Search found 19 matches

by Wind Tempest
Fri May 08, 2009 3:01 am
Forum: Ship Archive
Topic: Auroran States: Because epic scale is the new norm.
Replies: 18
Views: 2155

Well, I have confirmed that section making is difficult for me. They usually end up looking like crap. Below is the Momizi Light Cruiser made with custom sections. http://i39.tinypic.com/2rykro3.png I am quite happy with this, although I ran into one major problem when I was using it in the blockade...
by Wind Tempest
Fri May 08, 2009 2:59 am
Forum: Custom Content & Sprites
Topic: Wind's Custom Weapons Pack 01
Replies: 2
Views: 3850

Wind's Custom Weapons Pack 01

Per request, attached is a zip file that contains the weapons used by the Auroran States(http://www.wyrdysm.com/phpBB2/viewtopic.php?t=4013) Displacers(Light, Medium, Heavy) http://i43.tinypic.com/2qdr711.gif http://i39.tinypic.com/16kpftv.gif http://i41.tinypic.com/35i7ji8.gif Placers(Light, Medium...
by Wind Tempest
Wed May 06, 2009 7:14 am
Forum: Ship Archive
Topic: I'm back with a few more ships. And I'd need a little help.
Replies: 75
Views: 8536

In Cataclysm the Bentusi have yellow ions. But that isn't really canon now is it?
by Wind Tempest
Fri May 01, 2009 1:30 pm
Forum: Ship Archive
Topic: Auroran States: Because epic scale is the new norm.
Replies: 18
Views: 2155

I made these weapon sprites. I have a habit of only using the stuff I make with the exception of the default sections since I am lazy. If I had something beyond mspaint I would make animated weapons. As far as I know you can't replace the core of the ship with a custom shape, which is too bad. I wou...
by Wind Tempest
Fri May 01, 2009 7:06 am
Forum: Ship Archive
Topic: Auroran States: Because epic scale is the new norm.
Replies: 18
Views: 2155

Lurk more or leave, all I can say Nice to see such fine examples of criticism. As I stated before this is the largest ship I built and worked on reducing the section spam. I agree that this could still use some finer details. I never saw weapon spam as a huge problem due to the size of the ship. Th...
by Wind Tempest
Fri May 01, 2009 6:47 am
Forum: Galactic Databank
Topic: Because we need more epic scale factions: Auroran States
Replies: 5
Views: 10098

I am curious about these spelling errors you speak of. I ran this through a spell checker prior.
by Wind Tempest
Fri May 01, 2009 6:16 am
Forum: Ship Archive
Topic: Auroran States: Because epic scale is the new norm.
Replies: 18
Views: 2155

Auroran States: Because epic scale is the new norm.

http://i42.tinypic.com/acwhhw.png Utsuho Battleship Super Capital Ship Scale:2km blocks Faction Information Length: 8.6 km Width: 10.4 km Height: 3.6 km Crew: 30,000 + 20,000 Auxiliary Crew Sections: 150 Total Armor: 130396.61 Speed: .5 Turning .1 Weapons: 30 Ion Cannon 22 Placer Fusion Cannon 14 D...
by Wind Tempest
Fri May 01, 2009 5:50 am
Forum: Galactic Databank
Topic: Because we need more epic scale factions: Auroran States
Replies: 5
Views: 10098

Because we need more epic scale factions: Auroran States

=Auroran States= http://i41.tinypic.com/slr1ah.png The seal of the empire. The bloodied shield which protects the galaxy within from the darkness without. Scale A vast and ancient empire that spans across the Rippled Galaxy; a Ring type galaxy with a diameter of 48,000 light years and home to over ...
by Wind Tempest
Thu Apr 30, 2009 7:20 am
Forum: Ship Archive
Topic: Tempest Exemption Star Fleet
Replies: 20
Views: 2417

I believe Coriolis was referring to a general form that is based off the cultural aspects of the race/empire that constructed it. For example: An empire with an industrial/grinding culture would produce ships of a blocky and solid feel and maintain that similar form with all of its vessels or at lea...
by Wind Tempest
Thu Apr 30, 2009 7:06 am
Forum: Ship Archive
Topic: Lurker's first ship post
Replies: 25
Views: 4631

1,2,3, and 7 are the most ideal, the other 3 blend too well with the grey sections making the entire ship darker than it should. I say the yellow really stands out well.
by Wind Tempest
Sun Apr 26, 2009 12:03 am
Forum: Custom Content & Sprites
Topic: Is there a custom turret creation guide/Lets make one.
Replies: 1
Views: 3335

Is there a custom turret creation guide/Lets make one.

Hello, I have been messing around with mspaint to make a simple custom turret. However I have no idea how to make the custom turret turn on the axis I want. For those who have made turrets that turn properly care to enlighten us?
by Wind Tempest
Wed Apr 15, 2009 6:16 am
Forum: General Discussion
Topic: v0.90c Bug Reports - READ FIRST POST
Replies: 96
Views: 36383

In the Sandbox Blockade skirmish mode. When the player spawns an allied custom ship with the Ship deployer module, allied ship reinforcements rapidly enter the map at an alarming rate.
by Wind Tempest
Wed Oct 03, 2007 10:22 am
Forum: General Discussion
Topic: Battleships Forever Info | 0.90d released 14 Apr
Replies: 1154
Views: 1004890

Could you make the AIs for allied ships in Leviathan, Grinder, Raid and Sandbox as effective as they are in Blockade? That would be wonderful.
by Wind Tempest
Sun Sep 30, 2007 12:36 am
Forum: General Discussion
Topic: New Section Submission
Replies: 549
Views: 47666

I would use my drill :(
by Wind Tempest
Sat Sep 29, 2007 12:31 pm
Forum: General Discussion
Topic: New Section Submission
Replies: 549
Views: 47666

Time to submit some parts... http://img232.imageshack.us/img232/1541/drillcs7.gif Drills are a man's weapon. If you want a non animated one, here: http://img232.imageshack.us/img232/2635/drill0ia2.gif Moving on, here is a internal structure part: http://img232.imageshack.us/img232/5475/hullatp5.gif ...