Search found 83 matches

by Son Tzu
Sun Jul 09, 2017 11:28 pm
Forum: Custom Content & Sprites
Topic: Ship Maker Repack v7 (Last updated 11/07/2017)
Replies: 44
Views: 127263

Re: Ship Maker Repack (Last updated 05/02/2013)

All the links appear to be broken...

Ah well, this is only to be expected if one buggers off for several years xD
by Son Tzu
Tue Oct 12, 2010 4:48 pm
Forum: Custom Designs & Ships
Topic: Random acts of violence with Shipmaker
Replies: 484
Views: 402928

Re: Random acts of violence with shipmaker

@apals, just add your new material by editing your posts in your old topic, that way they won't jump up the list. @jwa, can't be arsed to watch the film again just now to be sure, but I don't think it was the US at that point just after the war, weren't they the western alliance or something. Oh wel...
by Son Tzu
Fri Oct 08, 2010 2:26 pm
Forum: Custom Designs & Ships
Topic: Me working on my shipbuilding skills, what do you think?
Replies: 14
Views: 8912

Re: Me working on my shipbuilding skills, what do you think?

The HM stone ships are repetitive and lacking detail or depth. Mass may have some potential, but at the moment it is jumbled, and will need a fair bit of tweaking. Can't really comment on the bioships as I just don't like that section style. Keep at it! EDIT: Almost forgot, you might not be able to ...
by Son Tzu
Fri Oct 08, 2010 1:08 pm
Forum: Custom Designs & Ships
Topic: My First Ship Made Using SWA Sections
Replies: 6
Views: 2720

Re: My First Ship Made Using SWA Sections

Agree with LAG completely. Those Tyrian weps work better with shn than sw, you're probably better off using HM detailed or realistic with sw. Also Svn sw weps (if you can find them).
by Son Tzu
Fri Oct 08, 2010 9:30 am
Forum: . _ _._. (Etcetera)
Topic: Space Pictures
Replies: 2
Views: 2783

Re: Space Pictures

Well, if the website in question lets you download images without asking for a fee I doubt you'll get into trouble using said image as a backdrop. Fleet exercises over Jupiter anyone?
by Son Tzu
Fri Oct 08, 2010 9:23 am
Forum: Shipmaker Info and Help II
Topic: Tired...
Replies: 14
Views: 5367

Re: Tired...

Yeah, saves much time, that. Don't forget you can save custom colours too, which saves you having to memorise rgb values etc.
by Son Tzu
Thu Oct 07, 2010 2:49 pm
Forum: . _ _._. (Etcetera)
Topic: Space Pictures
Replies: 2
Views: 2783

Space Pictures

Got bored and did some random(ish) surfing. The newscientist website is as interesting as ever, and for some truly spectacular images check out hubblesite.org
by Son Tzu
Wed Oct 06, 2010 9:09 pm
Forum: Shipmaker Info and Help II
Topic: New question
Replies: 3
Views: 2528

Re: New question

Not as far as I'm aware. If you're more comfortable drawing by hand than fiddling with a mouse and a paint program, go for it. Just remember to use the sprite naming conventions if you're going to upload your sprites.
by Son Tzu
Wed Oct 06, 2010 8:14 pm
Forum: Shipmaker Info and Help II
Topic: Tired...
Replies: 14
Views: 5367

Re: Tired...

TSA_GF seem to work well enough with shn, also Fraxy Sprites to a certain degree. I like the DST_ori as well, 'cos I'm a lazy git and they're already coloured.
EDIT: Also Tyrian weapons
by Son Tzu
Wed Oct 06, 2010 10:34 am
Forum: Custom Designs & Ships
Topic: Orelius's Hopefully Decent Ships
Replies: 18
Views: 8349

Re: Orelius's Hopefully Decent Ships

That's rather my point. Why are they posted twice on the same page? Not that I mind looking at them twice, they seem quite decent efforts to me.
by Son Tzu
Wed Oct 06, 2010 10:29 am
Forum: Ship Archive
Topic: Custom Ships Gallery
Replies: 77
Views: 236905

Re: Custom Ships Gallery

Here's a picture of a Cobra Mk 10 armed merchantman in action. The limited availability of these powerful little ships means only elite pilots need apply
Cobra.png
by Son Tzu
Wed Oct 06, 2010 9:21 am
Forum: Custom Designs & Ships
Topic: Orelius's Hopefully Decent Ships
Replies: 18
Views: 8349

Re: Orelius's Hopefully Decent Ships

Erm, these seem to be the same as the ships at the top of the page...
by Son Tzu
Wed Oct 06, 2010 8:22 am
Forum: "Metagame 2.0" Planning
Topic: Artefact Ideas
Replies: 29
Views: 23959

Re: Artefact Ideas

Naturally. Perhaps you could deliver it in the form of a diplomatic gift or something.
by Son Tzu
Wed Oct 06, 2010 7:58 am
Forum: "Metagame 2.0" Planning
Topic: Artefact Ideas
Replies: 29
Views: 23959

Re: Artefact Ideas

Mmkay, how about a high tech virus that impedes others ability to gather resources, or damages their tech level
by Son Tzu
Wed Oct 06, 2010 5:08 am
Forum: "Metagame 2.0" Planning
Topic: Artefact Ideas
Replies: 29
Views: 23959

Re: Artefact Ideas

How about a temporal warp device, allows discoverer to go back X number of turns and change faulty strategy, others not allowed to change theirs