Search found 64 matches

by Maart3n
Mon May 24, 2010 12:59 am
Forum: Custom Designs & Ships
Topic: Alive series spaceships
Replies: 35
Views: 9430

Re: Alive series ships post there.....not good but......

One thing before I comment on the ships them selfs: BSF comes with a build in screenshot button, F9, which saves the screenshots in .PNG format making them a lot less crappy. The ships have some potential as basic outline, but now they just look like just that; quickly made outlines for ships that w...
by Maart3n
Sun May 23, 2010 11:44 pm
Forum: Shipmaker Info and Help II
Topic: Entrance of SW sprite
Replies: 14
Views: 4199

Re: Entrance of SW sprite

All of them. Mecha for me, but others prefer other sections, it's a matter of taste.
alive916 wrote:And, Is anyone have a centre tuned square background?
A what?
by Maart3n
Thu May 20, 2010 11:02 pm
Forum: Shipmaker Info and Help II
Topic: The shiny shining core
Replies: 9
Views: 3857

Re: The shiny shining core

I know what you want to reply. I watched other ships in this forum and they are extremely well "warships" with a ship-shape, retanglar and a good weapon sequence. But I am created some kind of "spaceship" that does not need to have streamline, parallel shape but have beauty geom...
by Maart3n
Wed May 19, 2010 11:27 pm
Forum: Ship Archive
Topic: K'tinga class cruiser
Replies: 5
Views: 3244

Re: K'tinga class cruiser

made completely using stock parts. :) And that's exactly why it sucks, there is a huge amount of repetition in that. And stretching, not a good idea either. The colours are all stock green with some red, and it does even have holes in it. This kind of ship would have been awesome, 6 years ago. I'm ...
by Maart3n
Wed May 12, 2010 3:48 am
Forum: Ship Archive
Topic: Grasmaaier's Sentinel Ships.
Replies: 12
Views: 4792

Re: Grasmaaier's Sentinel Ships.

*Facepalm*Just ignore what I said but remember rhythm doesn't always refer to 'sound'. It refers to something that is reapeted in a predictable way. Kinda like noobs, they always turn op with something in old sections, then you come over and start talking about flow, and stuff gets worse. Except fo...
by Maart3n
Tue May 11, 2010 1:21 pm
Forum: Shipmaker Info and Help II
Topic: I need some help with triggers
Replies: 7
Views: 3131

Re: I need some help with triggers

Select the section right click the weapon.
by Maart3n
Tue May 11, 2010 3:20 am
Forum: Custom Designs & Ships
Topic: Insane CAT Ships
Replies: 104
Views: 24932

Re: Insane CAT Ships

No the colours aren't, you just don't like them because you love greyish with something else. Added is a picture with some things that I would like to comment on: First off, in green: 2500st, this would happen if you erased the engines, these 2 section would become useless, and create bad flow.(sorr...
by Maart3n
Tue May 11, 2010 3:08 am
Forum: Shipmaker Info and Help II
Topic: I need some help with triggers
Replies: 7
Views: 3131

Re: I need some help with triggers

Almost: off 2 should be movement reach origin (self)

Otherwise the guide is correct.
Maybe I would add a non firing blaster and put the triggers to that, because now it will just open when it sees something.(I think)
by Maart3n
Mon May 10, 2010 4:33 am
Forum: Custom Designs & Ships
Topic: Insane CAT Ships
Replies: 104
Views: 24932

Re: Insane CAT Ships

btw. Big ship=long ship or Big ship = "fat" ship? Both as in go in both directions. I think the little wing thingies on the side of the smaller one should be placed just a bit more inside the ship. Now both the back and the front ruin the flow. The second ship just looks like it could bre...
by Maart3n
Mon May 10, 2010 4:31 am
Forum: Ship Archive
Topic: Some of my ships...
Replies: 18
Views: 8181

Re: Some of my ships...

(^_^) wrote:I did use fake aegis...
My bad they're nano thingies.

And the other guy is right. DO NOT STRETCH!
by Maart3n
Mon May 10, 2010 2:13 am
Forum: . _ _._. (Etcetera)
Topic: Has anyone ever played the .hack games?
Replies: 4
Views: 2094

Re: Has anyone ever played the .hack games?

Nope, this is just your good old japanese, turn based, bad hairday, generic enemy, teenage hero, tragic story, awefull voice acted, happy ended RPG.

Oh, and all this for 5 min of googling, 'cause it would keep on giving me msn hacks, website hacks or hacker revolution.
by Maart3n
Mon May 10, 2010 2:01 am
Forum: Ship Archive
Topic: Another newb with ships
Replies: 49
Views: 48314

Re: Another newb with ships

Cyan does not go well with green. Bull shit, it look like some sort of power current. Except the rearmost 2 cian thingies, they do look bad. But the centre of the ship does indeed look a bit strange when you start looking at it. And those wings, the wings look awefull, those section pointing outwar...
by Maart3n
Mon May 10, 2010 1:58 am
Forum: Ship Archive
Topic: Some of my ships...
Replies: 18
Views: 8181

Re: Some of my ships...

yup, you've completly fucked up the shading in the center, and the pic is even more fubar. The shape of the ship on the other hand IS interesting, except for the two sections stick out from the front. The I would like to advise you to get some new sections from the custom content section of the foru...
by Maart3n
Sun May 09, 2010 7:35 am
Forum: Shipmaker Info and Help II
Topic: Aegis shield probs
Replies: 9
Views: 3163

Re: Aegis shield probs

thenoobiebuilder wrote:test dummy with two aegis shielded parts covering the core
As we can see, you didn't actually kill the aegis, and as far as I know railguns pass through aegis anyway. So no news there.

Maybe this guy saw this as amazing shipbuilding info!
by Maart3n
Sun May 09, 2010 7:29 am
Forum: Custom Content & Sprites
Topic: List of correct sprite pack names Updates on first page.
Replies: 26
Views: 11859

Re: List of correct sprite pack names

Nope, go ahead it was my mistake.

And the thing with the sectionpacks changing names is indeed anyoing as hell. Good work preacher, if everybody would just play allong this might solve a lot of future problems.