Search found 32 matches
- Mon Dec 03, 2007 3:00 am
- Forum: Holodeck
- Topic: Off topic: Spacefarers (a sci-fi RPG)
- Replies: 153
- Views: 29864
OOC: Anyone who wants to drop out, the jump is a great opportunity to do so. They simply went elsewhere (perhaps to the space fold's originally intended safe destination), and will not be interacting with any of the other ships in this RP. IC: Uggh... Meryl took stock of her situation as she regain...
- Thu Nov 29, 2007 7:49 am
- Forum: Ship Archive
- Topic: BattleShips Forever Custom Ships Forever
- Replies: 14
- Views: 2080
Of course people will stop playing it eventually. It might take a while, but it will happen. Or at least it'll descend into being a cult classic - one that never entirely goes away, but does not have the fanbase it once did. See Pac-Man, Space Invaders, and other classics from over 20 years ago. Or...
- Thu Nov 29, 2007 7:41 am
- Forum: Holodeck
- Topic: Off topic: Spacefarers (a sci-fi RPG)
- Replies: 153
- Views: 29864
Alert Food expanding Energy pattern detected - self-organization detected - potential self-awareness detected Meryl, being organic, could not think quite as fast as her ship could panic, but the difference was not insurmountable. The nebula - the very one the Mu-ohki had just been feeding off of - ...
- Tue Nov 27, 2007 2:11 pm
- Forum: . _ _._. (Etcetera)
- Topic: Anyone tried Dwarf Fortress?
- Replies: 3
- Views: 2115
I've played it. Lots of people like it, but my take: lame game is lame. WAY excessive micromanaging, not much in the way of help (your dwarf is flashing a down arrow? You'll just have to guess which of 10 different things that means - and it's probably an 11th you didn't even know existed), suicidal...
- Tue Nov 27, 2007 4:07 am
- Forum: Holodeck
- Topic: Off topic: Spacefarers (a sci-fi RPG)
- Replies: 153
- Views: 29864
OOC: Plot? What plot? Most of the posters seem to be ignoring everyone else and just assuming they'll get sucked in to the plot without interacting or otherwise providing us a hook to bring them in on. That doesn't work in RPs like this. (Of course, it doesn't help when people ignore those who are ...
- Mon Nov 26, 2007 6:05 am
- Forum: Ship Archive
- Topic: Civilian Reasearch labs- >>>Download available!<
- Replies: 36
- Views: 6234
- Mon Nov 26, 2007 6:00 am
- Forum: Holodeck
- Topic: Off topic: Spacefarers (a sci-fi RPG)
- Replies: 153
- Views: 29864
The data torpedoes might have passed unmolested, had the Mu-ohki not picked up on their intense active scanner pulses and decided to take a close look. The torpedoes had been set to keep a distance of 100 kilometers; unfortunately, Meryl wanted a close look - more like 100 meters. When the torpedo t...
- Sat Nov 24, 2007 12:05 pm
- Forum: Ship Archive
- Topic: Ship Database Created! | Improved 24th July
- Replies: 25
- Views: 19315
- Fri Nov 23, 2007 2:34 pm
- Forum: Holodeck
- Topic: Off topic: Spacefarers (a sci-fi RPG)
- Replies: 153
- Views: 29864
OOC: Consider Mjolnir's post and Da_Higg Winged Cat's subsequent posts voided... Aww...oh, well. :roll: IC: Meryl noticed the Indomitable's jump away with concern. Fleeing just because a lot of ships were appearing? That was not standard practice, unless...hmm, and the configuration did seem a litt...
- Fri Nov 23, 2007 1:00 pm
- Forum: Ship Archive
- Topic: The Ships of Jovian Chronicles
- Replies: 5
- Views: 2055
- Fri Nov 23, 2007 7:13 am
- Forum: Ship Archive
- Topic: Create your own Fleet of ships
- Replies: 46
- Views: 5167
I believe he was talking about HighComedy's ShipsZone51 wrote:name please : )
- Fri Nov 23, 2007 6:58 am
- Forum: Holodeck
- Topic: Off topic: Spacefarers (a sci-fi RPG)
- Replies: 153
- Views: 29864
- Thu Nov 22, 2007 2:33 pm
- Forum: Shipmaker Info and Help II
- Topic: (outdated) Ship Maker Information
- Replies: 74
- Views: 30114
- Thu Nov 22, 2007 7:49 am
- Forum: Holodeck
- Topic: Off topic: Spacefarers (a sci-fi RPG)
- Replies: 153
- Views: 29864
10ID94X9/Meryl frowned for just a moment as her hail went unanswered, until diagnostics discovered why. The Mu-ohki's and the Indomitable's hails had been sent at the same time, so only the larger ship's signal had been replied to. Very well, let them handle the first contact. Slowly, the crystallin...
- Wed Nov 21, 2007 12:59 am
- Forum: Ship Archive
- Topic: The Ships of Seraphim Industries - Last Updated 12/23/07
- Replies: 561
- Views: 79905