Search found 659 matches
- Thu Apr 15, 2010 1:27 am
- Forum: Custom Content & Sprites
- Topic: Help with custom sprites.
- Replies: 2
- Views: 2790
Re: Help with custom sprites.
when making your sprites make sure that you turn off anti-aliasing when selecting eliptical areas. you can also correct them easily by going over the outline yourself
- Wed Apr 14, 2010 5:37 am
- Forum: Custom Designs & Ships
- Topic: IFNC 7th Fleet (updated 03/06 - carrier refitted)
- Replies: 99
- Views: 33907
Re: IFNS 7th Fleet (updated 10/4)
lol (i'm sorry!) i'm gonna make some cruisers etc. that are smaller, but the dreadnought's gonna be huge . the plan is atleast four times bigger than the battleships, and the weaponry, well, i'll leave it up to your imagination... it will aptly be named Fatum Ipsum Stultorum (latin for "the jus...
- Wed Apr 14, 2010 4:54 am
- Forum: Ship Archive
- Topic: Nutter's little fleet.
- Replies: 55
- Views: 28011
Re: Nutter's little fleet.
what's the picture of?
- Wed Apr 14, 2010 4:52 am
- Forum: Custom Designs & Ships
- Topic: IFNC 7th Fleet (updated 03/06 - carrier refitted)
- Replies: 99
- Views: 33907
Re: IFNS 7th Fleet (updated 10/4)
a) which primary targets?
b) oh and i've got something even bigger in the works
b) oh and i've got something even bigger in the works
- Wed Apr 14, 2010 3:53 am
- Forum: Custom Designs & Ships
- Topic: IFNC 7th Fleet (updated 03/06 - carrier refitted)
- Replies: 99
- Views: 33907
Re: IFNS 7th Fleet (updated 10/4)
yeah it's normally safest there, and it's logical to put the reactor core near the engines where it's most needed
what weapon was it btw?
what weapon was it btw?
- Wed Apr 14, 2010 2:02 am
- Forum: Ship Archive
- Topic: CE's occasional shipbuilding.
- Replies: 70
- Views: 75396
Re: CE's occasional shipbuilding.
oh rly?
lol jokes, i know what you mean but i was thinking more about ground based mechs
lol jokes, i know what you mean but i was thinking more about ground based mechs
- Tue Apr 13, 2010 9:56 pm
- Forum: Ship Archive
- Topic: CE's occasional shipbuilding.
- Replies: 70
- Views: 75396
Re: CE's occasional shipbuilding.
a) what if it doesn't fly...
b) got an idea with triggers (pretty much fly striaight then rotate when aquiring a target)
b) got an idea with triggers (pretty much fly striaight then rotate when aquiring a target)
- Tue Apr 13, 2010 3:59 pm
- Forum: Ship Archive
- Topic: CE's occasional shipbuilding.
- Replies: 70
- Views: 75396
Re: CE's occasional shipbuilding.
nice, it looks much better
i prefer to have the gun held at an angle to the body than straight out though, which is what i've done with some mechs i made over the holiday. i just changed the angle of the body so the gun still pointed forwards
i prefer to have the gun held at an angle to the body than straight out though, which is what i've done with some mechs i made over the holiday. i just changed the angle of the body so the gun still pointed forwards
- Tue Apr 13, 2010 5:47 am
- Forum: Ship Archive
- Topic: 25000st is starting a FlameWar!!
- Replies: 17
- Views: 7340
Re: 25000st is starting a FlameWar!!
GIMP is win! i guess you just made a stencil of the outside of the ship in black and then layered it over the animation. that's what i would have done...
- Tue Apr 13, 2010 5:45 am
- Forum: Ship Archive
- Topic: vidboi's random thread
- Replies: 2
- Views: 2297
Re: vidboi's random thread
yeah, they're not really finished ships, just ideas that i'm going to develop. personally i like the second one's contrast between the front and back, but hey that's just me
- Tue Apr 13, 2010 5:31 am
- Forum: Custom Designs & Ships
- Topic: IFNC 7th Fleet (updated 03/06 - carrier refitted)
- Replies: 99
- Views: 33907
Re: IFNS 7th Fleet (updated 10/4)
yep, that's the weakness, now, try getting to it!
and i am making no comment upon the malicious rumour that the battleship design was once defeated by a zelus that attacked it from behind.
and i am making no comment upon the malicious rumour that the battleship design was once defeated by a zelus that attacked it from behind.
- Tue Apr 13, 2010 4:23 am
- Forum: Custom Designs & Ships
- Topic: IFNC 7th Fleet (updated 03/06 - carrier refitted)
- Replies: 99
- Views: 33907
Re: IFNS 7th Fleet (updated 10/4)
lol, i could see that coming. i designed it specifically to take on entire fleets. there's not really much in the way of countermeasures than lots of ships, lots of firepower and a fair bit of sacrifice
- Tue Apr 13, 2010 2:33 am
- Forum: Ship Archive
- Topic: vidboi's random thread
- Replies: 2
- Views: 2297
vidboi's random thread
ok, first up i got bored over the holidays and made some mecha's...
...and then a series of concept alien ships, all in different styles (for different races...)
...and then a series of concept alien ships, all in different styles (for different races...)
- Tue Apr 13, 2010 2:28 am
- Forum: Ship Archive
- Topic: CE's occasional shipbuilding.
- Replies: 70
- Views: 75396
Re: CE's occasional shipbuilding.
i don't like the mech that much. the body's ok (the chest plate looks too light though) as with the thrusters on the back but the arms are completely out of proportion and it doesn't look right. i think you should move the shoulders closer to the body, and make the upper arms shorter to give a feel ...
- Tue Apr 13, 2010 12:42 am
- Forum: Custom Designs & Ships
- Topic: IFNC 7th Fleet (updated 03/06 - carrier refitted)
- Replies: 99
- Views: 33907
Re: IFNS 7th Fleet (updated 10/4)
a. here it is then...
..not sure about how you're going to go about "ripping into it" though ;D
b. whut?
..not sure about how you're going to go about "ripping into it" though ;D
b. whut?