Search found 47 matches

by falco1029
Sun May 25, 2008 3:31 am
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

Um with all the people dropping out and how long this takes i think Im gonna have to follow suit and drop out as well
by falco1029
Wed May 21, 2008 6:37 pm
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

I agree that having to log off and on just to do your turn is annoying, with slow servers it takes the better part of 10 minutes to switch there, make a post, and switch back. We need to have one volunteer to stay on that account and record all moves (Not it! :P)
by falco1029
Wed May 14, 2008 6:43 pm
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

Alrtight, i dropped the platforms. We're good
by falco1029
Wed May 14, 2008 8:00 am
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

Well I didnt send any destroyers out cus i figured frigates and fighters would be fine for building stations. I messed up in how turns went though. So i don't think letting me build the stations just once will hurt. Not like ims eeking permission for a huge attack fleet, and I'll be severely behind ...
by falco1029
Wed May 14, 2008 12:29 am
Forum: Ship Archive
Topic: Tactical Ship Design
Replies: 25
Views: 2947

I generally build my ships with realistic limits and specific strengths and weaknesses. Even my "Anti-Tian" Warship with its horribly overpowered anti-titan beams can easily be taken out by a small flock of lesser battleships. Admittedly my ships generally narrow to a point, so to speak, b...
by falco1029
Tue May 13, 2008 6:40 pm
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

But I had ships there! I had meant by allowing it that you considered those places captured for me sicen i misunderstood the capturing rules....
by falco1029
Tue May 13, 2008 5:57 am
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

Assuming I CAN build the stations (And if i normally couldn't, can we make an exception this time since I misunderstood/instructions have never been very clear for any part of this?): Build 1 "Colony" Small Space Station at each system I have 4 fighters and a frigate (GoomBridge and Ross 1...
by falco1029
Tue May 13, 2008 12:04 am
Forum: . _ _._. (Etcetera)
Topic: Cold War 2 Alpha
Replies: 197
Views: 13560

So you're saying you should need a destroyer there before you can build a small space station? Cus that's be annoying, since I sent 2 teams of fighters and a frigate to 2 systems. Maybe make it so you need 2 points worth of ships, rather than specifically a destroyer?
by falco1029
Mon May 12, 2008 6:43 pm
Forum: . _ _._. (Etcetera)
Topic: Cold War 2 Alpha
Replies: 197
Views: 13560

Wait, how is that changing it? They said you control it with anything if you build a small space statino right away, but oyu need a destroyer or station to control it otherwise. Makes sense to me
by falco1029
Mon May 12, 2008 5:08 am
Forum: . _ _._. (Etcetera)
Topic: Conflicting Factions - Gathering Ideas for CF5
Replies: 19
Views: 1962

oooooh, this looks fun. I never saw any of the others, but I think I'd be interested in this. But I assume more detailed explanations of the game system will be given at a later time?
by falco1029
Sun May 11, 2008 6:33 am
Forum: . _ _._. (Etcetera)
Topic: Cold War 2 Alpha
Replies: 197
Views: 13560

Suggestion:

Espionage, RP only and between players, either make little threads or do it in the in-char topic or through pms, and have a spy try to get schematics on one or more ships (as in the .shp file), so they can run simulations with it and try to figure out what works best against them
by falco1029
Sun May 11, 2008 3:58 am
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

Fixed the fact that I have a Reinforcer Frigate at each system, and I thought you said that we can command a place if we build a space station there, and don't need a destroyer. Does that mean I can use those ships to create stations at the places I'm located this turn? Cus if not, I'll be pissed th...
by falco1029
Wed May 07, 2008 6:37 am
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

So no building first turn, just our original fleet? k Initial Fleet: -1 "Colony" small space station for free -1 "Fly Swatter" Dreadnought -8 points -1 "Shooting Star" Battleship -4 points -8 "Annoyance" Fighters -4 points -2 "Reinforcer" Frigates -2...
by falco1029
Wed May 07, 2008 12:13 am
Forum: Holodeck
Topic: Cold War In-Character Thread
Replies: 136
Views: 16505

Each player may construct X points worth of ships per turn, X being equal to the number of systems they control. Last i checked, That means most of us won't be making much teach turn, let alone 6 destroyers. Did i miss something? The Falconian Empire's building plans were already sent to you , but ...
by falco1029
Tue May 06, 2008 12:56 am
Forum: . _ _._. (Etcetera)
Topic: Cold War 2 Alpha
Replies: 197
Views: 13560

Hey think we should have a topic with what all our factions' ships look like and perhaps with race descriptins consolidated or what?