Search found 9 matches

by jjmounes
Sun Jul 03, 2011 1:32 am
Forum: Custom Designs & Ships
Topic: Workbee & Co - Wreckerbee and Minibee Downloads On Page 5
Replies: 97
Views: 39608

Re: Workbee & Co - Wreckerbee and Minibee Downloads On Page

That would be gravediggin'

Yeah, I'll not do it again, but if I do say so- this one's worth bumping.
by jjmounes
Sat Jul 02, 2011 2:33 am
Forum: Custom Designs & Ships
Topic: Workbee & Co - Wreckerbee and Minibee Downloads On Page 5
Replies: 97
Views: 39608

Re: Workbee & Co - Wreckerbee and Minibee Downloads On Page

When I try to use these ships (or any ships) I'm getting a missing sprite error?

What gives, shouldn't the sprites a ship uses be included in the ship file for practical reasons?

Thanks?
by jjmounes
Thu Jun 30, 2011 5:16 am
Forum: Custom Designs & Ships
Topic: JJ's Pus-Spewing Spooge-Fleet Ships
Replies: 3
Views: 1778

Re: JJ's Pus-Spewing Spooge-Fleet Ships

Well, I was going for Roach al-le SCII, I did bump the contrast a bit though.

It rotates pretty OK, care to explain how I would change that?

Already changed it a bunch, I shouldn't have posted it.
by jjmounes
Thu Jun 30, 2011 4:48 am
Forum: Custom Content & Sprites
Topic: Kaelis's Splinter sections SW'd
Replies: 6
Views: 11640

Re: Kaelis's Splinter sections SW'd

Or on some terrible thing that would crawl out of an asteroid... yesss...
by jjmounes
Thu Jun 30, 2011 4:32 am
Forum: Custom Designs & Ships
Topic: JJ's Pus-Spewing Spooge-Fleet Ships
Replies: 3
Views: 1778

JJ's Pus-Spewing Spooge-Fleet Ships

Biological theme! Just cause I like it! Remember, space bugs are going to be squishy compared to the Death Stars some of you build. Yes I found the Zerg bits! They'll get used more! I'm sure you'll have seen this ship 100x before. But hey here you go anyway. It has 3 weasels on the front that I'm st...
by jjmounes
Thu Jun 30, 2011 1:33 am
Forum: Custom Designs & Ships
Topic: My First Attempt
Replies: 14
Views: 2456

Re: My First Attempt

To your question, in the ED2 tab, you can define both a custom weapon sprite as well as a custom bullet sprite. To add to Vidboi's comment, you can also use Se7en's weapon sprites; some people still do and they look alright. As for the thrusters, you can set the alpha to 0, but some people also set...
by jjmounes
Thu Jun 30, 2011 12:02 am
Forum: Shipmaker Info and Help II
Topic: Rotating Sections Help & Turrets
Replies: 1
Views: 2381

Rotating Sections Help & Turrets

The information isn't particularly specific... How do I get something to rotate using the ED2 menu? Rotating is enabled, but my borders don't seem to want to be set. Is up 0 degrees or something? There is no frame of reference made apparent that would show me what degree values I need. I could use e...
by jjmounes
Wed Jun 29, 2011 2:30 pm
Forum: Shipmaker Info and Help II
Topic: Shipmaking Q&A
Replies: 541
Views: 640363

Re: Shipmaking Q&A

Going for an organic approach so my first units don't need anal accuracy to look good. Rotation triggering is challenging to figure out. Wish I could just see the rotation limits on the screen. Not sure what angle is being used as 0... Fruits of my first session: http://img269.imageshack.us/img269/7...
by jjmounes
Wed Jun 29, 2011 12:58 pm
Forum: Shipmaker Info and Help II
Topic: Shipmaking Q&A
Replies: 541
Views: 640363

Re: Shipmaking Q&A

Parents. How reassign.

Custom core sprite?

EDIT PRO:

Click target not origin to reasign parent of a selected object hurr derr!

Sandbox mode. Can't get to it (asks for exe, does nothing once directed) - hotkey?