Search found 1287 matches

by Danny420Dale
Wed Sep 26, 2007 5:44 am
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

Fangz wrote:It still can't *catch* the Waverider II though.
I have a feeling that ship is the most powerful ever designed for the game. Go figure I'd do something like that without realizing :lol:
by Danny420Dale
Wed Sep 26, 2007 3:20 am
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

Ah, a flying suicide bomb. Cute!

I'll test a swarm of em vs my Waverider II.
by Danny420Dale
Tue Sep 25, 2007 6:20 am
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

Da_Higg wrote:But mirroring doesn't mirror the change in colour...
Eh, I just select each mirrored bit and change colors as appropriate.
by Danny420Dale
Tue Sep 25, 2007 6:20 am
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

Taioko wrote:Go into shipmaker... Place a part... Right click it... "Change color".

That should do it.
What I mean is 'tan parts with bright red ones', which I cannot seem to get. I want the blue/purple/pink with bright red highlights :P
by Danny420Dale
Mon Sep 24, 2007 1:52 pm
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

How do you get multiple colors in a ship like that? Do you change color under one scheme then change the Core Color?
by Danny420Dale
Mon Sep 24, 2007 8:30 am
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

Is there a way to have each ray's main spar linked directly off the core? In other words, can the Core support multiple pieces linking off it?
by Danny420Dale
Mon Sep 24, 2007 4:18 am
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

Cylon Basestar. I smell trouble for any battlestars around...

Image
by Danny420Dale
Sun Sep 23, 2007 11:46 am
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

http://i5.photobucket.com/albums/y180/E-Sn0-31337/WaveriderII.jpg Completely reworked internals and weapon loadout to address linking issues (a design flaw that if you knocked out a key component HALF THE INTERNALS ON THE ENTIRE SIDE OF THE SHIP would instantly explode and blow out into space). Oh,...
by Danny420Dale
Sun Sep 23, 2007 9:41 am
Forum: Shipmaker Info and Help II
Topic: (outdated) Ship Maker Information
Replies: 74
Views: 27261

Repost from Stardestroyer.net (SDN) Welcome aboard th15. As you've probly found out by now, we subscribe to a theory of starship design we call 'Maximum Capability'. We figure out what we can do with a given tech set, then maximize its potential. Although I do recommend maybe making an inverse corre...
by Danny420Dale
Sun Sep 23, 2007 4:39 am
Forum: Ship Archive
Topic: BF-Total War: Ships of the Terran Federation
Replies: 26
Views: 3957

A Hierophant encounters a new species calling themselves the Ein. Combat is joined: even as the hierophant launches its signature attack: an incredibly dense cloud of fighters against the frigate, the destroyer takes the opportunity to place highly penetrating railgun shot into the Hierophant's ste...
by Danny420Dale
Sat Sep 22, 2007 11:26 pm
Forum: Shipmaker Info and Help II
Topic: (outdated) Ship Maker Information
Replies: 74
Views: 27261

Is there a possibility for converting old filetypes to the new .sb2 standard?
by Danny420Dale
Sat Sep 22, 2007 2:34 pm
Forum: Ship Archive
Topic: Custom Ships Archive #1
Replies: 327
Views: 101843

Image

This is the Scalpel Mk 2. I defeated someone's Prometheus ship with it. It's in the database, so have fun :twisted: