Search found 12 matches
- Fri Jun 26, 2009 9:24 am
- Forum: General Discussion
- Topic: BSF 2 suggestion topic.
- Replies: 491
- Views: 195258
- Fri Jun 26, 2009 5:41 am
- Forum: General Discussion
- Topic: BSF 2 suggestion topic.
- Replies: 491
- Views: 195258
- Thu Jun 25, 2009 1:51 am
- Forum: General Discussion
- Topic: BSF 2 suggestion topic.
- Replies: 491
- Views: 195258
First I would like to say I am sorry if I repeat anything The player hosts its own game. If this could be integrated without too much memory use. Then MMO would be possible without having to raise paid multiplayer subscriptions due to server costs. Instead of it being a MMO how about each player hos...
- Sat May 09, 2009 3:37 am
- Forum: Shipmaker Info and Help II
- Topic: Turret Help
- Replies: 5
- Views: 1926
- Thu May 07, 2009 3:06 am
- Forum: Shipmaker Info and Help II
- Topic: Turret Help
- Replies: 5
- Views: 1926
- Tue Apr 14, 2009 5:00 am
- Forum: Ship Archive
- Topic: Trying "unconventional" spaceship design, C&C
- Replies: 30
- Views: 5792
- Tue Apr 14, 2009 4:12 am
- Forum: Shipmaker Info and Help II
- Topic: Turret Help
- Replies: 5
- Views: 1926
Turret Help
I have made a turret and it works to a certain point. But the ship turns and the turret continues to face it original direction which will cause the turret to move beyond the arc rage of its drive and essentially getting stuck, is there a way to fix this?
- Tue Apr 14, 2009 3:52 am
- Forum: Custom Content & Sprites
- Topic: BH's random sprite collection!
- Replies: 28
- Views: 17352
- Mon Apr 13, 2009 4:03 am
- Forum: Shipmaker Info and Help II
- Topic: Shipmaking Q&A
- Replies: 541
- Views: 841033
Hello, I was wondering if there is a nice idiot proof guide to making rotating turrets? I have been using Mako's Guide to Triggers and so far so good, just a bit confused on the making of turrets. Thanks for any help.
- Sat Apr 11, 2009 8:04 am
- Forum: Shipmaker Info and Help II
- Topic: Mako's guide to triggers
- Replies: 21
- Views: 35357
- Sat Apr 11, 2009 8:02 am
- Forum: Shipmaker Info and Help II
- Topic: Mako's guide to triggers
- Replies: 21
- Views: 35357
ERROR in action number 1 of Create Event for object __newobject994: In script nTur2: Error in code at line 24: l_section[argument6].l_child[l_section[argument6].l_childnum] = l_weapon[wj] at position 4: Unknown variable l_section or array index out of bounds I get this error in the sandbox, it works...
- Sat Jul 26, 2008 1:40 pm
- Forum: Galactic Databank
- Topic: Phoenix Inc. Shipyard
- Replies: 1
- Views: 2065
Phoenix Inc. Shipyard
Phoenix Inc. was founded by Cornelius “Founder” Phoenix. It was originally developed to deliver safe, fast and spacious transport craft for the people of the universe. Cornelius had two sons a, Andrew “Boar the Phoenix” Phoenix and Kyros “Free Spirit” Phoenix. The boys had a good child hood and form...