Search found 462 matches

by Da_Higg
Thu Oct 22, 2009 9:53 pm
Forum: Ship Archive
Topic: ships that i make
Replies: 16
Views: 6741

You've also mis-captioned the pics...
by Da_Higg
Tue Apr 14, 2009 4:02 pm
Forum: General Discussion
Topic: Battleships Forever Info | 0.90d released 14 Apr
Replies: 1154
Views: 1007690

Theres a problem in the shipmaker:
the new weapons won't appear if you down from particle cannon/
by Da_Higg
Sun Feb 15, 2009 5:32 pm
Forum: Ship Archive
Topic: LG's little ships corner
Replies: 35
Views: 6553

It needs a thruster module for a chimney
by Da_Higg
Fri Jan 30, 2009 6:59 am
Forum: Ship Archive
Topic: First time showing a ship
Replies: 13
Views: 1579

Try using the "Small" core for the fighter. It'l look less ugly.
by Da_Higg
Fri Jan 30, 2009 3:26 am
Forum: General Discussion
Topic: Battleships Forever Info | 0.90d released 14 Apr
Replies: 1154
Views: 1007690

Artman40 wrote:
th15 wrote:You stick the seciton on a rotating section and that causes the rotation origin to be different.
I wanted to make spheres (and its analogues) to be spinning around the ship, serving as ablative shields.
You can - burry a piece to serve as the axle, and parrent the floating circles off it.
by Da_Higg
Thu Jan 29, 2009 6:03 pm
Forum: Ship Archive
Topic: UPDATED creation, need constructive input (still)
Replies: 49
Views: 5385

Anna wrote:What sort of friggin' computer lacks a tilde key? In any case, if you don't have a tilde key, for whatever crazy reason, you just click "Tools" and then click "1234 Keys Mode".
An english one. :)

Edit: its the ` key on mine. that or ¬
by Da_Higg
Thu Jan 29, 2009 5:24 pm
Forum: Ship Archive
Topic: UPDATED creation, need constructive input (still)
Replies: 49
Views: 5385

[quote="Burg Hammer Achtzehn"]Did you know that you can change the pallet of sections to choose from by pressing the tilde key (~) and then pressing the 1, 2, 3, or 4 keys? quote]

What do you do if the computer lacks a tilde key?
by Da_Higg
Thu Jan 29, 2009 5:22 pm
Forum: General Discussion
Topic: v0.9 Bug Report Thread
Replies: 81
Views: 61378

___________________________________________ ERROR in action number 1 of Create Event for object __newobject992: In script initSections: Error in code at line 19: max(0, ((1-abs(l_section .l_offsetdir)/180)+(1-l_section .l_offsetlen/(l_size)))/2 )) at position 83: Division by 0. Happens when I try to...
by Da_Higg
Fri Jan 23, 2009 3:50 am
Forum: Ship Archive
Topic: The Evolution of scale
Replies: 7
Views: 1175

I never have the patience to build something big, actually I rarely have the patience to build something small...
by Da_Higg
Fri Jan 09, 2009 6:25 am
Forum: NUD
Topic: NUD beta build
Replies: 178
Views: 123068

Skasi wrote:Which link did you use? The one for version 0.02 does not work anymore, as far as I realized.
Try this one. ^^
http://www.wyrdysm.com/NUDv003.zip
It works!
by Da_Higg
Fri Jan 09, 2009 4:42 am
Forum: NUD
Topic: NUD beta build
Replies: 178
Views: 123068

I wrote:Everytime I try to download it throws up a 404 error
Quoting this because I still can't download the current version.
by Da_Higg
Thu Jan 08, 2009 2:59 am
Forum: NUD
Topic: NUD beta build
Replies: 178
Views: 123068

every time I try to download it throws up a 404 error
by Da_Higg
Wed Dec 24, 2008 3:25 am
Forum: Ship Archive
Topic: Maquistas Trading Federation Ships(WIP)
Replies: 54
Views: 5077

For a "trading federation" they seem suprisingly well armed...
by Da_Higg
Sun Dec 21, 2008 2:32 am
Forum: General Discussion
Topic: The Troubleshooting Thread
Replies: 112
Views: 97805

SHAD0Wdump wrote:Do not turn off particles,turn them back on and this problem will go away.
Great, now everthing is super slow.
by Da_Higg
Sun Dec 21, 2008 1:21 am
Forum: General Discussion
Topic: The Troubleshooting Thread
Replies: 112
Views: 97805

Um Yeah...
This:
Image

Any Ideas?