trigger off action 2: mov. reach target (self)
it will return back once reached target. but i'm not sure how to stop the section.
Search found 6 matches
- Thu Dec 01, 2011 2:06 pm
- Forum: Shipmaker Info and Help II
- Topic: Moving sections
- Replies: 2
- Views: 2403
- Thu Dec 01, 2011 4:16 am
- Forum: Custom Designs & Ships
- Topic: my creations
- Replies: 2
- Views: 1772
Re: my creations
yeah, i was going to remake fighter.
and i don't pretend them to look professional, i'm still a newb.
btw, download and test them!
and i don't pretend them to look professional, i'm still a newb.
btw, download and test them!

- Wed Nov 30, 2011 2:27 am
- Forum: Custom Designs & Ships
- Topic: The Intergo return!
- Replies: 7
- Views: 2444
Re: The Intergo return!
tyrian sprites don't really fit there...
front part looks like crab claw, lol. nice ship.
front part looks like crab claw, lol. nice ship.
- Wed Nov 30, 2011 2:23 am
- Forum: Custom Designs & Ships
- Topic: The Kavian Fleet
- Replies: 3
- Views: 1696
Re: The Kavian Fleet
eagle is the best one and rhino looks nice, i think. but all of them need shading or just some color diversity.
- Tue Nov 29, 2011 3:31 am
- Forum: Custom Designs & Ships
- Topic: New line of NSF
- Replies: 7
- Views: 3030
Re: New line of NFS
mato9020, could you share your custom sprites folder? i have problems with your ships' sprites.
- Mon Nov 28, 2011 4:46 am
- Forum: Custom Designs & Ships
- Topic: my creations
- Replies: 2
- Views: 1772
my creations
so, here you go: 1. fighter quite fast and agile, universal http://img100.imageshack.us/img100/9500/smscreen00.png equipment: * 2 modified sabot cannons * 1 light torpedo launcher (double barelled) * 1 modified scatter beam (close quarters) * 1 point beam (vanilla) * 1 nanomatrix (regens 10 hp twice...