Search found 16 matches

by sssuperguy1
Tue Jan 15, 2013 11:47 am
Forum: Custom Designs & Ships
Topic: The Sssuperguy Shipyards
Replies: 6
Views: 3901

Re: The Sssuperguy Shipyards

So far that's beyond my capability. For now. Everything I can do on shipmaker is from my own experimentation. Speaking of which, I am currently figuring out a way to make a cockpit (single sprite) have some translucent windows without making any custom sprites myself. Of course, that would be easier...
by sssuperguy1
Wed Jan 09, 2013 6:42 am
Forum: Shipmaker Info and Help II
Topic: A Megabeam Defence Platform
Replies: 2
Views: 2365

Re: A Megabeam Defence Platform

Hmmmmm and how do I do that?
by sssuperguy1
Tue Jan 08, 2013 9:02 am
Forum: Custom Designs & Ships
Topic: The Sssuperguy Shipyards
Replies: 6
Views: 3901

Re: The Sssuperguy Shipyards

Well thanks, I think. Might add a couple of gun turrets later, but intill then those red flight markings will act as computer guided, rocket propelled double light sabers.
by sssuperguy1
Mon Jan 07, 2013 11:27 am
Forum: Custom Designs & Ships
Topic: The Sssuperguy Shipyards
Replies: 6
Views: 3901

The Sssuperguy Shipyards

True to the title, it's a shipyard.
Image
Good? Bad?
by sssuperguy1
Mon Jan 07, 2013 10:52 am
Forum: Shipmaker Info and Help II
Topic: A health-absorbing laser?
Replies: 8
Views: 11194

Re: A health-absorbing laser?

Hm. Opening this just takes me to the shipmaker with nothing opened.
by sssuperguy1
Mon Jan 07, 2013 10:49 am
Forum: Custom Designs & Ships
Topic: Gratuitous Space Battles ship database
Replies: 13
Views: 6326

Re: Gratuitous Space Battles ship database

Yep, figured it out. Turns out I now have a couple of misnamed files containing sprites used in already existing ships. The only thing is that I don't know what those 2 used to be called. But at least I've went down from 100+ errors to just 10.
by sssuperguy1
Sun Jan 06, 2013 4:36 am
Forum: Shipmaker Info and Help II
Topic: A Megabeam Defence Platform
Replies: 2
Views: 2365

A Megabeam Defence Platform

I have tried, a few times, to make a huge and cumbersome defence platform that would shoot a high-damaging beam straight ahead of it. But for whatever the reason, it always ignores the arc range that I've set for it and fires completely off to the side. Thanks for reading, got any ideas?
by sssuperguy1
Sun Jan 06, 2013 4:25 am
Forum: Shipmaker Info and Help II
Topic: A health-absorbing laser?
Replies: 8
Views: 11194

A health-absorbing laser?

Here's the idea that would be nice to have, a laser beam that slowly diminishes the enemy's strength while replenishing your own. Obviously, that would require a nanomatrix and a laser weapon of some kind. Would there be a way to set up the nanomatrix to only work while the weapon is firing?
by sssuperguy1
Sun Jan 06, 2013 2:56 am
Forum: Custom Designs & Ships
Topic: Gratuitous Space Battles ship database
Replies: 13
Views: 6326

Re: Gratuitous Space Battles ship database

Now that I've downloaded those (thanks, by the way), shipmaker has decided to hate me. When opening shipmaker, I get swamped with 100+ error reports, all saying something along the lines of this: ___________________________________________ ERROR in action number 1 of Other Event: Game Start for obje...
by sssuperguy1
Sun Jan 06, 2013 12:40 am
Forum: Custom Designs & Ships
Topic: Gratuitous Space Battles ship database
Replies: 13
Views: 6326

Re: Gratuitous Space Battles ship database

I'm not really a techie. I was just the one in the family who knew a bit about computers and then accidentally became the family IT expert. But here's what usualy happens (and what also happens with downloadable ships): I start the download and choose to open the file. I get the good ol' "Windo...
by sssuperguy1
Sat Jan 05, 2013 9:25 am
Forum: Custom Designs & Ships
Topic: My first post, including custom ship #279
Replies: 6
Views: 3550

Re: My first post, including custom ship #279

If it were possible to fix that, any ideas would be appreciated. Because I have none. The other thing that slightly bothers me is the way the horizontal line of symmetry looks. But I could most likely fix that when I decide to. Here is what it currently looks like, in battle against a couple cruiser...
by sssuperguy1
Sat Jan 05, 2013 9:14 am
Forum: Custom Designs & Ships
Topic: Gratuitous Space Battles ship database
Replies: 13
Views: 6326

Re: Gratuitous Space Battles ship database

Oh, don't think that I can't use my imagination. But what you can think is that I suck at graphical design! So really, it's either this or back to the ol' parts that came in with the download. And yes, I tried downloading other sprite packs but it simply won't work on my laptop.
by sssuperguy1
Thu Jan 03, 2013 8:04 am
Forum: Custom Designs & Ships
Topic: Gratuitous Space Battles ship database
Replies: 13
Views: 6326

Gratuitous Space Battles ship database

I, myself, am a fan of GSB. This is possibly because the top profiles of their ships are easily implanted into battleships forever! Speaking of GSB, introducing the Buffalo class Federation Cruiser! http://imageshack.us/a/img850/2150/skillsyo.png No custom bullet sprites yet, although the beams are ...
by sssuperguy1
Thu Jan 03, 2013 7:45 am
Forum: Custom Designs & Ships
Topic: Ratai Armada
Replies: 11
Views: 5823

Re: Ratai Armada

They look kinda steampunkish by the color scheme and design. In fact the first 2 also look like the ship's side profile. But don't take this the wrong way, because I LIKE!
by sssuperguy1
Thu Jan 03, 2013 6:57 am
Forum: Custom Designs & Ships
Topic: My first post, including custom ship #279
Replies: 6
Views: 3550

Re: My first post, including custom ship #279

Thanks. I'm still making my homeworld 2 ship database, and it's going to be a challenge for the vaygr as their ships are so vertical. But I'll find a way. Not sure what to do about battle damage however. I could either A, make some framwork underneath, but I have never tried that before. B, cut up t...