Search found 33 matches

by turtwig9
Fri May 23, 2014 4:37 am
Forum: th15's New Game
Topic: Prototype Build (Download Here)
Replies: 100
Views: 877762

Re: Prototype Build (Download Here)

Yeah it was, i got it fixed now, thanks for answering!

Cool game so far, i like how the star map seems to be randomly generated on each new game. :)
by turtwig9
Sat May 17, 2014 11:34 pm
Forum: th15's New Game
Topic: Prototype Build (Download Here)
Replies: 100
Views: 877762

Re: Prototype Build (Download Here)

Sorry to add to the list of error messages thats building up here, but i get this when i try and run the game: ___________________________________________ ############################################################################################ FATAL ERROR in Vertex Shader compilation ShaderName:...
by turtwig9
Sun Oct 20, 2013 2:26 am
Forum: Faction Database
Topic: Orion Free Slaves Alliance
Replies: 17
Views: 16685

Re: Orion Free Slaves Alliance

ok.

anyway, im busy for a while now... =/
by turtwig9
Thu Oct 10, 2013 3:32 am
Forum: Faction Database
Topic: Orion Free Slaves Alliance
Replies: 17
Views: 16685

Re: Orion Free Slaves Alliance

in terms of power where does vidboi's faction go? my problem right now is, theres not a wide enough range of ships in the low power area to balance test against. the ashtic and kricken only have 4 ships each... its hard to balance ships bigger or smaller than them. =/
by turtwig9
Wed Oct 09, 2013 2:27 am
Forum: Faction Database
Topic: Orion Free Slaves Alliance
Replies: 17
Views: 16685

Re: Orion Free Slaves Alliance

ok thanks. :)

i'll see how 2 fare against the M1, for now 3 can kill it with quite a bit of damage to themselves. i'll try tone the purple down a tiny bit and get the balancing finished tomorrow. (busy atm.)
by turtwig9
Tue Oct 08, 2013 4:30 am
Forum: Faction Database
Topic: Orion Free Slaves Alliance
Replies: 17
Views: 16685

Re: Orion Free Slaves Alliance

lol, it was meant to be blue, but it ended up purple. xD it looks cool though, so i'll keep it and try tone it down a bit. :) its hard to balance though. because theres no ships that size on the low power end to test it against. =/ perhaps just 2 of them VS 1 ashtic M1? right now my problem seems to...
by turtwig9
Tue Oct 08, 2013 3:17 am
Forum: Faction Database
Topic: Orion Free Slaves Alliance
Replies: 17
Views: 16685

Re: Orion Free Slaves Alliance

made a new ship! :D http://i39.tinypic.com/2wgu1a8.jpg got color sorted out too! ...unless this is when im told that that color scheme is taken. D: im still new to this, so any comments would be much appreciated. also... how do you hide thrusters behind sections? thats just a glowball i put in the r...
by turtwig9
Thu Aug 22, 2013 4:22 am
Forum: Faction Database
Topic: Orion Free Slaves Alliance
Replies: 17
Views: 16685

Re: Orion Free Slaves Alliance

reserving this space for latest updates and stuff. :)

which atm would be:
building and balancing for the next few days. :)

gonna try pump more ships out, and get them balanced too.
by turtwig9
Thu Aug 22, 2013 4:19 am
Forum: Faction Database
Topic: Orion Free Slaves Alliance
Replies: 17
Views: 16685

Orion Free Slaves Alliance

ORION FREE SLAVES ALLIANCE Originally formed as a protective group of slaves which had successfully rebelled from a powerful empire, they make their home in an unknown reigion of desolate space. This secret homeland keeps them protected from invasion, but seems to not be rich in reasources. Struggl...
by turtwig9
Mon Aug 19, 2013 12:36 am
Forum: General Discussion
Topic: variable l_speckle error! D:
Replies: 3
Views: 9753

Re: variable l_speckle error! D:

oh.... damn. this still isn't answered. D:

nope! no fading used... any normal section just flies off as debris and i get that error like 20 times a frame =/
by turtwig9
Thu Aug 01, 2013 9:11 pm
Forum: Custom Designs & Ships
Topic: an un-named hoard of ships
Replies: 7
Views: 4942

Re: an un-named hoard of ships

cool, if i tried to use a ship with that many GIFs on my laptop BSF would probably crash xD i mean like... some kinda sinister looking ship, a bit wreck like and rough, but with some cool ghost like glows and maybe see-through sections. :D too bad "THE SECRET" doesn't work any more, or we ...
by turtwig9
Thu Aug 01, 2013 12:34 am
Forum: Custom Designs & Ships
Topic: an un-named hoard of ships
Replies: 7
Views: 4942

Re: an un-named hoard of ships

i'll give that a go next time i build a ship, thanks :) hmm, well i never *intend* to build anything, i just pick a pretty much random starting piece and then build whatever fits around it, then stick a core like bit on the top. lol. :D if its concepts you're lacking im curious to see if some kinda ...
by turtwig9
Tue Jul 30, 2013 9:05 pm
Forum: General Discussion
Topic: BubbleShield Beta Release
Replies: 51
Views: 85856

Re: BubbleShield Beta Release

well, im stuck on the original vanilla release, 'cause on EVERY meta version i get this: ERROR in action number 1 of Draw Event for object SFX_DeadSection: Error in code at line 5: draw_sprite_ext(l_speckle,global.l_speckle,x,y,image_xscale,image_yscale,image_angle,global.World_SColour,image_alpha-l...
by turtwig9
Tue Jul 30, 2013 8:52 pm
Forum: Custom Designs & Ships
Topic: an un-named hoard of ships
Replies: 7
Views: 4942

Re: an un-named hoard of ships

i know... i REALLY need to figure out how to do colour shading right >.<

so for now im building the metal chunks first and i'll splash on the colour when i know how :D
by turtwig9
Mon Jul 29, 2013 8:53 pm
Forum: General Discussion
Topic: variable l_speckle error! D:
Replies: 3
Views: 9753

variable l_speckle error! D:

when a custom ship gets destroyed in my fighterbay release version of BSF (i think it might be in normal meta too =/) i get this error about 15 times a frame: ERROR in action number 1 of Draw Event for object SFX_DeadSection: Error in code at line 5: draw_sprite_ext(l_speckle,global.l_speckle,x,y,im...