Search found 26 matches

by hydraneth
Sat May 28, 2011 4:16 pm
Forum: General Discussion
Topic: Metagame 3.0 Interest Check
Replies: 27
Views: 17273

Re: Metagame 3.0 Interest Check

I'll join in, sounds like a really interesting gaming system.

Character Name: Hydraneth
Call Sign: Cronos
Nanocore Phase: 2541/C - Support Phase
by hydraneth
Fri Jan 08, 2010 3:56 pm
Forum: Ship Archive
Topic: New Range of Ships
Replies: 9
Views: 3168

Not quite in line with the previous range, but it needs to go somewhere

Corvette Class With two distinct modes:
Flight Mode
Image

Combat Mode
Image

No weapons as of yet.
by hydraneth
Wed Dec 23, 2009 8:46 pm
Forum: Ship Archive
Topic: New Range of Ships
Replies: 9
Views: 3168

Ill try changing the wings first, any suggestions of parts would be appreciated
by hydraneth
Wed Dec 23, 2009 6:49 am
Forum: Ship Archive
Topic: New Range of Ships
Replies: 9
Views: 3168

Thanks for the advice, i was trying to get "wing" looking sections for the ship. Both ships are transformed versions of the other
by hydraneth
Wed Dec 23, 2009 6:39 am
Forum: Ship Archive
Topic: New Range of Ships
Replies: 9
Views: 3168

New Range of Ships

This is hopefully the first in a range of ships depending on general feed back from everyone. Im rubbish at back stories but will give it a go. The Koumari Federation is a new empire steadily working its way to glory. Like most empires it has a need for ships to claim and hold new territories. Feder...
by hydraneth
Mon Nov 09, 2009 4:33 am
Forum: General Discussion
Topic: BSF 2 suggestion topic.
Replies: 491
Views: 159143

An optional addition to shipmaker to limit the number of sections, weapons and modules that can be used to create game balanced ships would be nice
by hydraneth
Tue Sep 29, 2009 2:31 am
Forum: Ship Archive
Topic: Chainship project 2: Ship harder
Replies: 100
Views: 42555

is that per section or per group of colours
by hydraneth
Tue Sep 29, 2009 2:17 am
Forum: Ship Archive
Topic: Chainship project 2: Ship harder
Replies: 100
Views: 42555

I forsee a problem with colouring so quickly, if custom colours are used they may be different in each persons shipmaker
by hydraneth
Thu Sep 17, 2009 11:20 pm
Forum: General Discussion
Topic: Chainships, anyone? (Signups closed)
Replies: 73
Views: 30561

If im allowed in ill try to do little triggers and weaponry
by hydraneth
Tue Sep 15, 2009 3:03 am
Forum: General Discussion
Topic: Chainships, anyone? (Signups closed)
Replies: 73
Views: 30561

Ill have a crack at it, even tho my previous ships have been classed as "penisbrick".
by hydraneth
Mon Sep 07, 2009 3:28 am
Forum: Ship Archive
Topic: Back from the past and finally teaching myself to build
Replies: 73
Views: 7977

Your ships must be so good everyone is speechless when they see them so they can't give any C&C, I think you should make a mini tutorial to teach little builders like me how to do stuff like that.
by hydraneth
Sat Aug 29, 2009 3:44 am
Forum: Shipmaker Info and Help II
Topic: Shipmaking Q&A
Replies: 541
Views: 639049

i find drag and drop to be easiest, select them all, then drag them all into the group arrange then drop them into whichever group you want
by hydraneth
Fri Aug 21, 2009 3:59 am
Forum: Ship Archive
Topic: Unholy Adjudicator Fleet
Replies: 14
Views: 7418

what section pack are you using? (or is it custom) if it is your own pack can you post a download please (i like collecting sections).

I like the ships as well, they flow through each other and the colours complement each other
by hydraneth
Thu Aug 13, 2009 3:25 am
Forum: Ship Archive
Topic: My First Fleet
Replies: 24
Views: 3218

Here is the new carrier, named the Assault carrier cos it carries a few weapons, it still transforms a bit (i really like that to much) ASSAULT CARRIER http://i880.photobucket.com/albums/ac7/hydraneth/SMscreen019.png ASSAULT CARRIER - Deployed http://i880.photobucket.com/albums/ac7/hydraneth/SMscree...
by hydraneth
Wed Aug 12, 2009 2:08 am
Forum: Ship Archive
Topic: My First Fleet
Replies: 24
Views: 3218

The transformations on the cruiser only use 2 keys, only 2 moving bits on each side. The cruiser and the destoyer i will be redoing once i get my battleship going. Any help on my section coherency, selection and colouring would be greatly appreciated... i just like using any random section.