Search found 124 matches
- Fri Feb 13, 2009 9:36 am
- Forum: General Discussion
- Topic: v0.90b Bug Reports - READ FIRST POST
- Replies: 149
- Views: 49870
- Fri Feb 13, 2009 9:34 am
- Forum: Ship Archive
- Topic: The Enarr Vosz
- Replies: 21
- Views: 2133
- Wed Feb 11, 2009 3:02 pm
- Forum: Ship Archive
- Topic: My first ship!! [UPDATED!!]
- Replies: 14
- Views: 1805
Also, a comment on the color? That blue is so very dark, but it has very few highlights. You may want to choose a lighter shade highlight. This will cause portions of your ship to stand out and gain attention. Without the highlights, the ship tends to blend with itself, which both makes it seem one ...
- Wed Feb 11, 2009 2:56 pm
- Forum: Ship Archive
- Topic: Multi-fleet thread(AKA, Magick's Newest Failures.)
- Replies: 84
- Views: 65335
very nice use of the effect. As a suggestion: if you use the black background only, I would either enhance the middle graphic, or reduce the ring, so that the blue points of the vortex just barely graze the metal of the structure on ALL sides. That would give it the impression of a vortex coming fro...
- Tue Feb 10, 2009 1:50 am
- Forum: Ship Archive
- Topic: Warships of the Galchi Uras
- Replies: 10
- Views: 1194
- Sun Feb 08, 2009 10:30 am
- Forum: Ship Archive
- Topic: UPDATED creation, need constructive input (still)
- Replies: 49
- Views: 7100
- Sun Feb 08, 2009 5:00 am
- Forum: Ship Archive
- Topic: UPDATED creation, need constructive input (still)
- Replies: 49
- Views: 7100
it looks better on the right, sandbox, than in front. I'm going to redo the front blades, but I'm not sure how yet. Any suggestions for a back end that actually LOOKS like trailing tentacles? I agree, Kaelis, I know what I'm trying to get to, but its not coming together cleanly. Also, I am beyond be...
- Sat Feb 07, 2009 3:36 pm
- Forum: Ship Archive
- Topic: UPDATED creation, need constructive input (still)
- Replies: 49
- Views: 7100
- Fri Feb 06, 2009 10:05 pm
- Forum: Ship Archive
- Topic: The Ultra Assault Fleet Ready for Action
- Replies: 22
- Views: 3930
yeah, I did the weapon spam on my first, since its easy to think about in-game uberness, but it really does look ugly with all the weapons. Good rule of thumb I learned: don't ADD weapons, just make parts to represent weapons in the hull out of user parts, and add the weapon effects to your OWN guns...
- Fri Feb 06, 2009 9:51 pm
- Forum: Ship Archive
- Topic: Arien Battle fleet
- Replies: 6
- Views: 1304
start by changing up the color scheme, and reduce or remove the weapons. In general from colors, try to pick a main tone, a blend tone that is similar to the main, and a highlight tone for a little contrast. A little mind you, don't pair polar opposites on a color wheel. So, red, maybe either orange...
- Fri Feb 06, 2009 9:48 pm
- Forum: Ship Archive
- Topic: As-Sym corp.
- Replies: 16
- Views: 2229
Well, it was said he'd do so when he figures out how... @molemian Take a screenshot with F9. It will save as BFscreen00.bmp, BFscreen01.bmp, etc, in the Battleship directory. If you can't find that, do a search. Mount the image online with a hosting site. www.Photobucket.com seems to be a favorite. ...
- Fri Feb 06, 2009 9:38 pm
- Forum: Ship Archive
- Topic: UPDATED creation, need constructive input (still)
- Replies: 49
- Views: 7100
Hi Prim
Find other public parts HERE in Wyrdysm's Custom Content section
I was actually just providing that link on our own website for the section Prim. Kaelis made an assload of new parts, Arc made some nifty turrets, and a ton of other work you can use that isn't in the editor.
Find other public parts HERE in Wyrdysm's Custom Content section
I was actually just providing that link on our own website for the section Prim. Kaelis made an assload of new parts, Arc made some nifty turrets, and a ton of other work you can use that isn't in the editor.
- Fri Feb 06, 2009 1:07 pm
- Forum: Ship Archive
- Topic: Multi-fleet thread(AKA, Magick's Newest Failures.)
- Replies: 84
- Views: 65335
... If you don't understand my diction, just stick to the pictures. Green circles are examples of what looks good. Yellow circles are examples of what does not look good. I can suggest things if you post or PM me the .sb4 file, and I'll just take a picture of the example, and show you. But 3 posts l...
- Fri Feb 06, 2009 12:47 pm
- Forum: Ship Archive
- Topic: UPDATED creation, need constructive input (still)
- Replies: 49
- Views: 7100
I agree; its been a challenge with resizes. I don't know if you know a solution to that: my only thought is to go over the pieces that are over-pixelelated and cover them with smaller detail parts while retaining the original shape. Only other option I know is to use a visual editor and manufacture ...
- Fri Feb 06, 2009 12:38 pm
- Forum: Ship Archive
- Topic: Temple of Botis backstory, Apollyon's Ring upgraded
- Replies: 39
- Views: 8262
I agree: there comes a point when you can point out that ANY inspiration has to come from somewhere. The greatest creative forwards in any field of any time have all been credited by the artists to some kind of inspiration. I personally think the ship looks great, and even if you had make an exact v...