Search found 16 matches

by fusion
Fri Feb 20, 2009 5:43 am
Forum: Ship Archive
Topic: Hello once more, this time with a turret... If you remember
Replies: 21
Views: 3252

Looking at the colour of your trigger lines, it seems you've set up each part's trigger 1 & 2 to only one thing in the center. Didnt put it in my guide, but should mention that once you reopen a file, anything thats been double triggered has a habit of cutting one of the triggers off. I'd sugge...
by fusion
Fri Feb 20, 2009 4:21 am
Forum: Ship Archive
Topic: Hello once more, this time with a turret... If you remember
Replies: 21
Views: 3252

Because of the overwhelming suggestion of changing the colors, I will change the colors... That is after I finish fixing the frigging triggers. Those things won't stay still!!!!!!!!!!!!!!!!!! Every time I save the station and reopen, the triggers change position!!!!!!! What is wrong with the trigger...
by fusion
Thu Feb 19, 2009 1:24 pm
Forum: Ship Archive
Topic: Hello once more, this time with a turret... If you remember
Replies: 21
Views: 3252

Ok. First thing you should work on and only this for now. Is your choice of colors .... try .... Grey and Blue or something. Second of all. Do not overstretch sections. It's ugly. Try using more sections then just one overstretched one. Well there is several good reasons why I would not be going ba...
by fusion
Thu Feb 19, 2009 9:30 am
Forum: Ship Archive
Topic: Hello once more, this time with a turret... If you remember
Replies: 21
Views: 3252

-epic snip- Quality>Quantity I know, I know, those ships were made a very long time ago, as I have said before... I just uploaded them as they were... Anyways I fixed the major problem with the turret, I didn't parent the arms/ barrels to the block, thus didn't turn with the turret, so now I have c...
by fusion
Thu Feb 19, 2009 9:12 am
Forum: Ship Archive
Topic: Hello once more, this time with a turret... If you remember
Replies: 21
Views: 3252

Well, lets wag the dog with my next post.... The following ships were created by criminals because of Catch-22... The criminals had no choice but to create the ships. Whoever was part of the design team was a criminal charged with bad design. Whoever was a criminal who was charged with bad design ha...
by fusion
Thu Feb 19, 2009 6:30 am
Forum: Ship Archive
Topic: Hello once more, this time with a turret... If you remember
Replies: 21
Views: 3252

Kaelis wrote:No offense, but this doesn't really deserve its own thread.

Load from sb3? You can't open sb3s.
Sorry, I meant upload the ships that I made using sb3...
Anyways I will make this tread worth while if you keep it open till at least tonight...
by fusion
Thu Feb 19, 2009 6:15 am
Forum: Ship Archive
Topic: Hello once more, this time with a turret... If you remember
Replies: 21
Views: 3252

Slayer0019 wrote:Holy colors. Have you seen Noctis's comic?
No... But have you tried it yet?

Anyways I forgot to give credit to Mak0.... Opps....

Also should I load my fleet from SB3?
by fusion
Thu Feb 19, 2009 6:07 am
Forum: General Discussion
Topic: More realistic thruster actions - force and moment
Replies: 18
Views: 4198

Question, could you do it though if it was determined by how far the thruster is away from the core? I mean the physics equation is easy enough... The speed gained by the thruster over the radius of the circle drawn by the distance from the core to the thruster= the angular velocity gained by the sh...
by fusion
Thu Feb 19, 2009 5:59 am
Forum: Ship Archive
Topic: Hello once more, this time with a turret... If you remember
Replies: 21
Views: 3252

Hello once more, this time with a turret... If you remember

Well, some may remember me, but most won't or have pushed me away... (I was never really active to begin with) :o Anyways I have comeback after a very long hiatus to .sb4, so I decide to have a crack at it... Here is a turret that I just created, I just want to know how that looks inside the game (b...
by fusion
Thu Mar 06, 2008 12:08 pm
Forum: Ship Archive
Topic: X-wing - now with playable topside view!
Replies: 34
Views: 3811

Make an Executor in scale with the fighters!!! :D


I will give you a hint the command ship is 19km long while the fighter is 7m long.
by fusion
Fri Feb 29, 2008 9:11 am
Forum: Ship Archive
Topic: My UBERWANKS!!! =)
Replies: 23
Views: 3928

My question is now: Where is danny?

In other news, very good ship...
by fusion
Wed Feb 27, 2008 9:13 am
Forum: General Discussion
Topic: Does anyone one have the stock ships on SB3?
Replies: 2
Views: 1179

Sorry I haven't been here for a few months...
Also I happen to gloss over it. Anyways thanks.
by fusion
Tue Feb 26, 2008 12:32 pm
Forum: General Discussion
Topic: Does anyone one have the stock ships on SB3?
Replies: 2
Views: 1179

Does anyone one have the stock ships on SB3?

As the topic states: Does anyone one have the stock ships on SB3?

If you do I would like it... (I can't play the game for my good comp is now dead...)

Thanks
by fusion
Tue Oct 23, 2007 9:26 am
Forum: Ship Archive
Topic: ROU Offensive Measures
Replies: 35
Views: 5618

Xeelee, the ones who are listed as the most likely to destroy the culture. They are the ones who built a structure out of cosmic strings several million lightyears in diameter! A side note a fairly often quoted power output of a GOV's gridfire is 1E44J or about 1000 supernovas. Highest arguable numb...
by fusion
Fri Oct 19, 2007 10:24 am
Forum: Ship Archive
Topic: Most wank-out ship evhar!!!!!!!!! Also the largest!!!
Replies: 12
Views: 2080

Look more closely every module is there...