Search found 74 matches

by HalfThere
Thu Jul 17, 2008 12:30 pm
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Team BETA
Replies: 218
Views: 71820

Its really annoying. The only thing I can kill it with is with plasmas. Anyone else have any luck? Also, I think I'm going to either go with an improved BoxOGunz or some other sort of blaster ship for after the Aegis are down. See my post. Make some tac spammers or railgun spammers and you'll see i...
by HalfThere
Thu Jul 17, 2008 11:41 am
Forum: Tournament and Encounter Archive
Topic: The Dual Duel Tourney: a round robin 2v2
Replies: 48
Views: 40146

@ASM: Good point, will do.

@elecboy: During the battle. That way, if one has got the edge but hasn't finished the job, it will still have the upper hand when the new ships are dropped in.
by HalfThere
Thu Jul 17, 2008 8:22 am
Forum: Tournament and Encounter Archive
Topic: The Dual Duel Tourney: a round robin 2v2
Replies: 48
Views: 40146

Just a reminder to people, get your lightweights in. Also, I will break ties in the following manner: Additional sets of ships will be spawned in formation fairly close to where the action is, each set being behind their opponent. Say that X and Y are in a tie, and arranged like so: X-------Y Then i...
by HalfThere
Tue Jul 15, 2008 10:34 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Team BETA
Replies: 218
Views: 71820

I hope I won't get chastised for posting here, but a comment on the mock-up NLI: I ran several tests against it, and it's combination of lots of flak and aegis made it extremely hardy (though it's rather weak, offensively). Note: For the most of the ones that were effective, it was very hard to tell...
by HalfThere
Tue Jul 15, 2008 3:03 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Alpha team
Replies: 105
Views: 61027

Okay, apparently the Larva is illegal. However, I can easily modify it to be legal, and will do so before the deadline.
by HalfThere
Fri Jul 11, 2008 11:42 pm
Forum: Tournament and Encounter Archive
Topic: The Dual Duel Tourney: a round robin 2v2
Replies: 48
Views: 40146

Yeah, the change would come with regards to speed. Hypothetical: You spend on maneuverability only the amount of points spent on the more maneuverable one. For instance, you spend 20 points on movement for ship A, you could spend 20 free points for movement on ship B, before you'd have to pay for an...
by HalfThere
Fri Jul 11, 2008 10:54 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Alpha team
Replies: 105
Views: 61027

I have something to show you guys. http://img213.imageshack.us/img213/9069/bfscreen06ik7.png 8 ships, of my own design arrayed against a single alien mothership. A few probably violate 100 points slightly, but they're mostly about legal. http://img172.imageshack.us/img172/8595/bfscreen07oi4.png 8 sh...
by HalfThere
Fri Jul 11, 2008 12:44 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Alpha team
Replies: 105
Views: 61027

Made a revision for a new ship. Wasp: http://willhostforfood.com/?Action=download&fileid=26705 Loadout: Battleship Corehp: 500 pts 100 Maxspeed: 2.00 80 Axxel: 0.20 60 Turn: 0.40 55 Sections: 10 50 Sec HP: 200 2 lancet 48 pts 4 flak 40 1 gluon 37 10 pulse 27 2 quad 21 1 Nano 6 EXTRA! 2 sections...
by HalfThere
Thu Jul 10, 2008 1:25 pm
Forum: Tournament and Encounter Archive
Topic: The Dual Duel Tourney: a round robin 2v2
Replies: 48
Views: 40146

Empty wrote:Both ships must use the same number of points on basic stats?
On the contrary. You divvy up the points as you like. You can have two 40-point ships, a 41 and a 39, a 50 and a 30, or a 79 and a 1. It's up to you.
by HalfThere
Thu Jul 10, 2008 12:00 pm
Forum: Tournament and Encounter Archive
Topic: The Dual Duel Tourney: a round robin 2v2
Replies: 48
Views: 40146

The more people in a round robin, the better. I think this will be quite exciting. I'm debating whether to implement (starting with the middleweights) some sort of system to prevent people from making just one ship plus a dummy, as that might actually be notably advantageous in the higher weight cla...
by HalfThere
Thu Jul 10, 2008 11:14 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Alpha team
Replies: 105
Views: 61027

One of the most important factors for survivability is flanking AI, so bear that in mind. It's pretty much superior to any other sort of AI, in MOST cases. Edit: Here's a ship meant to distract the enemy, draw fire to itself, but not die. It has lancets for bonuses. http://img59.imageshack.us/img59/...
by HalfThere
Thu Jul 10, 2008 9:34 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Alpha team
Replies: 105
Views: 61027

6 Larva can beat a mothership without one dying (though they take a lot of damage). They do so through eliminating weaponry though, so I guess it's kind of a double standard. 8 just decimate it. If the bruise does pretty well, that might be enough. I'm going to try to build a couple lancetless/railg...
by HalfThere
Thu Jul 10, 2008 8:45 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Alpha team
Replies: 105
Views: 61027

The roles that need to be filled (some already are, but still): Tanks DPSer PD-distractor Support ships (healing/PD) Weapon-killers Frankly, if everyone brings their ships to the point where 8 duplicates can beat a mothership, we'll be in VERY good shape. (of course, this wouldn't apply to support s...
by HalfThere
Thu Jul 10, 2008 7:48 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Alpha team
Replies: 105
Views: 61027

I'm inclined towards the firehawk. The nano is actually pretty nice. The scorpion rockets do good DPS and are great DP distractions, and it's moderately fast and a decent survivor. edit: Everyone, listen up. I just ran a test that against mothership that included all our ships thus far. Simply put, ...
by HalfThere
Thu Jul 10, 2008 7:10 am
Forum: Tournament and Encounter Archive
Topic: Boss Rush: Alpha team
Replies: 105
Views: 61027

It means a 10 degrees from the core opening. Just place a blaster on the core and give it a 10 degree arc for easy checking. Right, in which case Larva is fine, by the rules. By the way, ASM, I pitted 8 larva against boxy. The result was very sad, for me. Wait, so would adummy section parented to t...