Search found 262 matches
- Wed Jul 21, 2010 10:41 am
- Forum: Ship Archive
- Topic: Pendulum Mark II
- Replies: 9
- Views: 14132
Re: Pendulum Mark II
Oh my god my eyes!!!! i can't see!!!!!! my eyes!!!!!!! maybe your familiar with the term eyeburn, because your most definateley not familiar with term subtle use of aegis however its an interesting concept to remake the pendulum you have simply made a complete hash of it.
- Fri Jul 02, 2010 6:00 pm
- Forum: Ship Archive
- Topic: I'll be uploading my ships here.
- Replies: 11
- Views: 14154
Re: I'll be uploading my ships here.
not bad i like the shape of the second ship and the colours aren't too offensive however you do need to get hold of some weapon sprites, i reccommend Horse monsters realistic as a start, also the second ship either needs other colours to break up that mass of brown or some doodads or something to sp...
- Fri Jun 25, 2010 8:50 pm
- Forum: Ship Archive
- Topic: Someone else's Newb ship
- Replies: 13
- Views: 16351
Re: Someone else's Newb ship
Is it supposed to be an awful Star trek ship? don't think this ship is anything even remotely special, compared to a lot of ships on the forum you got that right! Heres some advice if you want to stick to stock sections check out some of Anna, Talhydras or Water and wind ships and you can see some o...
- Thu Jun 24, 2010 7:32 pm
- Forum: General Discussion
- Topic: giving up
- Replies: 5
- Views: 3928
Re: giving up
where are you saving BSF to? I have Vista and the game works fine for me.
- Wed Jun 23, 2010 4:10 am
- Forum: General Discussion
- Topic: v0.90c Bug Reports - READ FIRST POST
- Replies: 96
- Views: 38971
Re: v0.90c Bug Reports - READ FIRST POST
here is an error that occurs when i load a ship into shipmaker, just the one ship ERROR in action number 1 of Key Press Event for O-key Key for object obj_sidebar: In script loadShip: In script oReadParams: In script nSecD: In script updateMovtarget: Error in code at line 98: ms_mcounter = ceil(ms_s...
- Tue Jun 22, 2010 9:34 am
- Forum: Ship Archive
- Topic: Just a question.
- Replies: 3
- Views: 10266
Re: Just a question.
Look through the custom ships section, admire other people glorious works of art, compare to your own, come back in a week
Lurk more.
Welcome to the forums by the way
Lurk more.
Welcome to the forums by the way
- Sun Jun 20, 2010 11:53 am
- Forum: Ship Archive
- Topic: Long time no do ship. Pelicun USP & Bear Rim Fleets
- Replies: 20
- Views: 31181
Re: Long time no do ship. Pelicun USP & Bear Rim Fleets
I see kind of, well i completely grasp what your saying just wondering how hard that would be to implement. any how im off to have a go thanks for sharing and seriously man im inspired by these.
- Sun Jun 20, 2010 11:27 am
- Forum: Ship Archive
- Topic: Long time no do ship. Pelicun USP & Bear Rim Fleets
- Replies: 20
- Views: 31181
Re: Long time no do ship. Pelicun USP & Bear Rim Fleets
i must ask you what is your construction technique? do you make the basic shape of the ship you want to build and then add in the transforming sections step by step, or do you make the fully transformed ship and then work out how it all folds into place?
- Sun Jun 20, 2010 9:45 am
- Forum: Holodeck
- Topic: Interest Check - Potential System and Setting
- Replies: 22
- Views: 22423
Re: Interest Check - Potential System and Setting
the empire would have to be my fave here everyone loves to be a zealot! but this seems pretty popular so SSC would do nicely.
- Sat Jun 19, 2010 11:44 pm
- Forum: Ship Archive
- Topic: Long time no do ship. Pelicun USP & Bear Rim Fleets
- Replies: 20
- Views: 31181
Re: Long time no do ship. Pelicun USP & Bear Rim Fleets
i completely agree seraph, D00D you have just blown my whole idea of a nice looking ship out of the water and replaced it with these wonderful fun transforming ships of beauty i dare not post any of my ships ever again as they are completley outclassed by all of these.
- Sat Jun 19, 2010 9:16 pm
- Forum: Ship Archive
- Topic: Long time no do ship. Pelicun USP & Bear Rim Fleets
- Replies: 20
- Views: 31181
Re: Long time no do ship. Pelicun USP & Bear Rim Fleets
Bear rim fleet seriously fucking epic just epic, one problemmo though the cruiser won't load as an ai controlled ship but its not really that important
- Fri Jun 18, 2010 9:38 am
- Forum: Custom Content & Sprites
- Topic: List of correct sprite pack names Updates on first page.
- Replies: 26
- Views: 12291
Re: List of correct sprite pack names
the list is now on the front page where it will remain, any new additions will be posted as a single post and added to the list as an edit, they will both have download links by tommorrow :) I f i miss a section packs release feel free to nag me. Also anyone i have missed in this list give me a shou...
- Fri Jun 18, 2010 9:08 am
- Forum: Ship Archive
- Topic: De'vor shipyards Home topic
- Replies: 16
- Views: 26478
Re: De'vor shipyards Home topic
alright ship i suppose a bit too white maybe. Some doodading or markings could make this alot groovier
after i made that nice list of correct sprite namesthenoobiebuilder wrote: needs the Realistic pack(just rename horsemonsters pack to Realistic)
- Fri Jun 18, 2010 12:16 am
- Forum: General Discussion
- Topic: MIRV Beta Release
- Replies: 67
- Views: 118573
Re: MIRV Beta Release
dear god almighty these weapons are cool and the critical object is so useful and extremely versatile
- Thu Jun 17, 2010 8:08 pm
- Forum: Ship Archive
- Topic: A WIP comments criticisms compliments
- Replies: 4
- Views: 10051
Re: A WIP comments criticisms compliments
yeah sorry i reset my monitor to watch a movie it was meant to be dark but not pitch black heres a recoloured version so you can actually see the ship