Search found 39 matches
- Sun Feb 24, 2008 1:52 pm
- Forum: General Discussion
- Topic: suggestions
- Replies: 22
- Views: 6904
for the toggle tracking, what I mean is just to turn off tracking on missiles for shot size, i don't want this massive weapon on my ship just so it can shoot bigger stuff and how do you change projectile speed, tracking, color and interceptability? Set the missile turning speed to zero to stop them...
- Wed Feb 13, 2008 1:51 am
- Forum: Ship Archive
- Topic: Sogeki Hei
- Replies: 23
- Views: 4337
- Tue Feb 12, 2008 5:08 am
- Forum: Ship Archive
- Topic: Angel
- Replies: 25
- Views: 3175
Please people! Quit nibbling about the deflectors! I'm sure he's working on it now. Are you? :| Nope. I included the SB3 specifically to shut the nitpickers up. :lol: It didn't work. There are too many deflectors. Besides, the point is to showcase what YOU created, so that's what we're going to com...
- Fri Feb 08, 2008 1:41 am
- Forum: Ship Archive
- Topic: Hege's factory, Perfect ships, for blowing up that is.
- Replies: 76
- Views: 10932
They're very... messy. :? I honestly can't really think of anything good to say about them. They're not horrible for your first lot of ships, but you really need to work on your parenting. Some of that is downright atrocious, particularly the first one, though I understand that it intentional, but ...
- Tue Feb 05, 2008 2:17 am
- Forum: General Discussion
- Topic: The WTFS Rainbowticus
- Replies: 79
- Views: 16877
- Mon Feb 04, 2008 3:56 am
- Forum: Ship Archive
- Topic: First Ship: Starscreamer
- Replies: 16
- Views: 1975
- Mon Feb 04, 2008 3:54 am
- Forum: Ship Archive
- Topic: The Felicitas (Revision Three)
- Replies: 15
- Views: 2442
Hmm. Are the weapons modified? I don't know. It seems kind of.. under stock-balanced? If that's what you're going for, I'd say.. If when AI controlled it can't kill an AI-controlled Cronus, add more gun. If it wins, subtract more gun. You might shrink the neck just a bit to keep it sized with others...
- Sun Feb 03, 2008 4:05 am
- Forum: Ship Archive
- Topic: Teh Ion Cannon
- Replies: 15
- Views: 2871
And when someone designs an Osprey with six mining lasers, it'll be too much. Can they do that? I don't remember if the Osprey can mount four or six. It's three with a +20% mining laser yield bonus per level of Caldari Cruiser, so at level 5 it's effectively 6. It's all about the barges these days ...
- Sun Feb 03, 2008 3:17 am
- Forum: Ship Archive
- Topic: Wraith Hive Ship Redone
- Replies: 30
- Views: 3389
I had to .rar it because it's an 8meg file. It's also kinda blurry from being enlarged, but it'll give you the general outline. I hope this is a good size, lemme know if you want it bigger or smaller.JaffaJoke91 wrote:that would be great! please do.
http://download.yousendit.com/7C63AE157770B088
- Sun Feb 03, 2008 2:51 am
- Forum: Ship Archive
- Topic: Wraith Hive Ship Redone
- Replies: 30
- Views: 3389
the only medal you get is for helping me see a good ratio, good work. If you have Photoshop or The Gimp or anything, you can convert the original picture into a .bmp of whichever size you like and then load it as a background in the shipmaker, and then build the ship right over it. You can get the ...
- Sun Feb 03, 2008 2:47 am
- Forum: Ship Archive
- Topic: Wraith Hive Ship Redone
- Replies: 30
- Views: 3389
- Sun Feb 03, 2008 2:39 am
- Forum: Ship Archive
- Topic: Wraith Hive Ship Redone
- Replies: 30
- Views: 3389
Kinda.. eww. It looks a little.. lot too fat for the reference picture. You know you can convert that reference picture to a .bmp and upload it as a background into the shipmaker, and then use it as a template? You can get the shape more or less perfect that way. It only looks fat cuz that's just t...
- Sat Feb 02, 2008 4:59 pm
- Forum: Ship Archive
- Topic: Yet Another First Fleet
- Replies: 13
- Views: 2127
- Sat Feb 02, 2008 4:52 pm
- Forum: Ship Archive
- Topic: Wraith Hive Ship Redone
- Replies: 30
- Views: 3389
- Fri Jan 25, 2008 11:09 pm
- Forum: Ship Archive
- Topic: I can't decide, so I'll let you guys!
- Replies: 22
- Views: 2752