Search found 79 matches

by Aaganrmu
Mon Jun 08, 2009 10:52 pm
Forum: Ship Archive
Topic: BSF is Turing Capable
Replies: 8
Views: 1709

Now it's finally possible to program 'leading' shots into BSF, or a score system for a custom encounter where points are awarded for things destroyed :D

But you'd probably hit some engine limit on triggers/parts before being even close a working project.
by Aaganrmu
Sun May 31, 2009 11:50 pm
Forum: Shipmaker Info and Help II
Topic: Inspirational spaceship art gallery
Replies: 75
Views: 68306

Keith Thompson's Gallery has some pretty sweet/interesting vehicle designs. His robots are nice too.
by Aaganrmu
Sat May 30, 2009 4:09 am
Forum: . _ _._. (Etcetera)
Topic: Random generators for all your naming and inspiration needs
Replies: 11
Views: 4936

Space Phenomena Generator is good too: Sir, we made the jump through the Active Extra-Dimensional System Vortex, but are now trapped in a Binary Mono-Cascade! There must be a Black Node nearby, but we haven't pinpointed it's location yet. EDIT: I like the "Assault Eraser" as a weapon! MOR...
by Aaganrmu
Thu May 28, 2009 2:51 am
Forum: Ship Archive
Topic: I'm back with a few more ships. And I'd need a little help.
Replies: 75
Views: 8536

b0rEaliS si teh l33t

Naming ships is a nice idea, but it might be easier to use the character set made by BoVinE.

Or if you did use them, make sure all characters are the same size.
by Aaganrmu
Mon May 25, 2009 5:24 am
Forum: Ship Archive
Topic: Apache's Shipyard (New: Zealot 'Vette)
Replies: 36
Views: 3665

We people of the BSF community Speak for yourself there, I for one really like how team colours are used in this ship. It allows me to change the colours to whatever I want, exactly as apache1990 intended it to be. The twin-hull design works nice, and the bridge looks strong enough to keep both hul...
by Aaganrmu
Sat May 23, 2009 12:38 am
Forum: Ship Archive
Topic: Dynax Mining Co.
Replies: 12
Views: 1767

Somehow they have a steampunk look, without using (much of the) steampunk pack. It really is unique, I like it. The backstory helps too, your descriptions are nice and somehow funny. My only problem is with the Grinder and Shredder: their weapons are awfully exposed, and what fun is a spaceship afte...
by Aaganrmu
Wed May 20, 2009 9:53 pm
Forum: Ship Archive
Topic: The Southern Core: Merchantman redesign
Replies: 18
Views: 3331

The custom sections have improved a lot. The darkening might be a bit overdone, now the white/yellow sections look out of place...
by Aaganrmu
Wed May 20, 2009 9:50 pm
Forum: Ship Archive
Topic: Some ships
Replies: 56
Views: 5381

Indeed, too much flashy doodads. It looks like a funfair attraction now. I like the idea of having a running flash, but this doesn't look like it should be. Having more of them, closer together would make it look like a beam traveling along the edges. Also, making them all the same colour, or at lea...
by Aaganrmu
Thu May 14, 2009 11:32 pm
Forum: Ship Archive
Topic: 4th BP: Final Scores are up.
Replies: 90
Views: 54750

Balaenoptera musculus Extraterestrus (Space Whale) http://www.student.vu.nl/~ewr700/space_whales.png The famous 'Zyra' space whale herd passing over Bronson Alpha and Beta The first encounter with this creature came at a high cost. When people living on Bronson Beta saw an unusualy bright meteor de...
by Aaganrmu
Thu May 14, 2009 9:41 pm
Forum: Ship Archive
Topic: Lunarian Foreign Legion
Replies: 24
Views: 6924

Sexy-smexy! Two things I don't really like: -Three asymmetric parts in the front, they clash with the symmetric design of the ship. -Autocannons? On such a übertech ship? Couldn't you mount blackpowder cannons, or ballista's? Top three of things I really like: -Orange bands near wingtipsand front pr...
by Aaganrmu
Thu May 14, 2009 8:59 pm
Forum: Ship Archive
Topic: First ships (Updates on first page)
Replies: 24
Views: 2818

The images don't seem to be working, this is (I remember hearing) caused by question marks in the image url. Replace them by urls of this form for it to work: [img]http://i649.photobucket.com/albums/uu215/Chancellor_Palpy/SMscreen02-1.png[/img] (you can get this url by right clicking the image, and ...
by Aaganrmu
Thu May 14, 2009 6:22 pm
Forum: . _ _._. (Etcetera)
Topic: Omegle?
Replies: 59
Views: 20780

If I'm not mistaken, that URL says "Marie loses her virginity" in German. Maybe I should click it :)
by Aaganrmu
Thu May 14, 2009 6:10 pm
Forum: Ship Archive
Topic: Wicky's Assorted Ships
Replies: 48
Views: 12643

This is some serious improvement. The extending side-turrets are great, I like them. Maybe mirror some of the custom sprites? That would decrease the repetition a tiny bit. But I agree with Kiltric, different ones for the covers would look even better. The glow seen when the sections are open is nic...
by Aaganrmu
Wed May 13, 2009 5:24 pm
Forum: Ship Archive
Topic: Works in progress
Replies: 68
Views: 10202

Wow, that space station really is coming along. The docked Hestia is a really, really nice touch. The new replacement for the ring is nice, but indeed a bit blocky. This might be helped by making the 'blocks' curve inward, making it look like a ring with parts cut out. That way it'll look more high-...
by Aaganrmu
Tue May 12, 2009 11:53 pm
Forum: . _ _._. (Etcetera)
Topic: Epic Music thread
Replies: 113
Views: 187282

You can really hear the influence from Pendulum You're absolutely right. If I hadn't known this was a Prodigy track, I'd have sworn it's Pendulum. Too bad though, can't say I really like the recent Pendulum tracks. Masochist and Another Planet are great tracks, but others are much too pop-like. Sam...