Search found 68 matches

by Killer
Thu Sep 17, 2009 9:00 pm
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 67480

However, the cross-sectional area of its legs would only be roughly 115,000 times bigger, so it would be 115,000 times stronger and its legs would be subjected to roughly 340 times as much stress. Proportionally, it will be 340 times weaker than it was at its "correct" size. You're not ge...
by Killer
Thu Sep 17, 2009 1:34 pm
Forum: Holodeck
Topic: Reclamation - A surreal/fantasy future - Sign ups and OOC!
Replies: 86
Views: 67480

Anna wrote:Lot's o' stuff.
He's right, Silverware; although you were right about gravity limiting growth, you were wrong in how you explained it.
by Killer
Thu Sep 17, 2009 5:20 am
Forum: General Discussion
Topic: Chainships, anyone? (Signups closed)
Replies: 73
Views: 30595

I'll give it a shot.
by Killer
Wed Sep 16, 2009 7:36 am
Forum: General Discussion
Topic: A return of sorts
Replies: 22
Views: 11286

Kiltric wrote:
Killer wrote:But what are the SWA-style sections?
Are they custom sections that someone made?
If so, can I get a link to them?
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=4447
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=4500
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3035
Thank you very much.
by Killer
Wed Sep 16, 2009 5:52 am
Forum: General Discussion
Topic: A return of sorts
Replies: 22
Views: 11286

SWA-style sections (Thanks to Shipwrightarms and Kaelis) and Cold War: The Next Generation (AKA MetaGame). Do not associate my awesomeness with that steaming pile of shite, please. The Cold War was horrendous. Ed: As far as I can tell, BSFCE started up back towards the end of last year, around Octo...
by Killer
Tue Sep 15, 2009 9:32 pm
Forum: Holodeck
Topic: Battleships Forever Adventures
Replies: 3
Views: 8069

The neon green was a blatant stab at the hideous green ships that are inevitably posted by new members. As I said, I work with the commands given. If you want, I could start a new one. You haven't seen the latest ones; I can animate fairly well, now. ::EDIT:: I'm sure the people here wouldn't mind p...
by Killer
Tue Sep 15, 2009 9:29 pm
Forum: Holodeck
Topic: Battleships Forever Adventures
Replies: 3
Views: 8069

Reserved.
by Killer
Tue Sep 15, 2009 9:01 pm
Forum: Holodeck
Topic: Battleships Forever Adventures
Replies: 3
Views: 8069

Battleships Forever Adventures

This is a humorous and silly MSPA-esque adventure that I started over on JWA's forum. Basically, you tell me a command for a character to do, and I draw it (with my steadily improving abilities). I'll post the ones that I've done (not many) and then let you guys take over. And yes, some of it is a t...
by Killer
Tue Sep 15, 2009 8:48 pm
Forum: General Discussion
Topic: A return of sorts
Replies: 22
Views: 11286

Yay. I might make a few ships, myself.

I doubt anyone here remembers me (except JWA and Rhia).
by Killer
Mon Feb 02, 2009 10:00 am
Forum: Ship Archive
Topic: Dynamic turrets!
Replies: 28
Views: 4018

CmdrTimo wrote:Dam, every time I load the "Heavy Gatling Cannon" in the Sandbox, the game gives me an error. I'm guessing because I'm using Vista.
Nice idea anyway.
I get an error, too. Something like "unknown variable tr_on" or something.
by Killer
Sat Dec 27, 2008 1:29 am
Forum: Ship Archive
Topic: Random Ships of Mine
Replies: 32
Views: 4677

Fixed:
Image

And I'm messing with the engines now.
Also, thanks for the advice.

EDIT:: Whenever I copy and paste that string, the section turns into a bridge for me.
by Killer
Sat Dec 27, 2008 12:51 am
Forum: Ship Archive
Topic: Random Ships of Mine
Replies: 32
Views: 4677

Be aware that although the flame effect looks ok,that it will never animate,thus it will look funky in space.(stationary unmoving flames,not to mention it will be full blast when the ship isn't moving at all) I am aware of that, although the aegis effect gives slight animation. The only real proble...
by Killer
Fri Dec 26, 2008 11:36 pm
Forum: Ship Archive
Topic: Random Ships of Mine
Replies: 32
Views: 4677

BUMP FOR NEW CONTENT.

It's getting really annoying how all of my ships are being ignored.

EDIT:: When do warnings go away, so I know when to breathe again?
by Killer
Tue Dec 23, 2008 3:58 am
Forum: Ship Archive
Topic: Random Ships of Mine
Replies: 32
Views: 4677

Bump due to lack of C&C. Please let me know if I'm doing things correctly. Also, I'm working on a back story for the new line of ships I'm working on. Anna edit: READ THE FUCKING RULES, YOU STUPID NEWBIE FUCKS. Bump your threads with content, or responses. Do not make worthless spamposts to bump...
by Killer
Sun Dec 21, 2008 10:24 pm
Forum: Ship Archive
Topic: Random Ships of Mine
Replies: 32
Views: 4677

Ingens Remus wrote:Much better. The driver is a better choice imo.
>_< The railgun is still there; I hid it like you said.