Search found 11 matches

by Duffer Shipyards Plc.
Sun Nov 01, 2009 10:33 pm
Forum: Ship Archive
Topic: WIP, need suggestions particularly viz. depth colouring.
Replies: 6
Views: 2640

The deeper something is on your ship, the less bright it will be. Things that are supposed to be underneath something should be darker than what's above it. This isn't really complex, is it? Yes thanks I am aware of that, but it is not always easy to decide what is deeper than what, particularly wh...
by Duffer Shipyards Plc.
Sun Nov 01, 2009 9:43 pm
Forum: Ship Archive
Topic: WIP, need suggestions particularly viz. depth colouring.
Replies: 6
Views: 2640

AlphaDetisMegas wrote:i'd do it like this, outer hull-darkest,plating-from darkest to lighter(closer to the middle is lighter) and elevated structures like a bridger or maybe a weapons platform are lightest, as they are ''closer'' to the ''camera'' .
Thanks! :lol:
by Duffer Shipyards Plc.
Sun Nov 01, 2009 9:58 am
Forum: Ship Archive
Topic: WIP, need suggestions particularly viz. depth colouring.
Replies: 6
Views: 2640

WIP, need suggestions particularly viz. depth colouring.

Well, this is a work in progress. None of the centre has been done yet, which I plan to house the bridge, engines, and a large central cannon. http://i704.photobucket.com/albums/ww49/ETWRHGRPP/dWIP.jpg I am happy with the overall shape the ship is turning into. It may not be the most original thing ...
by Duffer Shipyards Plc.
Wed Oct 28, 2009 10:11 pm
Forum: Shipmaker Info and Help II
Topic: Guns, Guns, Guns...
Replies: 5
Views: 1474

OK, I see. I have now adopted a new policy of guns, viz. lots of them, but shrouded behind sections. This makes more real life sense to me anyway: Why put a gun where it can be shot at? :)
by Duffer Shipyards Plc.
Wed Oct 28, 2009 10:59 am
Forum: Shipmaker Info and Help II
Topic: Guns, Guns, Guns...
Replies: 5
Views: 1474

Guns, Guns, Guns...

I've only been on these forums for a couple of hours, and it is nice to see the way vets of ship design see the craft, etc, since I have only played with friends previously. Now, I should point out, everyone builds ships with different purposes. Some like to turn their ships into an art form. I have...
by Duffer Shipyards Plc.
Wed Oct 28, 2009 10:10 am
Forum: Shipmaker Info and Help II
Topic: How Do I Use the Custom Modules?
Replies: 1
Views: 853

Never mind, I worked it out. Dragging and dropping never even occurred to me, until I tried it just for the hell of it.

Sorry to waste your time.
by Duffer Shipyards Plc.
Wed Oct 28, 2009 9:14 am
Forum: Ship Archive
Topic: Deus Valde assault titan (Very old ship, does not use SM4)
Replies: 7
Views: 2776

Well, you pretty much hit the nail on the head. It's old. It's weaponspammy. No much to comment on. If you're going bring it up to date, I suggest you take extreme artistic license with it. As in, It'll probably be better off if it doesn't resemble the original so much if at all :wink: Fair enough!...
by Duffer Shipyards Plc.
Wed Oct 28, 2009 9:13 am
Forum: Shipmaker Info and Help II
Topic: How Do I Use the Custom Modules?
Replies: 1
Views: 853

How Do I Use the Custom Modules?

I suspect this question falls into the "so obvious and noobish that no-one bothered saying it" category, but I just can't work out how to get the custom sprites into shipmaker. Contrary to what you may be thinking, I am not a total numpty. I checked out the forums, and tried to do it mysel...
by Duffer Shipyards Plc.
Wed Oct 28, 2009 8:21 am
Forum: Ship Archive
Topic: Deus Valde assault titan (Very old ship, does not use SM4)
Replies: 7
Views: 2776

I'll leave it to others to flame you on the ship itself, though since its old theres really no point. I think in terms of function and shape you can certainly update it without the repetition and such. But in the meantime why not practice by building a new proteus? As for weapons...You have too muc...
by Duffer Shipyards Plc.
Wed Oct 28, 2009 8:06 am
Forum: Ship Archive
Topic: Deus Valde assault titan (Very old ship, does not use SM4)
Replies: 7
Views: 2776

Yeah, I seem to recall that I was trying to get a pattern of uniformity going... kinda clinical. My ships tend to be quite chaotic in design, you se! :lol: One thing though, about the weapons: Surely greater firepower is always of benefit to the ship? All those lasers have their usual damage setting...
by Duffer Shipyards Plc.
Wed Oct 28, 2009 7:51 am
Forum: Ship Archive
Topic: Deus Valde assault titan (Very old ship, does not use SM4)
Replies: 7
Views: 2776

Deus Valde assault titan (Very old ship, does not use SM4)

Hi all, I stopped playing Battleships Forever absolutely ages ago, but yesterday I found out about the new features in SM4, and thought I'd give it a go. This was my favourite ship, back in the day: http://img443.imageshack.us/img443/4457/deusvalde.jpg I know, it looks pretty crappy compared with th...