I know, I pointed that out in the reply with the picture. It was fine in the SM but it got all screwed in the sandbox when i tested it. Kinda weird, idk what the beef is.SHAD0Wdump wrote:Noticing half the thrusters aren't depthed.
Search found 213 matches
- Fri Feb 13, 2009 8:13 am
- Forum: Ship Archive
- Topic: The Enarr Vosz
- Replies: 21
- Views: 1908
- Fri Feb 13, 2009 6:22 am
- Forum: Ship Archive
- Topic: The Enarr Vosz
- Replies: 21
- Views: 1908
Actually I used gray aegis on the prowler... were you talking about the prowler or the Vosz?bien4500 wrote:Small tip: Don't use white Aegis, its ugly. Try coloring your Aegis so that it matches your color scheme.
But now that i think of it, the prowler prolly would look better with a more redish aegis.
- Fri Feb 13, 2009 5:54 am
- Forum: Ship Archive
- Topic: The Enarr Vosz
- Replies: 21
- Views: 1908
Thanks very much for the CC :) As for being disheartened... I don't get disheartened easily... Which enables me to get good at just about anything I decide to do. Anyway, as for smaller ships, here you have it. I don't know if the aegis on the front is over done, but I made it darker so it doesn't g...
- Fri Feb 13, 2009 5:09 am
- Forum: Ship Archive
- Topic: The Enarr Vosz
- Replies: 21
- Views: 1908
Aight. I don't really expect to build epic capital ships in my first week. I agree, the colorscheme sucks big ones, and the weps are too light. I think when I have more skill I'll redesign the Enarr Vosz and make it totally uber. Thanks :D ALSO, funny and failtastic bit of trivia on this ship: the t...
- Fri Feb 13, 2009 4:59 am
- Forum: Ship Archive
- Topic: United Socialist Republic of Aurora
- Replies: 34
- Views: 4636
- Fri Feb 13, 2009 4:52 am
- Forum: Ship Archive
- Topic: Some random new stuff.
- Replies: 78
- Views: 12086
- Fri Feb 13, 2009 4:46 am
- Forum: Ship Archive
- Topic: The Enarr Vosz
- Replies: 21
- Views: 1908
The Enarr Vosz
Behold, my first true capital ship!! (TADAH) I've only been playing since monday or somesuch so none of us should expect the kind of epicness that would come from a long time veteran of BSF, but I think it's pretty good considering my inexperience. I need some CC on the weapon loadout, color scheme....
- Fri Feb 13, 2009 4:33 am
- Forum: Ship Archive
- Topic: No Known Survivors
- Replies: 9
- Views: 3065
- Thu Feb 12, 2009 10:27 am
- Forum: Shipmaker Info and Help II
- Topic: Shimmer problems
- Replies: 3
- Views: 945
- Thu Feb 12, 2009 7:07 am
- Forum: Ship Archive
- Topic: Lurker Ship
- Replies: 16
- Views: 2518
I don't have a problem with all-gray ships most of the time, as long as there's sufficient contrast. On a scale that large, though, your really need some variety. Perhaps start by just adding contrast to the ship with gray tones and then throw in splashes of colour where it seems appropriate. It do...
- Thu Feb 12, 2009 3:03 am
- Forum: Shipmaker Info and Help II
- Topic: Shimmer problems
- Replies: 3
- Views: 945
Shimmer problems
Shimmer looks kinda stupid on the ship i'm working on atm. I know how to turn shimmer off individually for each section, but is there a way to turn shimmer off for all sections simultaneously?
- Wed Feb 11, 2009 11:23 pm
- Forum: Ship Archive
- Topic: Deltaflyer's (new) funhouse
- Replies: 24
- Views: 2256
- Wed Feb 11, 2009 10:59 pm
- Forum: Ship Archive
- Topic: Consortium Battlefleet 2009
- Replies: 19
- Views: 6441
- Wed Feb 11, 2009 3:47 am
- Forum: Ship Archive
- Topic: The Devestator cometh
- Replies: 17
- Views: 1916
- Wed Feb 11, 2009 3:41 am
- Forum: Ship Archive
- Topic: The Ultra Assault Fleet Ready for Action
- Replies: 22
- Views: 3496
Oh. My. God! Weapon spam and too much aegis, I agree. The color scheme is a little bit mundane... But the overall shape is ok on most of them I spose. I would give an overall 3/10 :( I think on a larger ship, a good alternative to weapon spam is to use less weapons but make them slightly better than...