Search found 268 matches

by LordGarcia
Mon Feb 09, 2009 2:56 am
Forum: Ship Archive
Topic: LG's little ships corner
Replies: 35
Views: 7697

about the bugs, see bug tread. and heres a ship update: http://i496.photobucket.com/albums/rr327/eLGassi/corvette.png http://i496.photobucket.com/albums/rr327/eLGassi/frigattex.png http://i496.photobucket.com/albums/rr327/eLGassi/newship.png http://i496.photobucket.com/albums/rr327/eLGassi/Fighter.g...
by LordGarcia
Mon Feb 09, 2009 2:13 am
Forum: General Discussion
Topic: v0.90a Bug Report Thread
Replies: 133
Views: 20334

when having some ships that use triggers fighting against eachother eventually some eror messages pop up: ___________________________________________ ERROR in action number 1 of Destroy Event for object ShipSection: In script tr_destroyClear: Error in code at line 11: tr_offpar2.tr_onch[ tr_ppdim1[4...
by LordGarcia
Fri Feb 06, 2009 7:23 am
Forum: Ship Archive
Topic: LG's little ships corner
Replies: 35
Views: 7697

yes, I'm still at it. These might get to be the new actual fighters, maybe http://i496.photobucket.com/albums/rr327/eLGassi/minteamclrs.png http://i496.photobucket.com/albums/rr327/eLGassi/minfights.png not much to see or do at 50 px lenght, at least they have trigger and sometimes spam some errors ...
by LordGarcia
Fri Jan 30, 2009 11:12 pm
Forum: Ship Archive
Topic: LG's little ships corner
Replies: 35
Views: 7697

bumpity bump! here I am again. for ls' minifleet project I'm making these: http://i496.photobucket.com/albums/rr327/eLGassi/Frigatte.png http://i496.photobucket.com/albums/rr327/eLGassi/fighta.png http://i496.photobucket.com/albums/rr327/eLGassi/Dread.png http://i496.photobucket.com/albums/rr327/eLG...
by LordGarcia
Thu Jan 29, 2009 5:23 am
Forum: General Discussion
Topic: Mini Fleets. Do Arca's thing instead.
Replies: 159
Views: 68889

wow. I just checked and you are aware that that scale is super tiny?

just pointing out. stock bridge is 65 px long in default size

*edit fist post's blank for me now o.O
by LordGarcia
Thu Jan 29, 2009 4:47 am
Forum: Custom Content & Sprites
Topic: LG's Wrecked sections
Replies: 29
Views: 11952

LG's Wrecked sections

I just don't want these to be left unatended. Renamed them to the new specs in the package. I just can't be assed to reupload every single sprite with the fixed name. Get them Preview: http://i496.photobucket.com/albums/rr327/eLGassi/LGSec03.png http://i496.photobucket.com/albums/rr327/eLGassi/LGSec...
by LordGarcia
Wed Jan 28, 2009 10:03 pm
Forum: General Discussion
Topic: Mini Fleets. Do Arca's thing instead.
Replies: 159
Views: 68889

how would the diameter thing work with moving stuff?
:P

nah I'm kidding I'll see what I can come up with in this size. also only thing I would like to know is aprox damage and health range.

Also you know I'll go crazy with the ship deployer (shipyards FTW!)
by LordGarcia
Fri Dec 26, 2008 1:11 am
Forum: . _ _._. (Etcetera)
Topic: Christmas is coming...
Replies: 67
Views: 17012

meeerry cristmas
by LordGarcia
Wed Dec 17, 2008 6:28 am
Forum: Ship Archive
Topic: LOLI GmbH - WIP Luna Étude
Replies: 32
Views: 10371

aaarg! curse you! that is just too awesome for me to bear.

I should try to reproduce/steal that
by LordGarcia
Thu Dec 11, 2008 6:16 am
Forum: Ship Archive
Topic: LG's little ships corner
Replies: 35
Views: 7697

not much to see here. just me hopping on the mecha bandwagon http://i496.photobucket.com/albums/rr327/eLGassi/BSFCE/Mechas-1.png top one is the soldier/cannonfood mech center one is the heavy artillery Mech bottom one is the special Mech (he shoots sparks from his hand an carries a shield with him!)...
by LordGarcia
Sat Dec 06, 2008 9:29 am
Forum: Ship Archive
Topic: I won't die. Let there be ships!
Replies: 27
Views: 3090

Update

Image

Ship's look won't change that much but the armament is still pending

Image

this one is finished .. I think. might power down the lasers.

any thoughts?
by LordGarcia
Fri Dec 05, 2008 12:05 am
Forum: Ship Archive
Topic: ChaosTheory's New Stuff - "Project Chainsaw"
Replies: 12
Views: 1815

awesome! that's what I want to see
by LordGarcia
Thu Dec 04, 2008 4:03 am
Forum: Custom Edition Archive
Topic: Bug Reports
Replies: 121
Views: 86447

___________________________________________ ERROR in action number 1 of Mouse Event for Glob Left Button for object ctr_GUI: Error in code at line 1: if global.dc_controll != 0 then exit at position 11: Unknown variable dc_controll Peculiar. It does not find the variable, despite its been clearly d...
by LordGarcia
Wed Dec 03, 2008 10:03 pm
Forum: General Discussion
Topic: Battleships Forever Info | 0.90d released 14 Apr
Replies: 1154
Views: 1219953

I was able to spawn ships in the new version's sandbox but I can only spawn player controlled ships. if I select allied or hostile the ship still spawns as player controlled
by LordGarcia
Wed Dec 03, 2008 6:31 am
Forum: Custom Edition Archive
Topic: IRC Thread
Replies: 12
Views: 12275

[23:30] <Kaelis> getLAid = get local area id
[23:30] <Hades_> Crotch Speed.
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