Search found 74 matches
- Fri Aug 15, 2008 9:55 am
- Forum: Tournament and Encounter Archive
- Topic: Boss Rush!
- Replies: 286
- Views: 107180
I pick the Larva, not just because I made it but because the Fist has WAY too close an AI range and weird proportions, and I know from testing that the firehawk is too vulnerable. I'd also like to complement mtheninja. The plea for death is an almost stupidly good ship, and demonstrates the untapped...
- Wed Aug 13, 2008 7:27 am
- Forum: Tournament and Encounter Archive
- Topic: Dual Duel Tourney: Middleweight Results topic
- Replies: 10
- Views: 13458
- Wed Aug 13, 2008 6:12 am
- Forum: Tournament and Encounter Archive
- Topic: Dual Duel Tourney: Middleweight Results topic
- Replies: 10
- Views: 13458
I know ASM, it wasn't that fair to your ship, and I'm sorry. However, if you weren't prepared for a tie-breaker then you should have given them more range or made one normal AI or something that could end the match! The old tie-breaker rules would never have ended the match, in all likelihood. Also,...
- Wed Aug 13, 2008 3:06 am
- Forum: Tournament and Encounter Archive
- Topic: Dual Duel Tourney: Middleweight Results topic
- Replies: 10
- Views: 13458
Tie-breaker rules were changed, because I was sick of the ineffectiveness of the old tie-breaking rules at actually breaking ties (it was very possible to go through a dozen iterations without resolving the problem). Ixranin Vs ASM Round 1 At first I thought Ixranin was crazy for making the legacy s...
- Wed Aug 13, 2008 1:49 am
- Forum: Tournament and Encounter Archive
- Topic: Dual Duel Tourney: Middleweight Results topic
- Replies: 10
- Views: 13458
I'm not sure I agree with you totally empty. Let's compare a 2-ship team and a 1 ship team. 1 ship is better at: -movement, which has consolidated spending as opposed to redundant points. -endurance, because usually a 1 ship will have less than 2 ships worth of weaponry and spend less on movement to...
- Tue Aug 12, 2008 11:11 am
- Forum: Tournament and Encounter Archive
- Topic: Dual Duel Tourney: Middleweight Results topic
- Replies: 10
- Views: 13458
Dual Duel Tourney: Middleweight Results topic
The Middleweight fighting has begun! Cruiser and Nothingness Vs. Crash and Burn The first match was Question Mark's Cruiser and Nothingness (A pairing of a large cruiser and a blank ship) versus the slow but steady duo of cruisers, Crash and Burn! Round 1 The nothingness is quickly dispatched, putti...
- Mon Aug 11, 2008 1:25 am
- Forum: Tournament and Encounter Archive
- Topic: Boss Rush!
- Replies: 286
- Views: 107180
- Sun Aug 10, 2008 11:41 pm
- Forum: Tournament and Encounter Archive
- Topic: Boss Rush!
- Replies: 286
- Views: 107180
- Sun Aug 10, 2008 1:43 am
- Forum: Tournament and Encounter Archive
- Topic: Dual Duel Tournament: Lightweight Results
- Replies: 19
- Views: 21523
Analysis Bonnie and Clyde by Empty The Clyde was fairly well-conceived as a mixture of toughness, mobility, and firepower. Unfortunately, the choice of blasters meant it could be offensively negated by PD. Also, the odd section choices and relatively low HP meant it was not as good a tank as intende...
- Sat Aug 09, 2008 12:54 pm
- Forum: . _ _._. (Etcetera)
- Topic: Anyone here play Fraxy?
- Replies: 1
- Views: 858
Anyone here play Fraxy?
Anyone ever heard of Fraxy? It's kind of like BSF in concept (Ships fight ships), but totally different in play - a shoot-em-up based on reflexes whereas BSF is real time strategy. The thing that really makes them comparable though is its elaborate boss and scenario creators! The people who enjoy ma...
- Fri Aug 08, 2008 7:19 am
- Forum: Tournament and Encounter Archive
- Topic: Destroy The Juggernaut II[SIGNUPS OPEN]
- Replies: 71
- Views: 76839
- Fri Aug 08, 2008 7:11 am
- Forum: Tournament and Encounter Archive
- Topic: Boss Rush!
- Replies: 286
- Views: 107180
- Fri Aug 08, 2008 7:03 am
- Forum: Tournament and Encounter Archive
- Topic: The Dual Duel Tourney: a round robin 2v2
- Replies: 48
- Views: 46214
- Thu Aug 07, 2008 10:38 am
- Forum: Tournament and Encounter Archive
- Topic: Boss Rush!
- Replies: 286
- Views: 107180
The neon light illusion's difficulty, I feel, will depend more on its speed than anything else. Against ASM's mockup, plasma was nearly worthless due to fast speed and lots of PD. Against a more firepower heavy, but less mobile ships, a wider variety of strategies would probably take it down. Also, ...
- Sun Aug 03, 2008 11:57 am
- Forum: Tournament and Encounter Archive
- Topic: The Dual Duel Tourney: a round robin 2v2
- Replies: 48
- Views: 46214