Search found 1347 matches

by ChaosTheory
Tue Oct 07, 2008 9:10 am
Forum: Custom Edition Archive
Topic: Sprite Repository
Replies: 13
Views: 9129

Wait, I just remembered why I made the giant section-plan-thing in the first place. We need a way for people to make as many sections as they want, but not have any section name conflicts. So will each sprite get a specific registered number, or will we have to trust that people will check before th...
by ChaosTheory
Tue Oct 07, 2008 7:51 am
Forum: Custom Edition Archive
Topic: Sprite Repository
Replies: 13
Views: 9129

Okay, there are a few problems with this. First of all, youve included only some of the proposed sections. Second, why the arbitrary 99 sections number? Third, we didnt even touch the possibility of custom section import, which would make the whole thing pointless Fourth, don't you think we should ...
by ChaosTheory
Tue Oct 07, 2008 7:08 am
Forum: Custom Edition Archive
Topic: Sprite Repository
Replies: 13
Views: 9129

Sprite Repository

Sections: http://i307.photobucket.com/albums/nn298/ChaosTheory100/BSF%20Sections/spr_Section27.gif http://i307.photobucket.com/albums/nn298/ChaosTheory100/BSF%20Sections/spr_Section28.gif http://i307.photobucket.com/albums/nn298/ChaosTheory100/BSF%20Sections/spr_Section29.gif http://i307.photobucket...
by ChaosTheory
Tue Oct 07, 2008 6:36 am
Forum: Custom Edition Archive
Topic: Rewrite the shipmaker or enhance the current one?
Replies: 3
Views: 1594

Can we get a projected time frame for SBA?
by ChaosTheory
Mon Oct 06, 2008 9:55 pm
Forum: Ship Archive
Topic: A New Age Of Shipbuilding Has Dawned
Replies: 49
Views: 5984

. . . perhaps you should easier on the number of sections in those reactors . . .
by ChaosTheory
Mon Oct 06, 2008 9:49 pm
Forum: Custom Edition Archive
Topic: BSF with Fraxy parts
Replies: 4
Views: 2257

Methinks we need to ORGANIZE which sprites we import . . .

I'll make an official SM development thread at some point today.

But in the mean time, that's a cubic ton of win.
by ChaosTheory
Mon Oct 06, 2008 8:54 am
Forum: General Discussion
Topic: Ship Maker Modifications
Replies: 53
Views: 15224

FIREST0RM000 wrote:fine, be picky. It's a piece of software, one of several, that can be installed to get to a place that is in cyberspace.

getting closer?
No.
by ChaosTheory
Mon Oct 06, 2008 8:51 am
Forum: General Discussion
Topic: Ship Maker Modifications
Replies: 53
Views: 15224

FIREST0RM000 wrote:
In a very secret place, on a very secret forum, in a different timezone. In a different universe.
probably called mIRC...
mIRC is not a PLACE.
by ChaosTheory
Mon Oct 06, 2008 8:42 am
Forum: Custom Edition Archive
Topic: Look at this!
Replies: 8
Views: 2002

<3 it
by ChaosTheory
Mon Oct 06, 2008 8:42 am
Forum: General Discussion
Topic: Ship Maker Modifications
Replies: 53
Views: 15224

FIREST0RM000 wrote:
there will be development. A BSF mod is under discussion as we speak.
Where?
In a very secret place, on a very secret forum, in a different timezone.
by ChaosTheory
Mon Oct 06, 2008 8:14 am
Forum: General Discussion
Topic: Ship Maker Modifications
Replies: 53
Views: 15224

FIREST0RM000 wrote:2 questions:
will there be continuing development on this Idea?
will a modded BSF executable ever be done?
there will be development. A BSF mod is under discussion as we speak.
by ChaosTheory
Mon Oct 06, 2008 5:36 am
Forum: General Discussion
Topic: Ship Maker Modifications
Replies: 53
Views: 15224

Okay. Official FAQ on how it works. 1. How did I do it? By using a GM decompiler and tranferring sprites from BSF to SB. 2. How does it work? You have to used the doosection glitch to insert the specific sprite you want as a section or doodad. 3. Does it break any compatibilities? You can load old s...
by ChaosTheory
Mon Oct 06, 2008 4:03 am
Forum: Ship Archive
Topic: A New Age Of Shipbuilding Has Dawned
Replies: 49
Views: 5984

must........build........ship.......with huge sun reactor just a question, but how is it done exactly? First you have to get a hex editor, and while the game is running you have to open your page file, and hack into the main frame, and sync your ram with your internet and hook up with www.wyrdysm.c...
by ChaosTheory
Mon Oct 06, 2008 12:07 am
Forum: Ship Archive
Topic: A New Age Of Shipbuilding Has Dawned
Replies: 49
Views: 5984

Go on IRC, peeps. :/

Nice stuff.

Image
by ChaosTheory
Fri Oct 03, 2008 8:07 am
Forum: Shipmaker Info and Help II
Topic: Inspirational spaceship art gallery
Replies: 75
Views: 69199

http://s275.photobucket.com/albums/jj31 ... t=big2.png

That's made of SO MUCH WIN. I starting to want to get this game right about now.

/copies for game