Search found 13 matches
- Mon Aug 04, 2008 6:48 pm
- Forum: General Discussion
- Topic: How did you learn about BSF?
- Replies: 78
- Views: 9481
- Mon Aug 04, 2008 6:43 pm
- Forum: Carpe Universum
- Topic: CU: Plans for CU
- Replies: 14
- Views: 6775
- Tue Apr 01, 2008 9:01 am
- Forum: Ship Archive
- Topic: Shaleblade's Retardedly Huge Ship Post (split from CSG)
- Replies: 12
- Views: 1391
Shale's Ship Archive
Here you'll find what I do with my free time :3. Categorized for your viewing pleasure, although I doubt there's any pleasure to be viewed here XD. Not all of them were made after I knew about parenting, resizing, ect. Yes, most of them suck. I know. Sorry for the huge size of this post D:. X-TRA LA...
- Tue Apr 01, 2008 8:58 am
- Forum: Ship Archive
- Topic: Shale's Ship Archive (OOPS, MOVED TO GALLERY XS)
- Replies: 0
- Views: 3349
Shale's Ship Archive (OOPS, MOVED TO GALLERY XS)
Why are you still here?
- Mon Mar 31, 2008 7:44 am
- Forum: qrp
- Topic: qrp: Is it in any way possible to catch the girl?
- Replies: 11
- Views: 11482
qrp: Is it in any way possible to catch the girl?
I didn't think so :3.
- Mon Mar 31, 2008 7:03 am
- Forum: General Discussion
- Topic: The most entertaining weapon?
- Replies: 26
- Views: 4088
The most entertaining weapon?
My pick: The gravbeam.
Flinging Asteroids and meteors at enemies is a satisfying way to kill.
Flinging Asteroids and meteors at enemies is a satisfying way to kill.
- Sun Mar 30, 2008 5:11 am
- Forum: General Discussion
- Topic: how do you name your ships
- Replies: 111
- Views: 11727
- Sun Mar 30, 2008 4:34 am
- Forum: Ship Archive
- Topic: the cat race
- Replies: 15
- Views: 1557
- Sun Mar 30, 2008 4:28 am
- Forum: Ship Archive
- Topic: Over powerd ship called death
- Replies: 26
- Views: 2284
guys lets not repeat what happened to warhammer 158... give POSITIVE comments. back on topic. The ship is not really that good, even for a starter ship. id suggest makin git HUGE, and removing the aegis, as aegis to me at least ruins the look. Lulz, you just contradicted yourself. Try CONSTRUCTIVE ...
- Sun Mar 30, 2008 4:24 am
- Forum: General Discussion
- Topic: Docking Bay Addon Suggestion
- Replies: 9
- Views: 1717
This is a cool idea, but I don't get what you mean when you say that this rule only applies to ships with less then (<) one part. I assume you mean more then one part. Also, you what you say doesn't make complete sense, because, using that, a ship with 500 uber-shrunk pieces could fit numerous hest...
- Sun Mar 30, 2008 2:36 am
- Forum: General Discussion
- Topic: Docking Bay Addon Suggestion
- Replies: 9
- Views: 1717
- Sun Mar 30, 2008 1:56 am
- Forum: General Discussion
- Topic: Docking Bay Addon Suggestion
- Replies: 9
- Views: 1717
Docking Bay Addon Suggestion
I have seen some suggestions on adding a docking bay-like Addon (Addon being an item to add onto the ship, like the deflector and the Platform Fabricator), and I thought of a way it could work well. Function: Ships could "Land" in the bay and it would restore health, replace parts that wer...
- Sat Mar 29, 2008 9:40 am
- Forum: General Discussion
- Topic: how do you name your ships
- Replies: 111
- Views: 11727
Names
I take part of what I based the ship off of "I wanted this ship to focus on beams, so let's have it have an -ea- in there". Then add some letters that sound good around it.