Search found 625 matches

by Silverware
Wed Sep 16, 2009 10:16 pm
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 74739

An insectoid would be a cool Rp character. Having them need to learn a language and also work on the acceptance of the other humanoid players. And having the vilification at every inhabited place would be rather interesting to play with too. Im just going to say this doesn't seem like there will be ...
by Silverware
Wed Sep 16, 2009 7:45 am
Forum: General Discussion
Topic: Chainships, anyone? (Signups closed)
Replies: 73
Views: 33320

By the looks it might need to be split into two teams given the exact same starting ship and guidelines.

That could prove a little more interesting too... adds a bit of competition.
by Silverware
Wed Sep 16, 2009 7:41 am
Forum: . _ _._. (Etcetera)
Topic: R.I.P. Kaelis (And Anna)
Replies: 34
Views: 9631

Just treat him like a mod, listen to him and follow his advice, hes smart and experienced a thing many other people are not. He may come across as a dick sometimes but that's probably just because hes seen the same thing done by hundreds of people before you and is fed up with it. Even though hes lo...
by Silverware
Wed Sep 16, 2009 7:33 am
Forum: Shipmaker Info and Help II
Topic: how do i add more sections
Replies: 9
Views: 1957

No but im a tech savvy geek and it took awhile before I found it out, nowhere in the forums mentions it cleanly and noone really uploads their sprites with any real instructions.

Maybe someone could make some and set them as a standard park of a download of custom sprites.
by Silverware
Tue Sep 15, 2009 1:08 pm
Forum: Shipmaker Info and Help II
Topic: how do i add more sections
Replies: 9
Views: 1957

What I wouldn't mind seeing is a few really good basic tutorials for newbies. To make it easy for them to work out the basics. And even some advanced tuts for the people who can't figure out triggers... like me. The Documentation is the works of geeks who read code all day, not all of us can deciphe...
by Silverware
Tue Sep 15, 2009 12:59 pm
Forum: Ship Archive
Topic: More nooby creations. Catastrophe: I have returned
Replies: 95
Views: 241093

Oh my Sick Religious Holy Figure! That is one slick ship, nice coloration, nice sectioning, cool use of doodads, only griff is the nose of the ship is kinda strange to me, it opens up closes then opens up again. Maybe making it just open up would look better. What I mean by this is the sections that...
by Silverware
Tue Sep 15, 2009 12:54 pm
Forum: Ship Archive
Topic: A Humble New Beginning
Replies: 13
Views: 2254

Its the Barrel Rolls! ;) That destroyers rather neat, it has a nice shape to it, however the coloring isn't so nice, its too... how do I put it... Green! This is probably more personal opinion, but I feel that combat ships should have subdued colors, you want the overall look of "I don't care i...
by Silverware
Tue Sep 15, 2009 12:51 pm
Forum: Custom Designs & Ships
Topic: Random acts of violence with Shipmaker
Replies: 484
Views: 500666

Wow cool story and even cooler ships, however all but the second to last ship have triangular shapes pointed forwards, maybe a few ships that don't have such a classical shape would make the ships look like they are more of a hodgepodge than just one guy trying different styles. But they still look ...
by Silverware
Tue Sep 15, 2009 12:43 pm
Forum: General Discussion
Topic: Chainships, anyone? (Signups closed)
Replies: 73
Views: 33320

Theres a good idea, how about we work only with the Kae Sprites and only with his SW sprites, because I must say they rock. If we get a roster of people and each person gets a turn dependant upont their place on the roster, then it would be easy ish to manage, and when we reach the end of the roster...
by Silverware
Tue Sep 15, 2009 12:29 pm
Forum: General Discussion
Topic: A return of sorts
Replies: 22
Views: 12121

Good job! I'm always a fan of authority getting its hands dirty.
by Silverware
Tue Sep 15, 2009 12:28 pm
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 74739

ooo sounds cool, sorta Fallout-like but with more mutation! Might wanna change up the date though to the mid 50's or something because the 1800's didn't have malls ;) Unless of course the world had accelerated tech. Name: James Andrew "Greyhorn" Wright Race: Skindling Gender: Male Age: 19 ...
by Silverware
Tue Sep 15, 2009 11:39 am
Forum: . _ _._. (Etcetera)
Topic: R.I.P. Kaelis (And Anna)
Replies: 34
Views: 9631

I think that we should just roll with Th15 in this. Think of him as your boss at work, you may think what he does isn't sensible or justified but in the end its him who pays the wages, or in this case he who keeps BSF free for us all to enjoy. I'm not a very active person and haven't really looked a...
by Silverware
Mon Sep 14, 2009 6:28 am
Forum: General Discussion
Topic: Chainships, anyone? (Signups closed)
Replies: 73
Views: 33320

Just need someone to make a custom sprites folder with a SMSprites.ini file, with it all up to date and set up, so that people can just DL that and use it.
I would be interested in joining this, looks like fun.
by Silverware
Sun Sep 13, 2009 7:09 am
Forum: Ship Archive
Topic: Anna's SW-style ships - Updated 12/14/09
Replies: 83
Views: 29297

When your building a state-of-the-art spaceship you want everything to be absolutely perfect down to the millimeter. So inconsistency make things look like they were broken in the construction, rather than being part of the animation due to lack of ability or something.
by Silverware
Sat Sep 12, 2009 7:30 pm
Forum: Custom Content & Sprites
Topic: StarPath Sprites
Replies: 38
Views: 16930

IDK how those armor chunks of yours are supposed to look like on a craft at all, they look like Escher went on a drug trial and drew something for BSF in paint. Also if you could add just one more frame into your bullet the quality would be hugely improved, things look weird with only 2 frames, 3 wo...