Search found 25 matches

by Unn4m3D
Tue May 24, 2011 2:15 am
Forum: Custom Designs & Ships
Topic: X-Fleet (The Worst)
Replies: 15
Views: 4643

Re: X-Fleet (The Worst)

The new X-30 looks a bit, well, blobby. Which is to say that, it's there, and that looks fine, but there doesn't seem to be much form or function to it. It needs more structure so that it doesn't just seem like a slapped-together junk-pile. I do mean that last bit literally, please don't take offen...
by Unn4m3D
Tue May 24, 2011 2:08 am
Forum: Custom Content & Sprites
Topic: 128 New Shiny Sections
Replies: 17
Views: 27068

Re: 128 New Shiny Sections

Kiltric wrote:I'm declaring Kaelis the Santa of these forums. I just wish he'd come around more than once a year :-P .

Thanks though, these look great.
Hahaha. I agree with that, and for the last part as well.
by Unn4m3D
Sun May 22, 2011 12:30 am
Forum: Custom Designs & Ships
Topic: X-Fleet (The Worst)
Replies: 15
Views: 4643

Re: X-Fleet (The Worst)

Please welcome the new X-0 Light Fighter Class. SMscreen03.png The new backbone of the X-Fleet Armaments :: 2x Burst Chain Guns 2x Modified X-Fleet Single Proton Cannons Power Plant :: 2x Cut Short Bow X-Fleet Turbines The new X-0 Light Fighter Class is named after its main proton cannons. In squadr...
by Unn4m3D
Fri May 20, 2011 8:37 pm
Forum: Custom Content & Sprites
Topic: Help with error . .
Replies: 4
Views: 4212

Re: Help with error . .

I guess its a good thing I asked XD
by Unn4m3D
Fri May 20, 2011 3:23 pm
Forum: Custom Designs & Ships
Topic: X-Fleet (The Worst)
Replies: 15
Views: 4643

Re: X-Fleet (The Worst)

So . . I'm back with a replacement to the X-30. SMscreen02.png This is the new X-30 Tiger Shark MK VIII The new Attack and Escort Frigate of the X-Fleet Armaments :: 4x Modified X-Fleet Multitude Missile Launchers 2x Vulcan Cannons 1x Modified X-Fleet "Desolator" Power Plant :: 1x 3-way Sh...
by Unn4m3D
Thu May 19, 2011 11:20 pm
Forum: Custom Content & Sprites
Topic: Help with error . .
Replies: 4
Views: 4212

Re: Help with error . .

ohhh . . yeah . . I mirrored the the whole ship . .
Thanks . .

ED :: Yep, it was the weapons. THANKS !
by Unn4m3D
Thu May 19, 2011 11:14 pm
Forum: Custom Content & Sprites
Topic: Help with error . .
Replies: 4
Views: 4212

Help with error . .

___________________________________________ ERROR in action number 1 of Create Event for object __newobject1016: In script nTur2: Error in code at line 24: l_section[argument6].l_child[l_section[argument6].l_childnum] = l_weapon[wj] at position 4: Unknown variable l_section or array index out of bou...
by Unn4m3D
Thu May 19, 2011 9:46 pm
Forum: Custom Designs & Ships
Topic: X-Fleet (The Worst)
Replies: 15
Views: 4643

Re: X-Fleet (The Worst)

Sorry for the late reply. I'll try to work with those . . Thanks !
by Unn4m3D
Thu May 19, 2011 12:59 am
Forum: Custom Designs & Ships
Topic: X-Fleet (The Worst)
Replies: 15
Views: 4643

Re: X-Fleet (The Worst)

Thanks ! Will do just that when I get a free time, just laid them down because I got to busy. Would You please recommend me any section pack that looks good ? ANY . .
by Unn4m3D
Wed May 18, 2011 10:57 pm
Forum: Shipmaker Info and Help II
Topic: Something with ship transformations
Replies: 10
Views: 3620

Re: Something with ship transformations

Its either that or when the enemy ship is destroyed or when the enemy is no longer in range, then again I'd go with the " When the enemy is destroyed " . Except there's no trigger for enemy destroyed, and the trigger for weapons losing target locks is broken as all hell. Ohh well, its eit...
by Unn4m3D
Wed May 18, 2011 10:05 pm
Forum: General Discussion
Topic: Something I'd Love to know
Replies: 2
Views: 3205

Re: Something I'd Love to know

Thanks !
by Unn4m3D
Wed May 18, 2011 9:52 pm
Forum: General Discussion
Topic: Something I'd Love to know
Replies: 2
Views: 3205

Something I'd Love to know

Is there a way for me to load a custom ship into the Main Menu Background Battle thingy (whatever you call it) ?
If someone did already ask please and kindly point to me where it is . .
For further explanation :: I want to LOAD my OWN ships to fight in the main menu battle background thingy . .
by Unn4m3D
Wed May 18, 2011 9:17 pm
Forum: Shipmaker Info and Help II
Topic: Something with ship transformations
Replies: 10
Views: 3620

Re: Something with ship transformations

Try having a non-firing weapon that activates the transformation when it acquires a target, and then have the ship set to return back to the default state once a certain number of frames as elapsed. Or something like that. Its either that or when the enemy ship is destroyed or when the enemy is no ...
by Unn4m3D
Wed May 18, 2011 9:09 pm
Forum: Custom Designs & Ships
Topic: X-Fleet (The Worst)
Replies: 15
Views: 4643

Re: X-Fleet (New Ships Have Arrived)

Okay so Im back from being TEMP-BANNED ( And YES I have learned from my mistakes thanks to our mods ) Well Im going to post now the new ships ( W/C by definition is a useful/valuable content ? ) where I have sort of learned a few things from. So is this still considered necro-ing ? ( 16. Thread necr...
by Unn4m3D
Sat Mar 05, 2011 6:53 pm
Forum: Custom Designs & Ships
Topic: X-Fleet (The Worst)
Replies: 15
Views: 4643

X-Fleet (The Worst)

The experimental prototypes of the post apocalyptic era. These ships were primarily driven only by AAI (Advance Artificial Intelligence) of the new council. After 5 years of development and rebuilding, the eXperimental fleet has been finished. The primary goal of this fleet is to work as a bounty h...