Search found 313 matches

by Raul
Mon Mar 22, 2010 9:27 am
Forum: Shipmaker Info and Help II
Topic: Shipmaking Q&A
Replies: 541
Views: 803625

erm, sorry its hard to understand you but I will try to help. Did you read the manual? Basically you need to put all those sprites, in whatever folders they came in, in your custom sprites folder, which is in your main BSF directory wherever you installed it. For weapons, you place the weapon you wa...
by Raul
Sun Mar 21, 2010 1:56 pm
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

updated the valkyrie to get rid of the engine repetition and make the fleet match a bit more http://i300.photobucket.com/albums/nn36/NathanRaul/SMscreen013-3.png The Retiaris, another random creation. A battleship/carrier hybrid, it is only half armed and shaded. http://i300.photobucket.com/albums/n...
by Raul
Sat Mar 20, 2010 7:36 am
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

Some random creations, not finished really.
Image
Image
by Raul
Sun Mar 14, 2010 12:52 am
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

fiddled some more with this one.Currently at 130 sections, 94 weapons. Looking for better sections for the reactor area to get rid of that line...
Image
by Raul
Mon Mar 08, 2010 4:21 am
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

Thanks LT. Not sure what you mean by the repetition, unless you mean the 4 engine but each one would look alike wouldn't it? i tired something differnt with this battlecruiser. Still finishing it but so far its roughly a match for the mercury class long as it has a good pilot. Once I upgrade its EW ...
by Raul
Thu Mar 04, 2010 2:37 pm
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

http://img42.imageshack.us/img42/1875/smscreen03.png A more to scale version of the Valkyrie..i knowits not exact but im mainly trying to get the different classes balanced to eachother in terms of size and armarment. they do have alot of guns but i never thought battlestars were armed well enough ...
by Raul
Tue Mar 02, 2010 3:22 am
Forum: Ship Archive
Topic: Nachus' Ships
Replies: 7
Views: 2982

Imaillusion wrote:Pretty much the only problem with your ships is that they lack detail
Gotta disagree with this. He makes decent use of doodads, weapon placement, and glows. Also looks like he has small green sections simulating some kinda detail but i can't tell what. The station's concept is good too!
by Raul
Mon Mar 01, 2010 4:52 pm
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

Good idea and I already have a few converted since those were already released for general use. Do you know a good picture of a Tiger destroyer? I get the impression their considered close to cannon but all the shots I find are fanmade. Anyway, anyone whos seen a picture will see its not perfect but...
by Raul
Thu Feb 25, 2010 5:15 pm
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

:x Colombia class is shaded and deploys flight pods for combat. http://img193.imageshack.us/img193/6393/smscreen00l.th.png http://img192.imageshack.us/img192/6112/smscreen052.th.png Just laid out the Mercury class, though a number of sections on the Primary and forward hull will change since I didn'...
by Raul
Thu Feb 25, 2010 4:14 am
Forum: Ship Archive
Topic: Zaran Federation fleet
Replies: 30
Views: 9157

Well I really like the ships especially the way you used horsemonsters sprites on the nidhug. I like the exhasts on the hoplite too. One thing i noiticed is you used sprites from both kae_mecha-sw and kae_mechasw, which seem to be the same, thus further crowding our harddrives. Could be wrong As for...
by Raul
Wed Feb 24, 2010 3:53 am
Forum: Ship Archive
Topic: Zaran Federation fleet
Replies: 30
Views: 9157

Also posting downloads of ships tends to make me give more comments. The second ship's shape catches my eye but it seems very incomplete. The first one is interesting but too much mecha/detailing for my taste.
by Raul
Tue Feb 23, 2010 11:50 pm
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

working on the new style basestar but its rather difficult. This though took about a half hour and im very happy with it. I know its not exact but I modeled it after the Columbia class.actually if I wanted to, the outriggers are scalled correctly to retract. It has armor that can be destroyed to rev...
by Raul
Wed Feb 17, 2010 12:15 am
Forum: Ship Archive
Topic: Cynsye's Ships
Replies: 33
Views: 9706

very nice. if you add some curve or angles to the rear like ya did in the front, and stick some engines in the two gaps in the rear, it will be looking very decent!
by Raul
Tue Feb 16, 2010 9:07 am
Forum: Ship Archive
Topic: Ship,parts,ideas
Replies: 23
Views: 11019

Well the newest is starting to actually look decent, but whats up with that gap along the whole centerline? The ones before that still suffer from all the same problems with the aegis glow, but at least this new one is showing some thought and effort. Work on your layering and not leaving random gaps.
by Raul
Tue Feb 16, 2010 5:11 am
Forum: Ship Archive
Topic: Some Randoms
Replies: 40
Views: 13181

Lacks... something. Maybe it's because it's just a circle. Ralph McQuarrie would be hurt :lol: I agree, and the original was actually more octagonal I think. In anycase I'm dubbing this the Persephone class, a much smaller cruiser version of the Hades class. This should not to be confused with the ...