Search found 652 matches
- Wed Dec 25, 2013 8:04 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Many ships means editing them all is horrifically tedious. So much clicking. I had to change the twinlaser sprite 107 times . I personally felt the old twinlaser sprite looked flat and sucky, so I changed it. I'm perfectly aware of flaregun's current broken state, I was just too lazy to remove it fr...
- Wed Dec 25, 2013 6:02 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Merry Christmas you lot! 1.3's finally out. Pretty much every ship's been affected in some way, even if it's only cosmetic. I reccomend just deleting whatever folder you put these in previously just to make sure everything is changed properly. what possesed me to make so many ships so much things to...
- Mon Dec 23, 2013 9:59 pm
- Forum: Custom Content & Sprites
- Topic: Sprites that I need
- Replies: 21
- Views: 27346
Re: Sprites that I need
Custom beam sprites glitch out when surfaces are on, so don't bother. Just use the rescale options in ED2.
If you want the fancier beams, use the fusionbeam or pulsebeam. Also IIRC Shockbeams resize themselves based on the damage value given, so that's another possibility.
If you want the fancier beams, use the fusionbeam or pulsebeam. Also IIRC Shockbeams resize themselves based on the damage value given, so that's another possibility.
- Sun Dec 22, 2013 8:16 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Well damm. I'll change that later.
- Sun Dec 22, 2013 7:17 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Yes it is. IIRC the word's originally Scandinavian.
- Sun Dec 22, 2013 5:12 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Size 285.80.
- Sun Dec 22, 2013 4:32 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Persistence. It took several tries to nail down the Aurora's design.
- Sat Dec 21, 2013 11:51 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Dammit guys, I made that text transparent for a reason!
Honestly, there's not much need for these ridiculous superships. This was something I built on a whim, and it probably won't appear in DGW proper.
Honestly, there's not much need for these ridiculous superships. This was something I built on a whim, and it probably won't appear in DGW proper.
- Sat Dec 21, 2013 11:05 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Stormhammer nerfing is done, but I'm still making some changes here and there to the other ships. I'll release them all when I'm done. . Joke's on you Cryo - The Aurora was finished a very long time ago. It just doesn't have much of a purpose right now. If you want to see it, the link's hidden in th...
- Thu Dec 19, 2013 10:07 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
I'm well aware of the origins of the ridiculous mess that is the fraxy sprites folder naming conventions.
- Thu Dec 19, 2013 10:06 pm
- Forum: Faction Database
- Topic: Coalition of Terra
- Replies: 116
- Views: 81174
Re: Coalition of Terra
Poor Dipper is probably jealous. Other ships have white striping but the Dipper's been left out.
- Thu Dec 19, 2013 7:34 pm
- Forum: Faction Database
- Topic: The Novian Empire (undergoing maintenance)
- Replies: 122
- Views: 411889
Re: The Novian Empire (undergoing maintenance)
Yeah, I've been thinking that Neurons are really weedy for some reason.
- Thu Dec 19, 2013 6:39 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
Wait, I don't know if anyone have noticed this or not, but I think calvin put the Fraxy Sprites in the wrong folder, isn't iit supposed to be in Custom Sprites/Fraxy Sprites? I'll admit, I have 3 different folders with the fraxy sprites and no clue which one to use. IIRC the one I use is fraxysprit...
- Sun Dec 15, 2013 1:28 pm
- Forum: Faction Database
- Topic: Sovereign Aurelian Republic
- Replies: 90
- Views: 132642
Re: Sovereign Aurelian Republic
HM_Realistic has the HM_X_Sensors for clusters and HM_SensorBlock03 for individual antennae. SS_prosectionax13 is also useful, while prosectionax12 has an antennae doohicky on one side. Some of the shiny sections also have antennae poking out on a side, but I don't use those much. Speaking of antenn...
- Wed Nov 20, 2013 10:36 pm
- Forum: Custom Designs & Ships
- Topic: Delta shipyards
- Replies: 45
- Views: 107277
Re: Delta shipyards
It does, that's half the entire point. You can youse whatever fightery sprite for fighters.
Just don't try changing the actual module's sprite, that's never worked.
Just don't try changing the actual module's sprite, that's never worked.