Search found 32 matches
- Mon Jan 11, 2010 9:54 am
- Forum: "Metagame 2.0" Planning
- Topic: Maps for Individual Star Systems
- Replies: 18
- Views: 22897
Rikkie, I'm sorry but I'm with everybody else when it comes to your maps. The asteroids everywhere and the background color on the main map makes them look really cluttered. Also, I just remembered, GalCivII also has some sprites we could use for denoting fleets/structure. http://filesmelt.com/dl/Ca...
- Fri Jan 08, 2010 12:02 pm
- Forum: "Metagame 2.0" Planning
- Topic: Maps for Individual Star Systems
- Replies: 18
- Views: 22897
I like the idea of ripping the sprites from SoaSE/mods :P They wouldn't be from the actual game, but from Galaxy Forge and the mod for it Deadly Forge. And because I was bored I made an example map in MS Paint using a Hexgrid I made using the NBOS Fractal RPG Mapmaker. http://filesmelt.com/dl/examp...
- Fri Jan 08, 2010 9:30 am
- Forum: Meta2 Discussion Archive
- Topic: Fighters
- Replies: 27
- Views: 19529
- Fri Jan 08, 2010 9:28 am
- Forum: "Metagame 2.0" Planning
- Topic: Maps for Individual Star Systems
- Replies: 18
- Views: 22897
- Fri Sep 25, 2009 10:24 am
- Forum: Ship Archive
- Topic: The Orion Coalition Navy
- Replies: 7
- Views: 2366
- Sun Sep 20, 2009 6:07 am
- Forum: Ship Archive
- Topic: The Orion Coalition Navy
- Replies: 7
- Views: 2366
Any plans for doing some designs for the Metagame? :) I'm already working on this big repair ship for repairing cruiser-size+ ships. Still needs a lot of work though. Per weapons I'd recommend HorseMonster's realistic stuff and Se7en's big pack over in Custom Content. I already used one of his Miss...
- Sun Sep 20, 2009 5:14 am
- Forum: Ship Archive
- Topic: The Orion Coalition Navy
- Replies: 7
- Views: 2366
I'm gonna hold off on the download, I'm not sure how I'm going to balance these ships, and I want to have a few similarly balanced enemy ships before I release. Thanks for the comments btw. Working on a new ship: OCN Assuagement class frigate.png http://filesmelt.com/downloader/OCN_Assuagement_class...
- Sun Sep 20, 2009 12:58 am
- Forum: Ship Archive
- Topic: The Orion Coalition Navy
- Replies: 7
- Views: 2366
The Orion Coalition Navy
Background The Orion Coalition is a supranationalist state consisting of the Terran Commonwealth nations, the Vasadian Co-Dominion, and the Republic of New Solaris. The OC's original purpose was to preserve the economic prosperity of its member nations in the face of increased competition from Corp...
- Sat Sep 19, 2009 8:31 am
- Forum: Custom Content & Sprites
- Topic: DSTech Corp Section Depot
- Replies: 22
- Views: 24140
- Sun Apr 19, 2009 11:52 am
- Forum: Ship Archive
- Topic: The Rylan Fleet Returns
- Replies: 6
- Views: 1325
good colouring and weapon useage. but the front of the big(center) ship kinda bugs me: there are about 3parts for each wing, against the dozen of parts in the back. It just doesn't seem right, otherwise great ships. First, thanks for the comment. Secondly, I'll consider breaking up the front sectio...
- Sun Apr 19, 2009 5:52 am
- Forum: Ship Archive
- Topic: The Rylan Fleet Returns
- Replies: 6
- Views: 1325
The Rylan Fleet Returns
"...the number of Report of sporadic attacks on colonies near the Rylan Corporate Systems has continued to grow. Terran Coalition officials will not say whether there is a connection between the sudden loss of contact with the RCS is related to the new mysterious aggressor. Snipets of comm log...
- Fri Mar 27, 2009 4:04 am
- Forum: . _ _._. (Etcetera)
- Topic: Let's Play Pokemon: LeafGreen!
- Replies: 41
- Views: 27072
- Sun Feb 08, 2009 6:30 am
- Forum: Ship Archive
- Topic: Actonian Covenant Fleet
- Replies: 8
- Views: 1656
Previous ships were quite solid, but this one is just a jumble of radomly colored sections. Varying colors on every single sections might work on small ships, because they have only a few sections, but on big ones its a mess. Hmm. Any better? http://i527.photobucket.com/albums/cc359/Pirate_Che/SMsc...
- Sat Feb 07, 2009 1:04 pm
- Forum: Ship Archive
- Topic: Actonian Covenant Fleet
- Replies: 8
- Views: 1656
I never really like the appearance of the thruster module, but I realized that you can now change the size of modules. I've replaced the old thrusters with uber-shrunken Thruster Exs. Or you can just make them invisible by setting alpha to 0. Or using module depthing. That is what I've done on the ...