK wrote:v.good but where's the mountain dew
Good one.

WHERE IS THE MOUNTAIN DEW? GIVE US MOUNTAIN DEW! :ragefail:
by -Desert-
Wed Jun 04, 2014 5:05 pm
Forum: . _ _._. (Etcetera)
Topic: Weapon for the zombie apocalypse?
Replies: 39
Views: 49316

Re: Weapon for the zombie apocalypse?

Where exactly are you getting the wooden bat from? I don't see it mentioned here. If you're replying to a post on another page, quote it. Please, it makes it a lot easier to keep track of what people say. But, since you're posting it, I declare anyone who thinks a baseball bat - regardless of what m...
by -Desert-
Wed Jun 04, 2014 5:02 pm
Forum: Custom Designs & Ships
Topic: Majicnanas's Spacecraft and Spacecraft Ideas.
Replies: 113
Views: 554143

Re: Majicnanas's Spacecraft and Spacecraft Ideas.

Oh well. The ones on the outside do look a bit out of place and at the same time they don't. I don't know how that happens, but it does.
by -Desert-
Mon Jun 02, 2014 4:06 pm
Forum: . _ _._. (Etcetera)
Topic: Destiny
Replies: 8
Views: 20891

Re: Destiny

M123 wrote:I won't, unless they decide to develop a PC version.
This is the best answer ever :P
by -Desert-
Wed May 28, 2014 8:15 pm
Forum: th15's New Game
Topic: Prototype Build (Download Here)
Replies: 100
Views: 1110182

Re: Prototype Build (Download Here)

They are, actually. Keeps the game interesting.
Personally, I really like the music when you're on the star map. Quite space-like!
by -Desert-
Wed May 28, 2014 8:14 pm
Forum: Custom Content & Sprites
Topic: spare unused sprites in custom sprites folder
Replies: 4
Views: 15599

Re: spare unused sprites in custom sprites folder

^This is what I always do.
by -Desert-
Mon May 26, 2014 4:23 pm
Forum: Custom Designs & Ships
Topic: BSOD Shipyards 2.0
Replies: 18
Views: 20701

Re: BSOD Shipyards 2.0

Usually aegis turns out weird, but you've really made it look like more than just shielding. Fake aegis effect (ED2 tab) will do for the bluinsh glows :3
by -Desert-
Tue May 20, 2014 8:51 pm
Forum: Custom Designs & Ships
Topic: global battle BSF
Replies: 12
Views: 8263

Re: global battle BSF

Could do that. I think it should be percentage-based in that case
by -Desert-
Tue May 20, 2014 6:24 pm
Forum: Custom Designs & Ships
Topic: global battle BSF
Replies: 12
Views: 8263

Re: global battle BSF

I think of some system with 'pools' where you have a few groups (pools) of 4 ships or so. The winner of each of these groups/pools then goes to the next round, where they will be grouped again. Repeat that until you end up with some final round, there we go! I'm also thinking about backstories, tho...
by -Desert-
Tue May 13, 2014 3:52 pm
Forum: Custom Designs & Ships
Topic: Delta shipyards
Replies: 45
Views: 105852

Re: Delta shipyards

That one fighter is indeed bad in terms of sectionwork. The other ships look good for ships without colours or shades.