Search found 41 matches
- Wed Dec 30, 2009 5:07 pm
- Forum: NUD
- Topic: Found a bug that crashes the game
- Replies: 5
- Views: 5262
- Sat Dec 05, 2009 4:34 pm
- Forum: NUD
- Topic: NUD beta build
- Replies: 178
- Views: 152346
You cannot submit scores with another version than the current one, and I think the scores made with earlier versions were cleared. At least this was the case a while ago, unless someone has hacked the game. Edit: and unless they were not deleted. Can't really remember if that happened with the late...
- Sun Nov 29, 2009 5:21 pm
- Forum: NUD
- Topic: ideas for new NUD (first eva post here^^)
- Replies: 8
- Views: 5745
The grammar became better in the later post. Great to see someone that bothers to improve. There are no proper long range nuds, as you said. That issue is about to be fixed in the next version, as stated by th15 in the NUDNUDNUD thread: -New NUD type: OrbNUD, these nuds fire an energy ball that expl...
- Sat Oct 31, 2009 4:56 pm
- Forum: NUD
- Topic: NUD - Suggestions and requests
- Replies: 8
- Views: 5328
This is great news to hear. Very much looking forward to this. Forgive me if I sound impatient, but do you have an estimate on when the next version will be released? For the website, you could try some other than .com, .org or .net. I have seen websites with .ws even though they don't have anything...
- Mon Aug 17, 2009 8:43 pm
- Forum: NUD
- Topic: NUD beta build
- Replies: 178
- Views: 152346
A while ago th15 said he would make the creeps more resistant to the Warp each time they are warped. In the following, I didn't see anything like that. http://i254.photobucket.com/albums/hh91/MetalHammer/NUDv009_warp.png By surrounding a Warp with three Glows, the creeps move extremely slowly. I mea...
- Sat Apr 04, 2009 3:28 pm
- Forum: NUD
- Topic: Request thread
- Replies: 10
- Views: 9458
The problem with the current version of the shrapnud is the way it deals damage. It's spread I still haven't figured out, and It has a really hard time hitting anything. In an older version, I forget which, it was like a shotgun spread pattern, which worked great in tight quarters and did enormous ...
- Thu Apr 02, 2009 4:24 pm
- Forum: NUD
- Topic: NUD beta build
- Replies: 178
- Views: 152346
How about just making the lancet pierce through everything. Not in a million years. Imagine a row of 10-20 creeps and a few lances piercing through all of them... that would make it overpowered. And if you lowered its damage to compensate it would become useless against anything less than 5-10 cree...
- Wed Apr 01, 2009 8:21 pm
- Forum: NUD
- Topic: NUD Balance?
- Replies: 31
- Views: 20760
Time for a deeper analysis. Lances are now definitely more balanced according to their cost. Just one question: doesn't their crit cause more piercing anymore? I mean, I just looked at it and saw that normal shots hit three or four creeps, but crit shots don't hit any more than this. Wouldn't it be ...
- Wed Apr 01, 2009 1:59 am
- Forum: NUD
- Topic: NUD Balance?
- Replies: 31
- Views: 20760
Regarding Warps, I have found a bug in them. Sometimes, when there's a 5 speeder coming into their range, the speeder is accelerated forwards instead of being hurled backwards. Sometimes, the speeder then retreats to where it was, only to be hurled forwards again. It happened on the following setup ...
- Sun Mar 29, 2009 11:50 pm
- Forum: NUD
- Topic: NUD Balance?
- Replies: 31
- Views: 20760
Well, maybe making glows to deal damage based on the speed of the enemy. So then we'd have. Glow: Good against fast enemies. Mono: A little bit of everything. Warp: Helps greatly against heavyweight creeps. Lance: Good against groups of small creeps. Sharp: Good against medium- and heavyweight cree...
- Sun Mar 29, 2009 8:07 pm
- Forum: NUD
- Topic: NUD Balance?
- Replies: 31
- Views: 20760
The speed 5 arrow enemies are extensively hard to hit. Even with ~800 DPS, I was unable to kill hardly any of them, (they had 200-240 HP) even in the long corridors of my setup. It seems as if the mono's fire at random at them instead of actually aiming at them. 4's werent as bad but still were dif...
- Sun Mar 29, 2009 5:00 pm
- Forum: NUD
- Topic: NUD Balance?
- Replies: 31
- Views: 20760
A hour of playing the newest version shows a few things. As stated before, Glows are quite like what Monos were. The Glows give good bonuses to DPS, cost the same as Monos and always hit. Fortunately the need for LOS limits their placement. I would nerf the bonus a little, and perhaps reduce the dam...