Search found 19 matches
- Fri May 08, 2009 3:01 am
- Forum: Ship Archive
- Topic: Auroran States: Because epic scale is the new norm.
- Replies: 18
- Views: 3139
Well, I have confirmed that section making is difficult for me. They usually end up looking like crap. Below is the Momizi Light Cruiser made with custom sections. http://i39.tinypic.com/2rykro3.png I am quite happy with this, although I ran into one major problem when I was using it in the blockade...
- Fri May 08, 2009 2:59 am
- Forum: Custom Content & Sprites
- Topic: Wind's Custom Weapons Pack 01
- Replies: 2
- Views: 4170
Wind's Custom Weapons Pack 01
Per request, attached is a zip file that contains the weapons used by the Auroran States(http://www.wyrdysm.com/phpBB2/viewtopic.php?t=4013) Displacers(Light, Medium, Heavy) http://i43.tinypic.com/2qdr711.gif http://i39.tinypic.com/16kpftv.gif http://i41.tinypic.com/35i7ji8.gif Placers(Light, Medium...
- Wed May 06, 2009 7:14 am
- Forum: Ship Archive
- Topic: I'm back with a few more ships. And I'd need a little help.
- Replies: 75
- Views: 12302
- Fri May 01, 2009 1:30 pm
- Forum: Ship Archive
- Topic: Auroran States: Because epic scale is the new norm.
- Replies: 18
- Views: 3139
I made these weapon sprites. I have a habit of only using the stuff I make with the exception of the default sections since I am lazy. If I had something beyond mspaint I would make animated weapons. As far as I know you can't replace the core of the ship with a custom shape, which is too bad. I wou...
- Fri May 01, 2009 7:06 am
- Forum: Ship Archive
- Topic: Auroran States: Because epic scale is the new norm.
- Replies: 18
- Views: 3139
Lurk more or leave, all I can say Nice to see such fine examples of criticism. As I stated before this is the largest ship I built and worked on reducing the section spam. I agree that this could still use some finer details. I never saw weapon spam as a huge problem due to the size of the ship. Th...
- Fri May 01, 2009 6:47 am
- Forum: Galactic Databank
- Topic: Because we need more epic scale factions: Auroran States
- Replies: 5
- Views: 12523
- Fri May 01, 2009 6:16 am
- Forum: Ship Archive
- Topic: Auroran States: Because epic scale is the new norm.
- Replies: 18
- Views: 3139
Auroran States: Because epic scale is the new norm.
http://i42.tinypic.com/acwhhw.png Utsuho Battleship Super Capital Ship Scale:2km blocks Faction Information Length: 8.6 km Width: 10.4 km Height: 3.6 km Crew: 30,000 + 20,000 Auxiliary Crew Sections: 150 Total Armor: 130396.61 Speed: .5 Turning .1 Weapons: 30 Ion Cannon 22 Placer Fusion Cannon 14 D...
- Fri May 01, 2009 5:50 am
- Forum: Galactic Databank
- Topic: Because we need more epic scale factions: Auroran States
- Replies: 5
- Views: 12523
Because we need more epic scale factions: Auroran States
=Auroran States= http://i41.tinypic.com/slr1ah.png The seal of the empire. The bloodied shield which protects the galaxy within from the darkness without. Scale A vast and ancient empire that spans across the Rippled Galaxy; a Ring type galaxy with a diameter of 48,000 light years and home to over ...
- Thu Apr 30, 2009 7:20 am
- Forum: Ship Archive
- Topic: Tempest Exemption Star Fleet
- Replies: 20
- Views: 3294
I believe Coriolis was referring to a general form that is based off the cultural aspects of the race/empire that constructed it. For example: An empire with an industrial/grinding culture would produce ships of a blocky and solid feel and maintain that similar form with all of its vessels or at lea...
- Thu Apr 30, 2009 7:06 am
- Forum: Ship Archive
- Topic: Lurker's first ship post
- Replies: 25
- Views: 6413
- Sun Apr 26, 2009 12:03 am
- Forum: Custom Content & Sprites
- Topic: Is there a custom turret creation guide/Lets make one.
- Replies: 1
- Views: 3674
Is there a custom turret creation guide/Lets make one.
Hello, I have been messing around with mspaint to make a simple custom turret. However I have no idea how to make the custom turret turn on the axis I want. For those who have made turrets that turn properly care to enlighten us?
- Wed Apr 15, 2009 6:16 am
- Forum: General Discussion
- Topic: v0.90c Bug Reports - READ FIRST POST
- Replies: 96
- Views: 43064
- Wed Oct 03, 2007 10:22 am
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259575
- Sun Sep 30, 2007 12:36 am
- Forum: General Discussion
- Topic: New Section Submission
- Replies: 549
- Views: 68085
- Sat Sep 29, 2007 12:31 pm
- Forum: General Discussion
- Topic: New Section Submission
- Replies: 549
- Views: 68085
Time to submit some parts... http://img232.imageshack.us/img232/1541/drillcs7.gif Drills are a man's weapon. If you want a non animated one, here: http://img232.imageshack.us/img232/2635/drill0ia2.gif Moving on, here is a internal structure part: http://img232.imageshack.us/img232/5475/hullatp5.gif ...