Search found 452 matches

by FIREST0RM000
Tue Jul 21, 2009 2:36 pm
Forum: Ship Archive
Topic: FireStorm's Creations: C&C Please
Replies: 15
Views: 5587

Update! new ship; moved all existing stuff to the first post and will post updates there from now on.
by FIREST0RM000
Sun Jul 12, 2009 5:09 pm
Forum: Ship Archive
Topic: FireStorm's Creations: C&C Please
Replies: 15
Views: 5587

Which ship are you talking about AD? The big one only has glows around the reactor, and the smaller one has very few WF sections, all of which are covered I believe. In the mean time, here's another. I like the style of adding spikes, but I'm not sure if coloring them all was a good idea. http://i35...
by FIREST0RM000
Sun Jul 12, 2009 3:49 pm
Forum: Ship Archive
Topic: Fraxy Ship Update
Replies: 2
Views: 1355

First, I'd suggest that you take your pictures from preview mode(F11) thus avoiding seeing flashing blue sections. As far as the ships go, I like your colors; they work very well. There's not much to say about the first ship, but on the second one I think it would look much better if the side pods w...
by FIREST0RM000
Sun Jul 12, 2009 3:42 pm
Forum: Ship Archive
Topic: <insert name of big circular ship here>
Replies: 15
Views: 3752

This new version is a big improvement over your latest versions, and the colors are now OK, if nothing special. Now look at the way that some of the sharp, angular section you used clash with the smooth curves also present. Either stick to one style (curvy or angles) or make them work together bette...
by FIREST0RM000
Sun Jul 12, 2009 3:08 pm
Forum: Ship Archive
Topic: FireStorm's Creations: C&C Please
Replies: 15
Views: 5587

New ship; last one is still coming along, but some more C&C would be nice. EDIT: Ok, the glow isn't so popular; changing the pic to the no glow one and adding a link to a very subtle glow version. Subtle Glow http://i353.photobucket.com/albums/r363/FIRESTORM_000/SMscreen012-1.png Here's the late...
by FIREST0RM000
Thu Jul 09, 2009 3:05 pm
Forum: Ship Archive
Topic: FireStorm's Creations: C&C Please
Replies: 15
Views: 5587

Based on criticism of my last ship, I think using mostly kae_mecha sections doesn't work very well. After seeing Commodore 111's holy ship, I decided to try a similar mecha sections + warning forever approach. It's still a work in progress; I'm happy with the bottom two layers, but I'm far less plea...
by FIREST0RM000
Sat Jun 27, 2009 12:28 pm
Forum: Ship Archive
Topic: FireStorm's Creations: C&C Please
Replies: 15
Views: 5587

Update: I removed almost all of the outlining except for some around the bridge so it stands out better. I also made some minor modifications to the glows: glow behind the wings has been reduced while the glow around the main weapon has been increased. default zoom: http://i353.photobucket.com/album...
by FIREST0RM000
Fri Jun 26, 2009 8:41 am
Forum: Ship Archive
Topic: FireStorm's Creations: C&C Please
Replies: 15
Views: 5587

FireStorm's Creations: C&C Please

New Stuff: (need and want C&C) I saw TSA's fancy new color inverted sections, and decided to try and make some myself. They aren't nearly as good, but they are something to play with until he releases that section pack. How's the ship? http://i353.photobucket.com/albums/r363/FIRESTORM_000/SMscr...
by FIREST0RM000
Tue May 05, 2009 12:06 pm
Forum: Ship Archive
Topic: 4th BP: Final Scores are up.
Replies: 90
Views: 54771

thanks :D; here's the model:
http://www.scifi-meshes.com/forums/down ... file&id=76

I believe you have to make an account before you can DL anything unfortunately. A few different angles would be helpful, but mostly I just need the top down view.
by FIREST0RM000
Tue May 05, 2009 6:27 am
Forum: Ship Archive
Topic: 4th BP: Final Scores are up.
Replies: 90
Views: 54771

I have an definite interest in doing a fan ship for the BP, if I can get a little help with a ref-pic. There's a 3d model I found that I would like to use, but I can't seem to open it with blender. So, if anyone can help out with those ref-pics, I'm in.
by FIREST0RM000
Fri Apr 24, 2009 8:39 am
Forum: Ship Archive
Topic: I'm back (unfortunatly for you all), with ship(s)
Replies: 18
Views: 5608

Ok, updated ship. Shield is gone; I tried using the blue WF sprite, but that comes out looking purple, so hell with it. Since the shield's gone, I see no reason that I shouldn't just make it an alliance ship, so the sabot cannons have been replaced by kinetic cannons (auto cannons), and I have added...
by FIREST0RM000
Thu Apr 23, 2009 11:22 am
Forum: Ship Archive
Topic: I'm back (unfortunatly for you all), with ship(s)
Replies: 18
Views: 5608

I'm back (unfortunatly for you all), with ship(s)

Real life has been kicking my ass lately, but I have had time to build one ship I'm at least moderately happy with. I'll hopefully get to build a few more too soon. It's roughly balanced to go along with the alliance meta game, but it obviously doesn't follow the rules (note the shield), so I'm even...
by FIREST0RM000
Thu Feb 26, 2009 2:27 pm
Forum: . _ _._. (Etcetera)
Topic: Let's Play Fate/Stay Night! Updated March 2nd
Replies: 37
Views: 21441

I vote 1.
by FIREST0RM000
Wed Feb 25, 2009 2:17 pm
Forum: General Discussion
Topic: Shipmaker feature requests
Replies: 155
Views: 40395

A module that absorbs damage taken by a ship (either total damage, or damage to one section), and is then able to give bonus damage to a weapon, or buff a targeted weapon by a percentage relative to damage absorbed. Also, a whole ship deflector module that is able to reduce incoming damage for as lo...
by FIREST0RM000
Tue Feb 24, 2009 3:14 pm
Forum: . _ _._. (Etcetera)
Topic: Let's Play Fate/Stay Night! Updated March 2nd
Replies: 37
Views: 21441

Must say, I'm enjoying the story quite a bit. :D Keep it up, and sorry to hear about the internet problems.