Search found 30 matches

by Skasi
Fri Sep 25, 2009 11:46 pm
Forum: Carpe Universum
Topic: CU: Still being worked on?
Replies: 1
Views: 5539

CU: Still being worked on?

Hey,

I just wanted to ask, whether Carpe Universum is still alive. Have just been listening to the music and now I'm ready for a new version. ;)
by Skasi
Sat Jan 24, 2009 3:58 am
Forum: General Discussion
Topic: Fucking Around
Replies: 52
Views: 14972

Well, I personally think, that this animation is too big (even more so, if compared to its source). The whole ship is big as hell, but.. who but me cares? :P These shots look as if they were taken of a random "Hero with superpowers!" comic/anime. :? P.S.: Make the ships round again! P.P.S....
by Skasi
Sat Jan 24, 2009 3:19 am
Forum: General Discussion
Topic: Fucking Around
Replies: 52
Views: 14972

lightstriker wrote:Interview with th15
That screenshots description says "Click screenshot to download demo.", but there is no demo. :)

Besides:
I think that tesla looks way too.. cartoonish. Somehow.. doesn't fit.. I miss the old style. :roll:
by Skasi
Mon Jan 19, 2009 5:58 am
Forum: NUD
Topic: Nud Guide
Replies: 11
Views: 6262

I don't think there should be guides to the completion of the levels at all! They are all pretty easy anyways.
by Skasi
Sat Jan 17, 2009 7:31 am
Forum: NUD
Topic: Broken
Replies: 14
Views: 6442

not much to say about this.. just fealt like these..
:? -> :( -> :cry: -> :evil:

Did you kill the enemies? Or where are they? :P
by Skasi
Fri Jan 16, 2009 11:14 pm
Forum: General Discussion
Topic: BSF 2 suggestion topic.
Replies: 491
Views: 159509

of course not..
by Skasi
Fri Jan 16, 2009 6:26 am
Forum: General Discussion
Topic: BSF 2 suggestion topic.
Replies: 491
Views: 159509

uhm.. I'd like to see the multi player part of BSF2 being linked with the web browser.. It needs to feature everything from simple stuff like a list of available servers to server-related things like a shot of the map. Additional support for teams of big wars (like in - say: Savage, or Allegiance), ...
by Skasi
Fri Jan 16, 2009 4:26 am
Forum: NUD
Topic: Nud Guide
Replies: 11
Views: 6262

I have to demonstrate, if you really say stuff bigger than 3x3 is not as efficient. I do think it is much better! I think it's most efficient if nuds shot all the time they can. Some people will now think "So they have to be able to target enemies at both direction of a box.", but actually...
by Skasi
Tue Jan 13, 2009 10:48 pm
Forum: NUD
Topic: Who is This?
Replies: 25
Views: 56971

I think lightstriker gives some information that can be argued on. Build a highly maximized layout, as far away from the start as you can. If you build your nuds in a layout that can hit enemies as soon as they leave the spawnpoint, you will kill them much earlier, adding a small amount of credits a...
by Skasi
Mon Jan 12, 2009 9:10 pm
Forum: NUD
Topic: Who is This?
Replies: 25
Views: 56971

Look, I've had nearly as much score too and still had 19 lives left! :P Scoreline Highscore And if I hadn't upgraded 6-9 NUDs to level 3 in the last wave, I would have saved some credits, had an increased interest and reached rank 1! :roll: Edit: Now go have a look at the Bifurcation Highscore ! :tw...
by Skasi
Sun Jan 11, 2009 2:47 am
Forum: NUD
Topic: NUD beta build
Replies: 178
Views: 123576

I couldn't even upload my points at the end of the game. :P
It took me to the page, but didn't add any score.
by Skasi
Fri Jan 09, 2009 5:42 am
Forum: NUD
Topic: NUD beta build
Replies: 178
Views: 123576

Which link did you use? The one for version 0.02 does not work anymore, as far as I realized.
Try this one. ^^
http://www.wyrdysm.com/NUDv003.zip
by Skasi
Fri Jan 09, 2009 12:51 am
Forum: NUD
Topic: Useful Tips and Useful Gameplay Observations
Replies: 10
Views: 5803

oh.. I just thought it would be a good idea to tell people stuff related to ranges: One tile basically has a range of 33,33(...) - to be exactly, 32px. The gray square that marks an "undeveloped" tile only has half the range of its tile - 16px. So most of your nuds will fire over 2,5 tiles...
by Skasi
Fri Jan 09, 2009 12:35 am
Forum: NUD
Topic: NUD beta build
Replies: 178
Views: 123576

How about making the Orbs shots patrol within the radius of the nud not tracking creeps at all? That would make them useful for curves and stuff like that. You could also make it so that both, the orb and the sharp, give their new shots to other nuds of the same kind, if they are already at full cha...
by Skasi
Thu Jan 08, 2009 4:37 am
Forum: NUD
Topic: NUD beta build
Replies: 178
Views: 123576

th15 , please fix your quote: It wasn't me who said that. :mrgreen: However, I am posting this, because I wanted to suggest new nuds, that could all be a sort of additional upgrade path to current nuds. Phasenud (based on the warpnud - without area of effect) This nud physically phases creeps out o...