Search found 59 matches

by Kazutek
Mon Nov 23, 2009 9:09 am
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

Right-o, another attempt. None of these ships meet my stringent requirements (aka fanboi-idolism of many ship makers here, tips and tricks please! :D ) so far, but for a 3rd attempt, I think I did OK... http://i157.photobucket.com/albums/t69/kazumsaru/SMscreen07.png Learnt from my second ship that s...
by Kazutek
Mon Nov 23, 2009 5:35 am
Forum: Shipmaker Info and Help II
Topic: Section glows and how-to?
Replies: 10
Views: 1706

Kind of doesn't help when I search "glows" I keep landing on discussions on ships that apparently had the glow thingy starting out, back to the adv. docs (which didnt have anything except mentioning it), and other extras. Now if someone told me I could search "fake aegis" I would...
by Kazutek
Mon Nov 23, 2009 3:48 am
Forum: Shipmaker Info and Help II
Topic: Section glows and how-to?
Replies: 10
Views: 1706

Good tips on the glowy sprite. Just tried combining 3-4 layers of it with different colors and had cool ideas to try out. I also havent contemplated it being used as a doodad, and the additional effects of this. Going back a post or so brings this nagging (read: hammering my skull) question: Where d...
by Kazutek
Mon Nov 23, 2009 1:55 am
Forum: Shipmaker Info and Help II
Topic: Section glows and how-to?
Replies: 10
Views: 1706

Right, that solves one half of my question, the other is left unresolved and the curious cat in my head demands an answer :P . So how does custom glow actually work? EDIT: on the side, wouldnt creating that glowsphere as a section, wouldnt it be considered a "solid" object when under fire?...
by Kazutek
Mon Nov 23, 2009 12:58 am
Forum: Shipmaker Info and Help II
Topic: Section glows and how-to?
Replies: 10
Views: 1706

Section glows and how-to?

Have a question thats nagging me atm: How do people manage these "soft glow" engine effects? Linking a reference picture: http://s739.photobucket.com/albums/xx35/KaelisBSF/holyship/MiniFleet3.png Reason why I asked is even though there is a custom glow option in sections, whenever I attemp...
by Kazutek
Sun Nov 22, 2009 12:24 am
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

I limit myself because my brain basically runs like a 2-stroke engine. Flood the combustion mix with too much fuel and it chokes.

Once I learn enough and start branching out into more prospective design posibilities, I'll do that.

EDIT3: brainfaaart... :oops:
by Kazutek
Fri Nov 20, 2009 2:24 pm
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

Image

Had another go at another ship in the meantime. Trying to squeeze into size limitations to keep with the game's balance.
by Kazutek
Fri Nov 20, 2009 5:07 am
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

Image

Another update before I go to bed. Think the lack of sleep's starting to get to me...
by Kazutek
Thu Nov 19, 2009 11:43 am
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

I found the errant problem in the ini and I believe I've fixed it. Some pos entries were doubling over. Thats the problem if you've got 200+ sprites per group :P EDIT: My second attempt after much reading, testing, and some face-desking... http://i157.photobucket.com/albums/t69/kazumsaru/SMscreen01....
by Kazutek
Thu Nov 19, 2009 1:51 am
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

Guess my poor workhorse is starting to show its age. can't seem to get another instance of the SM open without either one erroring out and basically ruining any work I've done. From the looks of some of the work people are outputting, I see that most don't resize sections, default or otherwise. I ta...
by Kazutek
Wed Nov 18, 2009 6:09 pm
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

Couple of more advanced questions before I go poking in the ship maker again: 4. Certain sprite availability: I've gone ahead and searched around on the Custom Content section and havent found certain sprites that I see are part of the ships that some people show off here. Sprites like engine exhaus...
by Kazutek
Wed Nov 18, 2009 11:01 am
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

After having a night to sleep on (badly needed, was seeing double, bad), I went over the documentation and advanced docs and still have some questions that must be completely obvious to people and/or are located elsewhere... 1. Depth. Limit? Any do's and don't's? Any way for sections to share a dept...
by Kazutek
Tue Nov 17, 2009 10:23 pm
Forum: Ship Archive
Topic: New ship builder, ohnoes!
Replies: 25
Views: 7160

New ship builder, ohnoes!

After finishing the campaign (on easy :oops: ), I headed over to the ship builder and did my best at learn-as-I-go-reading-maual-and-trying-stuff-out routine. I learn best this way, also hurts the hardest, but hey, no pain no gain... Anyhow, I've just hit a wall bout part-way into making my own ship...
by Kazutek
Tue Nov 17, 2009 6:48 pm
Forum: General Discussion
Topic: Heaven... in 2d form
Replies: 3
Views: 3375

Heaven... in 2d form

Hello, newbie here, don't mind the just-turned-rabid-fan madtalk I'm now prone to doing atm, just wanted to say THANK YOU for this game. A bit of history for those who are bored and/or want to read on the poor sod's poor attempts to justify the madtalk... Ive been a sci-fi nut since Kirk and Co's ad...