Search found 460 matches
- Mon Sep 28, 2009 7:06 am
- Forum: Ship Archive
- Topic: Well it seems I'm popping back in for a visit
- Replies: 18
- Views: 6064
This sort of color scheme that you're using is typically just for accents, not for depthing. I'd recommend you use a single color and apply it to sections that aren't being used to give the ship depth, or to all sections of the same depth. It will look simpler. I don't like your runways. The SW sect...
- Mon Sep 28, 2009 3:02 am
- Forum: Shipmaker Info and Help II
- Topic: Lurking can only get you so far
- Replies: 6
- Views: 1212
If you're using Vista and UAC is on, BSF might not be able to save screenshots. I forget how to fix it, but I think it involves running the game as an admin (right click > run as admin). Or you could just turn off UAC, because it's a massive pain in the ass anyway. Print screen will work every time....
- Sat Sep 26, 2009 7:22 am
- Forum: Ship Archive
- Topic: trying a new style(s)
- Replies: 10
- Views: 2821
- Sat Sep 26, 2009 4:34 am
- Forum: Ship Archive
- Topic: Transforming mech (piggy) fleet
- Replies: 13
- Views: 4683
- Thu Sep 24, 2009 9:01 am
- Forum: Holodeck
- Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
- Replies: 86
- Views: 70134
The neutrons used to bombard the unstable nuclei are generated by the decay of those nuclei. Not quite. Something has to start the chain reaction. This is typically done by exciting the fuel with x rays or particles like neutrons or protons. Refined uranium is capable of spontaneous fission, but it...
- Thu Sep 24, 2009 6:04 am
- Forum: Holodeck
- Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
- Replies: 86
- Views: 70134
and a small reactor is possible with uranium pellets that heat water to create steam that charges capacitors. lolwut? Please tell me how you are using a radioactive rock to boil water. And then elaborate on how you are charging capacitors with steam. Nuclear power plants operate by taking something...
- Wed Sep 23, 2009 4:35 am
- Forum: Ship Archive
- Topic: PK's Newest Capital
- Replies: 16
- Views: 3592
Thanks all you guys in the second half of the last page. I haven't given up yet ( here's a picture of what's going on so far ), and I agree with most of your suggestions. I humbly recommend you start fresh. Continuing to work on this ship will result in your progress being plagued by painful repeti...
- Thu Sep 17, 2009 9:11 am
- Forum: Holodeck
- Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
- Replies: 86
- Views: 70134
- Thu Sep 17, 2009 9:09 am
- Forum: Ship Archive
- Topic: Draggeh's stuff Updated 9th Oct, newer Scarlo Fleet
- Replies: 67
- Views: 27953
- Thu Sep 17, 2009 9:07 am
- Forum: Ship Archive
- Topic: PK's Newest Capital
- Replies: 16
- Views: 3592
This ship looks more like a penis than any ship I've seen to date. In other news, your first order of business is to cut down on repetition. Entirely. With custom section import available, there's no excuse for it anymore. This probably means making considerably smaller ships, because big ships are ...
- Sun Sep 13, 2009 12:01 pm
- Forum: Ship Archive
- Topic: Messing around a bit..
- Replies: 5
- Views: 1487
These sprites need some refining. The issue is that they're shaded with respect to what appears to be an overhead light source. By themselves, this creates a very 3D appearance. When you put them together into a ship, it just looks bizarre. Some sections are illuminated while others, which should be...
- Sat Sep 12, 2009 10:34 am
- Forum: Ship Archive
- Topic: Ian's novelties.
- Replies: 12
- Views: 2018
- Sat Sep 12, 2009 5:06 am
- Forum: Ship Archive
- Topic: Se7eN's assorted ships
- Replies: 22
- Views: 6557
Section work needs a lot of fine-tuning. There's no rhyme nor reason to your section placement. There's no sense of flow. They look like randomly assembled chunks of spindly metal. If you're going to do stock ships, I recommend you either replicate them piece-for piece or go all out and use your own...
- Tue Sep 08, 2009 12:37 pm
- Forum: Shipmaker Info and Help II
- Topic: Smaller fighters.
- Replies: 21
- Views: 5359
- Tue Sep 08, 2009 7:48 am
- Forum: Ship Archive
- Topic: The Vaisravana and the Kural Raiders
- Replies: 19
- Views: 8688