Search found 260 matches

by Auriak
Mon Oct 19, 2009 5:19 am
Forum: Holodeck
Topic: Reclamation - IC, active thread.
Replies: 21
Views: 22652

Kyer's status wrote: [Location: Underneath the mall] [Health: Tired] [Status: Finding a way upstairs] "It's incredible where a simple chase will lead you," said Kyer Sendring, to no one in particular. "Especially when it leads you into a crummy hole in the ground without light or dire...
by Auriak
Tue Oct 06, 2009 6:25 am
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 67453

Wait, is it too late for me to switch to my already-approved more humanoid other character? I'm starting to have some apprehensions towards playing an animalistic (if intelligent) starfish thing :/. I'd rather join the fray with a humanoid character but if that can't be done I'm okay with keeping wh...
by Auriak
Sat Sep 26, 2009 11:51 pm
Forum: Holodeck
Topic: Reclamation - IC, active thread.
Replies: 21
Views: 22652

Rachmyre's status: [Location: North of the Mall. [Health: Fine. [Status: Exploring] Strolling like a giraffe on its four sleeping heads, Rachmyre eyed the blasted ruins of the city. Its wakeful head loomed over its small body, occasionally floating down on its long neck to check the stones for dropp...
by Auriak
Sat Sep 26, 2009 7:37 pm
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 67453

I think animal noises combined with a form of empathy would make for a good communication system. In a general way Rachmyre will be able to tell the other characters what it's thinking about. What roles are still empty? Maybe my creature could fill one with some psi-based ability or general dexterit...
by Auriak
Sat Sep 26, 2009 4:55 pm
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 67453

If you prefer the following character proposal, please disregard the previous one. Name: Rachmyre Race: Unknown Gender: Unknown Age: Unknown Role/rank: Scavenger/Explorer Physical appearance: This peculiar creature has five sleek heads on long prehensile necks meeting at a small round body. The head...
by Auriak
Fri Sep 25, 2009 5:08 pm
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 67453

Yeah I'm trying to limit the whole Prototype resemblance thing as much as possible, starting with the fact that this guy can't just hide all the biomass he needs to be a real force in combat. I'm thinking the whole "shapeshifting as a disguise" deal won't happen, since 1: it's too familiar...
by Auriak
Fri Sep 25, 2009 12:41 am
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 67453

Are you still accepting new characters? If so I'd like to try this out: Name: Kyer Sendring Race: Human-form Mutant Gender: Male Age: 23 Role/rank: Wanderer/Do-gooder Physical appearance: A handsome young man, lean and athletic, with dark hair and bright blue eyes. Clothes/armour: Patched, frayed, s...
by Auriak
Wed Oct 22, 2008 12:56 am
Forum: Ship Archive
Topic: Lunarian Navy
Replies: 18
Views: 1856

I smell an epic win, especially with the thruster gas pouring off the engine. I must say I like the ships better with the orange glow, I think it gave them a nice atmosphere. Good work.
by Auriak
Wed Oct 22, 2008 12:51 am
Forum: Ship Archive
Topic: Noctis's work Currently Mechanist Fleet (clockwork)
Replies: 304
Views: 21814

Some people dislike having to click on the thumbnails, so maybe you should upload larger images. On the ship: I like it. The green and dark purple make me think of some kind of glow in the dark sea creature. However it looks a bit fragile, especially with those open spaces at the back where the wing...
by Auriak
Thu Jun 05, 2008 1:11 am
Forum: Ship Archive
Topic: The New Conglomerate:
Replies: 3
Views: 799

Those ships are pretty cool, and its a nice idea with the multiple versions of a ship, but maybe you should build a few more hull designs. I really like that style you have there, and it would be great to see it take new shapes.
by Auriak
Thu Jun 05, 2008 1:05 am
Forum: Ship Archive
Topic: Ships from Master Chief - Updated 9/6/2008 - BONUS CONTENT
Replies: 31
Views: 3210

Well said. It's great that you now have time to build ships, and these first few look like an excellent shape of things to come.

But the amazing eloquence of that post earns you cargo ship loads of respect from me. Godspeed, Master Chief!
by Auriak
Thu May 15, 2008 10:09 pm
Forum: Ship Archive
Topic: Brainfarts™
Replies: 20
Views: 4404

Is it just me, or do some of the Raptor's deflectors look smaller than others on the same ship?

The Red October's shock beamers look really awesome, and the hulls are great as well.
by Auriak
Wed May 14, 2008 10:59 pm
Forum: Ship Archive
Topic: Auriak Fleet Once Again!
Replies: 16
Views: 1843

Update! Increased size of the StarStrider and also gave it a smoother design. http://i283.photobucket.com/albums/kk287/Stegowokk/StarStrider.png It also now has deflectors instead of a force field, as well as a Warp 10 Torpedo tube istead of a laser. And Commodore111 you are right about the Shadow a...
by Auriak
Wed May 14, 2008 3:26 am
Forum: Ship Archive
Topic: First Fleet, Martian Rebellion
Replies: 16
Views: 1922

They look neat and functional. Good work there :) .
by Auriak
Tue May 13, 2008 12:56 am
Forum: . _ _._. (Etcetera)
Topic: I could do with some help in my History work...anyone?
Replies: 12
Views: 1363

I really don't know very much about this but I want to help out any way I can. Maybe the people of these civilizations, having more time to think about art and science as Strideo said, began to focus more on these things? Perhaps there was a shift in perception, civilizations becoming great not enti...