Search found 68 matches
- Thu Aug 04, 2011 12:29 pm
- Forum: Shipmaker Info and Help II
- Topic: Confusing Error Message
- Replies: 1
- Views: 3696
Confusing Error Message
___________________________________________ ERROR in action number 1 of Other Event: User Defined 0 for object gui_tools: Invalid format! Custom sprites\Remade sprites\AD_Fr010.PNG Press ignore to replace with '?' sprite, or abort to terminate the game. Was Trying to make some old sprites into SW, a...
- Wed Dec 01, 2010 3:04 pm
- Forum: Custom Content & Sprites
- Topic: Se7eN's SW weapons
- Replies: 28
- Views: 44311
Re: Se7eN's SW weapons
Thank you very much! 

- Sun Nov 28, 2010 12:55 pm
- Forum: Custom Content & Sprites
- Topic: Se7eN's SW weapons
- Replies: 28
- Views: 44311
Re: Se7eN's SW weapons
It seems the download link has broken. Would anyone happen to have a new download link?
- Tue Jun 22, 2010 10:17 am
- Forum: Ship Archive
- Topic: Shock Ships: The Progen Second Generation Fleet
- Replies: 27
- Views: 31305
Re: Shock Ships: The Progen Second Generation Fleet
Well, since all my school work was done for the summer, and I finally had some open time again, I was able to get back to the Progen Fleet. Last time I worked on this, I was able to finish all the small ships,and was working on the capital class ships when I was drawn away for finals. Im back and ha...
- Tue Mar 23, 2010 11:59 am
- Forum: Ship Archive
- Topic: Shock Ships: The Progen Second Generation Fleet
- Replies: 27
- Views: 31305
Great, that is exactly what I was going for. The Progens have a tendency of building bulky looking ships, and they go more for ability than looks, but they still want to look good. Even the larger ships I am working on have that bulky feeling, more of an Irish boxer, than a samurai warrior( first an...
- Mon Mar 22, 2010 9:55 am
- Forum: Ship Archive
- Topic: Shock Ships: The Progen Second Generation Fleet
- Replies: 27
- Views: 31305
Huge bump this time! I had spring break to work on my stuff, and got a lot done. New ships have been weaponized and balanced. Download soon. The Fleet as it stands: Aron Class Corvette: http://i420.photobucket.com/albums/pp285/268353/SMscreen04-1.png http://i420.photobucket.com/albums/pp285/268353/S...
- Sat Mar 20, 2010 2:50 pm
- Forum: Shipmaker Info and Help II
- Topic: Charging weapon system problem
- Replies: 2
- Views: 2356
- Fri Mar 19, 2010 10:28 am
- Forum: Shipmaker Info and Help II
- Topic: Charging weapon system problem
- Replies: 2
- Views: 2356
Charging weapon system problem
Ok, I've been working on my fleet over spring break, and I came up with a capital killer in a corvette body. What I wanted was a weapon that after acquiring target, charged ( separate sections fade in, then condense), then fired. I wanted it to look like a particle accelerator system where the energ...
- Fri Mar 12, 2010 11:59 am
- Forum: Ship Archive
- Topic: Shock Ships: The Progen Second Generation Fleet
- Replies: 27
- Views: 31305
Ok, big bump. i finally finished some of my original ships Saber: http://i420.photobucket.com/albums/pp285/268353/SMscreen027.png Cutlass: http://i420.photobucket.com/albums/pp285/268353/SMscreen028.png Rapier: http://i420.photobucket.com/albums/pp285/268353/SMscreen029.png Dagger: http://i420.photo...
- Thu Mar 04, 2010 11:52 am
- Forum: Shipmaker Info and Help II
- Topic: Totally confused how I make SHIP SUMMARY
- Replies: 4
- Views: 2844
Hey, welcome to the forums man. Now for your question, when you build a ship, any information about the ship including sprite total, speed, acceleration, etc. will be on that page. Weapon and module information and stats will be there. This is not for putting in a note or back-story about your ship,...
- Tue Mar 02, 2010 11:10 am
- Forum: Ship Archive
- Topic: Shock Ships: The Progen Second Generation Fleet
- Replies: 27
- Views: 31305
- Mon Mar 01, 2010 12:09 pm
- Forum: Ship Archive
- Topic: Shock Ships: The Progen Second Generation Fleet
- Replies: 27
- Views: 31305
Well, the only reason I went with it was because I couldn't figure out ANY other combination that worked. Also, I'm with you, I have no idea why it looks so good, but it works so I'm not complaining. All ships have been recolored. Here they are: Saber mk1 v2 Deleted Cutlass mk1 v2 Deleted Dagger mk1...
- Mon Mar 01, 2010 5:24 am
- Forum: Shipmaker Info and Help II
- Topic: Questions about Speed and Accel.
- Replies: 2
- Views: 2439
Questions about Speed and Accel.
Ok, I want to make my ships consistent, but I'm not sure how the program figures out the actual speed of the ship. Is there some kind of formula that I can use to get the actual speed of each ship? Does the pixel size of a ship change this, or is it the sprite count? Is there a formula to figure the...
- Mon Mar 01, 2010 4:35 am
- Forum: Ship Archive
- Topic: Shock Ships: The Progen Second Generation Fleet
- Replies: 27
- Views: 31305
I agree. The reason I put them up was because I thought it may just be me. I decided to change the green too, and reworked the Saber again. Since it is my principle ship, I need to have it right before I move on. Here is a GIF of the newest style. How about this? http://i420.photobucket.com/albums/p...
- Sun Feb 28, 2010 5:21 pm
- Forum: Ship Archive
- Topic: Shock Ships: The Progen Second Generation Fleet
- Replies: 27
- Views: 31305
Im glad you noticed that. I actually decided to leave that part blue because it did look like a command center. Now, back to the change in color. I swapped out the colors, but I couldn't decide. Please tell me which color combo looks best. combo 1: green and red deleted for space! combo 2: green and...