Search found 11 matches
- Sat Nov 10, 2007 3:07 pm
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259227
- Mon Nov 05, 2007 2:42 pm
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259227
- Mon Nov 05, 2007 11:37 am
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259227
- Sun Nov 04, 2007 6:46 pm
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259227
- Tue Oct 30, 2007 9:53 am
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259227
I've got a suggestion, or a wish: A autofire toggle for modules. I wanted to build a longrange fire support ship, equipped with Gluon Bolters and Demeter pods and well ... it's useless. I mean, it works fine as long as the AI has it, just when it's in my fleet the whole manual targeting micro manage...
- Fri Oct 26, 2007 2:17 am
- Forum: Ship Archive
- Topic: The First Annual BSF Beauty Pageant - Finished
- Replies: 111
- Views: 34389
- Fri Oct 26, 2007 1:53 am
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259227
As for the editor: A function that allows to replace a part with another one would be very welcome. Or a function that allows redefining dependencies. Why? Cos it's extremely annoying to construct and after the 30st piece you realize that piece number 6 doesn't quite fit or that the part dependencie...
- Thu Oct 25, 2007 10:56 am
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259227
- Sat Sep 15, 2007 4:12 am
- Forum: Ship Archive
- Topic: A uh, really big ship?
- Replies: 100
- Views: 18414
Whoa, those beasts put the battle into Battleships Forever. :shock: How's the performance with those? New mode? Think 1 allien and 1 friendly super battleship. Grinder-like fleet setup for the player and Grinder-like waves of enemy ships incoming. Side who loses it's bs (ha) loses the game. Maybe li...
- Sat Sep 15, 2007 4:03 am
- Forum: Ship Archive
- Topic: Need BIG Spacestations!
- Replies: 87
- Views: 16475
Wind's looks good and might work well. Arclane's I guess will be almost unbeatable. I mean, almost 360° shielding and only tiny angles to fire at the struts. Can you upload that one Arclane? Would like to see if I'm right or wrong with my assumption. Edit: Btw. love the idea of a multi-level leviath...
- Wed Jul 25, 2007 8:34 pm
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1259227