Search found 1543 matches

by Kaelis
Wed Sep 29, 2010 5:41 am
Forum: General Discussion
Topic: Reviving the Community
Replies: 52
Views: 66759

Re: Reviving the Community

If what I said was not the truth, then it's your own fault, I got all my information on this from you , Kaelis, and everything you had ever said to me implied that it was pretty much done. You're also the one who told me that the coming multiplayer was the reason for the change in attitude, and I'm...
by Kaelis
Tue Sep 28, 2010 8:30 pm
Forum: General Discussion
Topic: Reviving the Community
Replies: 52
Views: 66759

Re: Reviving the Community

Thanks for the kind words Bad Boy, appreciated. When th15 went to serve his mandatory military service, a few senior members got bored and decided to take matters into their own hands. From what i can remember, back when it began it was just me (maybe +Arc, don't remember if he joined immediately or...
by Kaelis
Tue Sep 28, 2010 7:51 am
Forum: General Discussion
Topic: Reviving the Community
Replies: 52
Views: 66759

Re: Reviving the Community

Well, since Seraph already spilled the beans, i might as well clarify stuff he got wrong... It was the reason behind the whole "change in the forum attitude" or whatever No, not really. In fact, i think th15 didnt even know about multiplayer at the time 'change in attitude' happened. that ...
by Kaelis
Tue Sep 07, 2010 5:16 am
Forum: Shipmaker Info and Help II
Topic: ShipMaker is giving me problems
Replies: 19
Views: 10026

Re: ShipMaker is giving me problems

Not, its not weird. Capitalization matters in file paths. And you shouldnt be changing directory and file names anyway. Use whats given, there is no reason to mess with it, and it breaks dependencies.
by Kaelis
Mon Sep 06, 2010 6:18 am
Forum: Custom Designs & Ships
Topic: Random assortment of purple "sheep"
Replies: 14
Views: 10491

Re: Random assortment of purple "sheep"

As usual, you don't disappoint, Crimsonflame. Lovely ships, all of them. Really hard to find and big flaws. I know you don't get much response, which is a shame, but i want to say i really appreciate your creations. Keep going!
by Kaelis
Sat Sep 04, 2010 7:20 am
Forum: Shipmaker Info and Help II
Topic: ShipMaker is giving me problems
Replies: 19
Views: 10026

Re: ShipMaker is giving me problems

Have you tried using normal directories and filenames? You know, like everyone else? C:\Battleships Forever\Custom Sprites\Kae_necron\Kae_nec24.png ? Sprite name guidelines are there for a reason.
by Kaelis
Sat Sep 04, 2010 7:13 am
Forum: Custom Designs & Ships
Topic: Anna's Shiny Ships - Surprise on Page 5
Replies: 71
Views: 24814

Re: Anna's Shiny Ships - New Stuff Added

You make Kaelis happy. Very happy.

And damn... look how far weve gone. To think that pure stock ships were once considered pretty.
by Kaelis
Thu Aug 26, 2010 2:54 am
Forum: . _ _._. (Etcetera)
Topic: Roguelike?
Replies: 6
Views: 4453

Re: Roguelike?

If you want my advice (do you?), instead of coming up with grand ideas, focus on planning everything out (gameplay, mechanics, implementation) and then start coding it. If you keep adding to the concept, youll never get anywhere. Get the basics done first - level generation, moving around, fighting,...
by Kaelis
Wed Aug 25, 2010 5:52 am
Forum: Custom Designs & Ships
Topic: SS Builds Again
Replies: 10
Views: 6454

Re: SS Builds Again

Holy crap. Thats amazing.
by Kaelis
Mon Aug 23, 2010 5:54 am
Forum: Custom Content & Sprites
Topic: Kaelis' Section Factory
Replies: 379
Views: 467224

Re: Kaelis' Section Factory

You could at least give a nod to the game the sprites are from, Kae. :P Yeah, i meant to include that in the post but simply forgot. These are based on sprites from a few games, mainly Cybernator/Assault Suits Valken and Front Mission: Gun Hazard. Some of them are straight rips with modifications, ...
by Kaelis
Mon Aug 23, 2010 12:46 am
Forum: Custom Content & Sprites
Topic: Kaelis' Section Factory
Replies: 379
Views: 467224

Re: Kaelis' Section Factory

Some sections are like people: some shine and some don't. THE SHINING PACK Kae_shn.rar Put them into 'Kae_shn' directory. http://i739.photobucket.com/albums/xx35/KaelisBSF/sections/th_Kae_shna.png http://i739.photobucket.com/albums/xx35/KaelisBSF/sections/th_Kae_shnb.png http://i739.photobucket.com/...
by Kaelis
Sun Aug 22, 2010 5:03 am
Forum: Custom Designs & Ships
Topic: Transforming Siege Ship made of 24 karat Gold?!?
Replies: 8
Views: 8680

Re: Transforming Siege Ship made of 24 karat Gold?!?

Id just like to say that i don't appreciate you ripping my sprites without even having the decency to ask and trying to show off your work with them before theyre even released, especially if its going to be this poor. Some common sense, man. That is all.
by Kaelis
Mon Aug 02, 2010 6:34 pm
Forum: Custom Content & Sprites
Topic: Kaelis' Section Factory
Replies: 379
Views: 467224

Re: Kaelis' Section Factory

Kaelis, I think we can safely assume people will build things out of anything you make. Thats kind of you to say, but if it was really true, i wouldnt be asking. Look at the robopack - im very happy with them, and some people even said theyre my best pack so far, yet theyre rarely used. I want to b...
by Kaelis
Mon Aug 02, 2010 6:57 am
Forum: Custom Content & Sprites
Topic: Kaelis' Section Factory
Replies: 379
Views: 467224

Re: Kaelis' Section Factory

Heres a preview: http://i739.photobucket.com/albums/xx35/KaelisBSF/sections/th_shiny_prev.png Now, id like to know who would be willing to build ships out of these. So far it looks like few people have expressed interest, but i need to know these sections will be actually used before i proceed. Also...
by Kaelis
Tue Jul 27, 2010 7:03 am
Forum: Custom Content & Sprites
Topic: Kaelis' Section Factory
Replies: 379
Views: 467224

Re: Kaelis' Section Factory

I can't say for sure exactly how many sprites will there be; probably won't know until its done. But definitely at least 256. The aim is to have as many and as varied as possible, since i want this pack to be versatile and 'universal'.