Search found 18 matches
- Mon Oct 10, 2016 9:36 am
- Forum: Custom Designs & Ships
- Topic: Venator-class Star Destroyer (Relatively Balanced)
- Replies: 0
- Views: 55678
Venator-class Star Destroyer (Relatively Balanced)
Hey guys, it's been awhile, hasn't it? Since the site was still up... it seemed like people were still posting around here, I wanted to pick this gem up again. And here's what happened with my 4 hours of wasted time... I searched around, only finding one topic on the Venator-class, archived, dead, a...
- Mon Sep 17, 2012 8:41 am
- Forum: Custom Designs & Ships
- Topic: Definity Alliance (*Update 9/13/12)
- Replies: 17
- Views: 12402
Re: Definity Alliance (*Update 9/13/12)
Yes you can change the sprite. About the prongs, I know their for protection,but they still look funny, The engine.casings would look better with a different design in my opinion. And the front window(?) looks slightly wrong. But Ilike it, and hope to see a download link when your finished. You mea...
- Mon Sep 17, 2012 1:53 am
- Forum: Custom Designs & Ships
- Topic: Definity Alliance (*Update 9/13/12)
- Replies: 17
- Views: 12402
Re: Definity Alliance (*Update 9/13/12)
The "Prongs" were actually created for protection of the hangars against forward bombardment. The hangars on the sides are slightly jutted out because the small factory inside takes so much room, the hangar is some what smaller. There are a few things in different shade which are supposed ...
- Thu Sep 13, 2012 12:56 pm
- Forum: Custom Designs & Ships
- Topic: Definity Alliance (*Update 9/13/12)
- Replies: 17
- Views: 12402
Re: Definity Alliance
Definity Carrier I know, engines are wtf moment, but if it wants to move, it needs some. It's designed to be a bulk factory, though it is still slow. This is the main finish, but I plan to edit, and the Deployers have not been created yet http://img193.imageshack.us/img193/4061/carrier.png *Note: G...
- Thu Sep 06, 2012 6:33 am
- Forum: Custom Designs & Ships
- Topic: Definity Alliance (*Update 9/13/12)
- Replies: 17
- Views: 12402
Re: Definity Alliance
There's a funky thing going on with my computer, not the game. I had improved the support cruiser, making a Medical and Science edition, but now the files don't exist. I am going to start on a carrier, I might work on the Flagship after. Any suggestions for those classes are greatly appreciated.
- Wed Sep 05, 2012 10:42 am
- Forum: Shipmaker Info and Help II
- Topic: Unknown Error
- Replies: 3
- Views: 3916
Re: Unknown Error
Ah, well alright, I'm just confused why it's only my old ship, the new custom one doesn't do itAnna wrote:The EMP torpedo launcher causes this error.
- Tue Sep 04, 2012 7:39 am
- Forum: Custom Designs & Ships
- Topic: Definity Alliance (*Update 9/13/12)
- Replies: 17
- Views: 12402
Re: Definity Alliance
Okay so looking at the ships around the place, are you all saying I need moar sprites on my ships? That is very iffy, putting more sprites creates more things to hit before being destroyed. I already have health being boosted/lowered. I don't see why unclumped sprites makes it look bad.
- Tue Sep 04, 2012 6:51 am
- Forum: Shipmaker Info and Help II
- Topic: Unknown Error
- Replies: 3
- Views: 3916
Unknown Error
___________________________________________ ERROR in action number 1 of Destroy Event for object EBulletEMPTorpedo: Error in code at line 2: part_particles_create_color(global.SFX_Sparker,x,y,l_boom,image_blend,1) at position 53: Unknown variable l_boom I don't really have anything custom, just stan...
- Tue Sep 04, 2012 5:44 am
- Forum: Shipmaker Info and Help II
- Topic: Importing Sprites?
- Replies: 10
- Views: 4789
Re: Importing Sprites?
If you''re using the .ini route, you need to use the 'import custom sprite .ini' It should be under the tools menu alongside group arrange. For group arrange, you have to drag the sprites into the group arrange screen (from an explorer window). Welp. I reached a new stupidity level. This did it. Cu...
- Tue Sep 04, 2012 5:36 am
- Forum: Custom Designs & Ships
- Topic: Definity Alliance (*Update 9/13/12)
- Replies: 17
- Views: 12402
Re: Definity Alliance
As the other guys said, stock sprites are okay, clutter isn't, and spindly bits look really bad and used to get people yelled at here, lol. Look for an Amaterasu ship by some IBurn guy for bad design and How Not to Do It. I actually know IBurn, his ships aren't bad. Personally the clutter, which I ...
- Mon Sep 03, 2012 1:02 pm
- Forum: Shipmaker Info and Help II
- Topic: Importing Sprites?
- Replies: 10
- Views: 4789
Re: Importing Sprites?
So anyone that can lend me assistance?
- Mon Sep 03, 2012 1:02 pm
- Forum: Custom Designs & Ships
- Topic: Definity Alliance (*Update 9/13/12)
- Replies: 17
- Views: 12402
Re: Definity Alliance
^Nah you kinda nailed it. Although there are some redeeming features, your ships are quite cluttered. There are also some spindly bits. Custom sprites are a choice, but they usually do make ships look better. In another topic, I've been trying to sort this all out. But, why is there an issue with s...
- Sun Sep 02, 2012 12:07 am
- Forum: Shipmaker Info and Help II
- Topic: Importing Sprites?
- Replies: 10
- Views: 4789
Re: Importing Sprites?
All I want currently is this pack... http://www.wyrdysm.com/phpBB3/viewtopic.php?f=23&t=5823 Thanks for creating a .ini file for me, it won't let me create one for some reason. That custom sprites folder is in this directory C:\Program Files (x86)\Battleships Forever\Custom sprites\Kae_shn 385-...
- Sun Sep 02, 2012 12:00 am
- Forum: Custom Designs & Ships
- Topic: Definity Alliance (*Update 9/13/12)
- Replies: 17
- Views: 12402
Definity Alliance (*Update 9/13/12)
As a FYI, I'm bad at this game haha! I've been playing I remember from at least 2010 or so and very off and on, but I couldn't resist it anymore. Before you look at the Definity ships, you should look at my first rate ships before I did anything... the ones I kept anyway. I had a stupid group name ...
- Sat Sep 01, 2012 9:34 pm
- Forum: Custom Content & Sprites
- Topic: Ordanian Fleet
- Replies: 14
- Views: 18948
Re: Ordanian Fleet
It's 10 days later basically but... the guy up top said Horse guys weapons right? Do you have them?