Search found 22 matches

by Zirik
Mon Feb 09, 2009 7:48 pm
Forum: Ship Archive
Topic: Warships of the Galchi Uras
Replies: 10
Views: 1022

Try out the Hyereth Yos. You'll see why the 'wings' are mounted like that. :D

New ship added. Nothing spectacular there. It's just a wee escort to complement what may become a larger fleet eventually.
by Zirik
Mon Feb 09, 2009 3:11 pm
Forum: Ship Archive
Topic: Warships of the Galchi Uras
Replies: 10
Views: 1022

Warships of the Galchi Uras

Galchi Uras 'Galchi Uras', translated from Zeeru-Yven to English, roughly means 'Sameness of Differences'. The Galchi Uras is a conglomeration of many smaller nations to form a whole that can stand on equal footing with the other galactic powers. The most prominent member species are the zeeru (who...
by Zirik
Mon Feb 09, 2009 4:59 am
Forum: Ship Archive
Topic: Wherein Zirik tries out the new features
Replies: 10
Views: 1543

I'll redo the screenshots using the frame capture when I'm next using my computer. The last two ships in that series of grey and yellow ships have the autocannon pairs mounted on a circular section as working turrets. So far attempting to build turrets and moving parts with more than one section has...
by Zirik
Sun Feb 08, 2009 5:14 pm
Forum: Ship Archive
Topic: Wherein Zirik tries out the new features
Replies: 10
Views: 1543

And now a bit of playing with rotating stuff. I think I'm getting the hang of this. I went with a vaguely crustacean look, following a similar aesthetic to the first ship in this thread. http://img14.imageshack.us/img14/8668/galchiurassmallclosedoe8.png http://img27.imageshack.us/img27/1636/galchiur...
by Zirik
Sun Feb 08, 2009 4:33 pm
Forum: Ship Archive
Topic: Wherein Zirik tries out the new features
Replies: 10
Views: 1543

Yeah, they do look like buggy eyes. I'll hide them if I ever decide to go over these ships again. I did start out with the intention of making the 'wings' retractable on the larger ships, but got distracted by making variants. I dunno why, but it keeps complaining whenever I make a turret that has o...
by Zirik
Sun Feb 08, 2009 4:19 pm
Forum: Ship Archive
Topic: Wherein Zirik tries out the new features
Replies: 10
Views: 1543

It actually closes a bit further, eliminating the gap. I was slow on hitting printscreen. Here's a vaguely coherent fleet put together quickly, as a sort of experimental 'doodling' in the new shipbuilder. http://img24.imageshack.us/img24/4214/harbingerbae3.png http://img150.imageshack.us/img150/6903...
by Zirik
Sun Feb 08, 2009 1:22 pm
Forum: Ship Archive
Topic: Wherein Zirik tries out the new features
Replies: 10
Views: 1543

Wherein Zirik tries out the new features

It's been ages since I last posted here. I put together something with moving parts. I've been meaning to set up the gun-like parts to operate as turrets. I'll get around to it eventually. http://img25.imageshack.us/img25/1092/galchiurasshipclosedri3.png http://img16.imageshack.us/img16/3453/galchiu...
by Zirik
Mon Feb 04, 2008 10:17 am
Forum: Ship Archive
Topic: Fleet Making - Try 2
Replies: 30
Views: 2127

I think that would be the ship glow colour being applied to it. It tints everything according to the glow colour set in the options.
by Zirik
Thu Jan 31, 2008 8:27 pm
Forum: Tournament and Encounter Archive
Topic: One Up Battle
Replies: 53
Views: 16261

Post some screenshots so we can see how it does.
by Zirik
Mon Jan 21, 2008 5:36 pm
Forum: Tournament and Encounter Archive
Topic: One Up Battle
Replies: 53
Views: 16261

Yeah, I understand that now. 135 is okay.

As for making battles fair, I'd say use 4096 x 4096 sandbox, with the ships starting in opposite corners.
by Zirik
Mon Jan 21, 2008 9:29 am
Forum: Tournament and Encounter Archive
Topic: One Up Battle
Replies: 53
Views: 16261

goduranus wrote:Ahanged weapon arcs rule. Alright let's use these for now. Now, someone post a ship?
Ah, the current rules will, do, then.

First ship posted starts!
by Zirik
Mon Jan 21, 2008 9:28 am
Forum: Tournament and Encounter Archive
Topic: One Up Battle
Replies: 53
Views: 16261

I don't like the modifiable arcs. It makes flankers fairly lousy. If we were to allow modifiable arcs, they should cost. :| A forward facing weapon gains 22.5 degrees on either side and suddenly flankers are lousy? If you're putting weapons facing outward on the sides, chances are they're not going...
by Zirik
Mon Jan 21, 2008 9:17 am
Forum: Tournament and Encounter Archive
Topic: One Up Battle
Replies: 53
Views: 16261

I don't like the modifiable arcs. It makes flankers fairly lousy. If we were to allow modifiable arcs, they should cost.
by Zirik
Mon Jan 21, 2008 9:05 am
Forum: Tournament and Encounter Archive
Topic: One Up Battle
Replies: 53
Views: 16261

One Up Battle

I have an idea for a thread. It is as follows: The topic starter posts a link to a shp file. You must build a ship using 100 points, with whatever ruleset we decide to use. If your ship can beat the above ship reliably, post it to the thread, with a link to your download. Battle descriptions and scr...
by Zirik
Sat Jan 19, 2008 1:58 pm
Forum: Ship Archive
Topic: Wherein Zirik displays some ships
Replies: 13
Views: 1143

An asymmetrical heavy carrier designed along similar lines to the Sacrosanct.

The Numinous:
Image