Search found 3878 matches

by Arcalane
Fri Apr 12, 2013 1:19 am
Forum: Faction Database
Topic: 'NZA'
Replies: 2
Views: 6803

Re: 'NZA'

Now updated with the Zariba -type Defense Installation. http://wyrdysm.com/arcalane/randomstuff/randomships/SMscreen020.png http://wyrdysm.com/arcalane/randomstuff/randomships/SMscreen019.png Careful, they're feisty little things. COMMUNICATION So far, no attempts to communicate with the NZA have yi...
by Arcalane
Thu Apr 11, 2013 3:21 am
Forum: Faction Database
Topic: Weapons and Tech of the War For The Universe
Replies: 9
Views: 11219

Re: Weapons and Tech of the War For The Universe

I think the main drawback of kinetic weapons would be low shot speed. Damage might be mid/subpar (to reflect advanced armour) but range good. Average-to-high accuracy. Magnetically accelerated weapons would trade this for slower reload/refire times. I've added a spreadsheet link to the foreword. Bal...
by Arcalane
Wed Apr 10, 2013 8:54 am
Forum: Custom Designs & Ships
Topic: Down with Space Triangles! PACIV Fleet (V2)
Replies: 7
Views: 4180

Re: Down with Space Triangles! PACIV Fleet (V2)

Indigo lasers aren't even a thing that exist. HorseMonster was quite specific about this.

Perhaps you meant Violet. Violet is better than Indigo. Indigo lasers are hilariously crap.
by Arcalane
Wed Apr 10, 2013 6:40 am
Forum: Faction Database
Topic: Weapons and Tech of the War For The Universe
Replies: 9
Views: 11219

Re: Weapons and Tech of the War For The Universe

Well, nothing's stopping you guys from writing your own bits up and PM'ing them to me so I can add them to the first post, or just flat-out editing them in if you have moderator privs. I'm not psychic/all-knowing. Haven't had time to look at the commonwealth/coalition yet either.
by Arcalane
Wed Apr 10, 2013 6:22 am
Forum: Faction Database
Topic: Weapons and Tech of the War For The Universe
Replies: 9
Views: 11219

Re: Weapons and Tech of the War For The Universe

It's a work in progress. Also, whilst there are basic stats for beam weapons, I don't think anyone uses them extensively. Likewise, I haven't seen anyone making much use of kinetic weaponry beyond rockets/missiles/torpedoes.
by Arcalane
Wed Apr 10, 2013 2:32 am
Forum: Faction Database
Topic: Weapons and Tech of the War For The Universe
Replies: 9
Views: 11219

Weapons and Tech of the War For The Universe

FOREWORD This thread is an attempt to properly define and explain the various weapons seen on Laser Wars ships! Actual stats can be found here . LASERS By far the most prevalent weapon system in the known galaxy, these lasers are not true laser weapons, but are used by most factions due to their si...
by Arcalane
Mon Apr 08, 2013 9:34 pm
Forum: Faction Database
Topic: 'NZA'
Replies: 2
Views: 6803

'NZA'

Little is known about these vessels or their owners. They bear little in the way of identifying markings, or any attempt to denote ownership. They are slow to maneuver, yet turn quickly. They are extremely durable, almost to the point of being invulnerable. In their death throes, they unleash a seri...
by Arcalane
Sun Apr 07, 2013 5:10 am
Forum: Faction Database
Topic: Shipbuilding gudelines
Replies: 5
Views: 7512

Re: Shipbuilding gudelines

I strongly recommend keeping lasers (well, blasters) as the baseline weapon. Factions should pick one colour (red, yellow, green, blue, or violet) as their primary laser type, stats per this spreadsheet . It also contains data for missiles, prototype beam stats, and ASDF/Kebb/GORE/SAR/Novian/Mior sh...
by Arcalane
Wed Apr 03, 2013 6:03 am
Forum: General Discussion
Topic: War for the Universe - planning and discussion
Replies: 118
Views: 195494

Re: War for the Universe - planning and discussion

Try paying attention to the various announcements and stickies around the forum. Now, back on topic. Something else to consider for balance-- 'Overall' tech level. Look at Laser Wars. All the Kebb and ASDF had, until I introduced missiles/torpedoes with the GORE, was lasers. No autocannons, no artil...
by Arcalane
Wed Apr 03, 2013 2:07 am
Forum: General Discussion
Topic: War for the Universe - planning and discussion
Replies: 118
Views: 195494

Re: War for the Universe - planning and discussion

I am idly considering setting up a seperate forum just so there's a neat place for this to be discussed and ship records can be stored easily without being lost in the rest of the Custom Ships forum. Anyway, my thoughts on balance-- First things first, decide which build you're using and which featu...
by Arcalane
Wed Apr 03, 2013 1:59 am
Forum: Custom Designs & Ships
Topic: The Galactic Rim Republic(WFTU hopefully...)
Replies: 22
Views: 8335

Re: The Galactic Rim Republic(WFTU hopefully...)

If you want to beat these ships load up on point defense so their BFG's won't hit (they don't shoot very often at ALL) and stay away form the machine guns so as not to overwhelm the point defense. For the purpose of balance/combat simulation, I believe most people are still using the meta1/meta2 bu...
by Arcalane
Sun Mar 31, 2013 1:18 am
Forum: General Discussion
Topic: War for the Universe - planning and discussion
Replies: 118
Views: 195494

Re: War for the Universe - planning and discussion

It should be worth keeping in mind that the closer you get to the center of our galaxy, the larger and older the stars get. Which means more and more inhospitable.

That 'dead zone' isn't just for looks.
by Arcalane
Sat Mar 30, 2013 9:02 am
Forum: General Discussion
Topic: War for the Universe - Alliances
Replies: 121
Views: 83311

Re: War for the Universe - Alliances

There's a reason the system asks your age on signup. :|
by Arcalane
Sat Mar 30, 2013 12:50 am
Forum: General Discussion
Topic: War for the Universe - Alliances
Replies: 121
Views: 83311

Re: War for the Universe - Alliances

No faction would ever believe itself to be evil. Ever. Even the Nazi's thought they were carrying out the will of God. Now please, I mean PLEASE, stop soiling our nifty little setting with stupid ideas. Things were pretty much doomed the moment everyone and their grandmother jumped on the damn band...