Search found 18 matches
- Sat Jan 31, 2009 8:46 am
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 644621
Kruxynus - Well, at least to get you started, go to Ed2 tab on a desired section. Set the Rotating option to Enabled. Then set CW Rot Speed to 1 and CCW Rot Speed to 0.04. There, You should have a basic rotation Section. i would like an explanation of what the propeties ACTUALLY DO instead of "...
- Fri Jan 30, 2009 12:51 pm
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 644621
At Kae: Well, Good news I guess. Kruxynus - Well, at least to get you started, go to Ed2 tab on a desired section. Set the Rotating option to Enabled. Then set CW Rot Speed to 1 and CCW Rot Speed to 0.04. There, You should have a basic rotation Section. i would like an explanation of what the prope...
- Fri Jan 30, 2009 11:34 am
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 644621
- Fri Jan 30, 2009 9:03 am
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 644621
- Thu Jan 29, 2009 11:40 am
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 644621
- Thu Jan 29, 2009 11:31 am
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 644621
- Sat Dec 06, 2008 11:01 am
- Forum: Ship Archive
- Topic: Kruxynian Fleet!
- Replies: 15
- Views: 2349
- Sat Dec 06, 2008 9:52 am
- Forum: Ship Archive
- Topic: Kruxynian Fleet!
- Replies: 15
- Views: 2349
the last two ships have weapon crowding issues (i.e. the gatblaster, pulsar, and particle guns). Design wise, your last ship seems to be made of thrown together parts with no coherence. That and your two fighters are completely different in terms of design from the rest of your fleet (they look ter...
- Sat Dec 06, 2008 2:24 am
- Forum: Ship Archive
- Topic: Kruxynian Fleet!
- Replies: 15
- Views: 2349
- Sat Dec 06, 2008 12:14 am
- Forum: Ship Archive
- Topic: Kruxynian Fleet!
- Replies: 15
- Views: 2349
Kruxynian Fleet!
yay? anyway, i threw a fleet together when i got bored in the middle of the night. images uploaded. will upload ships for download if people actually want to, which i doubt. Xy http://www.filecram.com/files/xy.PNG this is just a small, easily destroyed interceptor ship. Xur http://www.filecram.com/f...
- Thu Dec 04, 2008 10:20 am
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1013453
- Wed Dec 03, 2008 11:10 pm
- Forum: Ship Archive
- Topic: Small ship
- Replies: 13
- Views: 1946
i came here from fraxy, if you make a ship with bad parenting in fraxy, well, let me explain this: when a part gets destroyed in fraxy, it's parent also takes damage, and there's a maximum of children(16) per parent. so if you have 16 parts parented to a core, the core gets owned after destroying th...
- Wed Dec 03, 2008 1:57 pm
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1013453
- Wed Dec 03, 2008 12:40 pm
- Forum: General Discussion
- Topic: Battleships Forever Info | 0.90d released 14 Apr
- Replies: 1154
- Views: 1013453
i have a massive error log for you. all i tried to do was load a ship from the custom ships folder. ERROR in action number 1 of Mouse Event for Left Released for object GUI_SpawnAllied: Data structure with index does not exist. ERROR in action number 1 of Mouse Event for Glob Left Released for objec...
- Tue Dec 02, 2008 1:10 pm
- Forum: Ship Archive
- Topic: Small ship
- Replies: 13
- Views: 1946